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DeadlyAztec11
Ostrakon Agency
6927
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Posted - 2015.01.08 15:54:00 -
[1] - Quote
It feels kind of Redundant in 1.10. I don't know why but in almost all combat situations I would prefer any other weapon. It felt good in 1.9 and now it doesn't. Anybody have any ideas as to why?
What are your thoughts on the rail rifle?
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DeadlyAztec11
Ostrakon Agency
6927
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Posted - 2015.01.08 16:35:00 -
[2] - Quote
robin williams' ghost wrote:I think the assault rail rifle is a beast and a lot of proto scouts have been running it. The regular rr is just eh... I'm talking about the regular one not the assault.
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DeadlyAztec11
Ostrakon Agency
6927
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Posted - 2015.01.08 17:05:00 -
[3] - Quote
bolsh lee wrote:It becomes uncontrollable in CQC they need to dial down the kick at the end of the clip.. That's fine. I dislike the fact that it has very high recoil at long range. Makes it almost impossible to shoot people if they decide to shoot behind cover.
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DeadlyAztec11
Ostrakon Agency
6928
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Posted - 2015.01.08 18:08:00 -
[4] - Quote
Joel II X wrote:Vanilla is situational.
Assault is your standard rifle. My problem with that is that none of the other rifles are limited like that.
The AR is good all around and can be used at range if you feather the trigger. The CR has good recoil so you can use it at all but the most extreme ranges. The Scrambler Rifle is all around versatile.
The RR?
Only good if your enemy isn't shooting behind cover, if they are very far away and as long as they don't have a Scrambler Rifle or especially not a Laser Rifle.
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DeadlyAztec11
Ostrakon Agency
6929
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Posted - 2015.01.08 21:10:00 -
[5] - Quote
JUDASisMYhomeboy wrote:I see it on the killfeed more than any other weapon besides hmg. Can't be that bad.
on a side note, how can you guys tolerate that awful sound it makes when it fires? The only more annoying sound is the charge sniper. I actually like the sound. A lot better than the Shotgun's wet bag popping sound.
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DeadlyAztec11
Ostrakon Agency
6929
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Posted - 2015.01.08 21:24:00 -
[6] - Quote
Red OfDust wrote:Creo que tu situacion es parecida a la mia. El fusil gauss es el primer fusil en el que me dedique a mejorarle todo. Desde que salio siempre lo use montado en exploradores y a medida que fue pasando el tiempo le fui cogiendo practica. Hasta que probe el de asalto y me encanto.
Antes del gran nerfeo llevaba el gauss normal en el traje para los enlaces, en un traje avanzado hecho para combatir a larga distancia y en el proto para conquistas planetarias. El de asalto al no tener variante basica lo utilizaba en varios roles de asalto por su buena respuesta en combate cercano y en otro proto dise+Ļado tambien para CP.
Despues de la gran caga** que hicieron, me frustre mucho porque ninguno servia en combate cercano y no me podia defender solo con el subfusil. Al tener el fusil de combate al 4, el mismo dia lo mejore a proto y le subi dominio y demas al 4.
Despues de todo esto a dia de hoy uso mas el fusil de combate, tanto el normal como el de asalto.
Solo conservo un traje con gauss sb-39 que es el de larga distancia para matar camperos subidos en sitios altos y casi nunca lo utilizo. El de asalto si que lo tengo con varias variantes de traje pero para mi es otro arma, antes apuntabas y casi no tenia retroceso, ahora a pesar de tener mas balas es una loteria al apuntar ya que oscila tanto que no sabes si estas quitando vida o no. Se han lavado las manos y han copiado el modelo del fusil de asalto de combate, eso es todo.
Conclusion, si te gustan las armas que hacen mas da+Ļo al blindaje, cambiate al fusil de combate, una vez lo aprendes a usar es muy practico y gasta menos RA-CPU que el gauss. O almenos hasta que mejore la situacion con el gauss. Un saludo, Yo voy a segir tratando de mejorar con el fusil de gauss.
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DeadlyAztec11
Ostrakon Agency
6944
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Posted - 2015.01.09 11:20:00 -
[7] - Quote
The only thing I find bad is the high recoil at range. Unless my target has very low health I will generally have to stop firing and then restart firing, and that tends to let them get away. That's not an issue I experience with other rifles.
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