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Thread Statistics | Show CCP posts - 4 post(s) |
One Eyed King
Land of the BIind
7022
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Posted - 2015.01.07 20:15:00 -
[1] - Quote
SirManBoy wrote:CCP Rattati wrote:Ripley Riley wrote:CCP Rattati wrote:(isk killed + abs(isk lost)) times pool available times wp/total team wp times win bonus multiplier What is 'abs' in this formula? CCP Rattati wrote:that would make you less scared of earning more WP through losses Pardon? Maybe I'm reading this wrong, but I am having trouble understanding what you mean by this. abs means negative is turned to positive. what I mean is that even if I go proto and lose a shitload of isk, if it makes my team win and I earn a lot of wp, I will still get a lot of isk back, instead of the 2-300k i get now. SirManBoy on the CPM is my counterpart in this "Win by any means necessary" initiative Word up! Victory is all that matters! Thrift be damned! Whatever it takes, whatever the cost...WIN, WIN, WIN!!! Except some of us didn't get to suckle the Passive-ISK-PC Era teet.
I can barely run standard suits and go balls out to win and break even when I lose, much less try and throw proto suits out there.
@ Rattati
Is there a way to gauge activity by WP earned through repping, hacking, killing, assists etc. vs being passive by only dropping links and AFKing, or simply AFKing?
If so, would it be possible to use an ISK multiplier based on "Active WP Earned" to reward players for at least trying even if they are losing?
It would allow you to reward an effort by people on a losing team while not encouraging AFKers and bad redline snipers.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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One Eyed King
Land of the BIind
7022
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Posted - 2015.01.07 20:40:00 -
[2] - Quote
Orber Gen wrote:One Eyed King wrote:Is there a way to gauge activity by WP earned through repping, hacking, killing, assists etc. vs being passive by only dropping links and AFKing, or simply AFKing?
If so, would it be possible to use an ISK multiplier based on "Active WP Earned" to reward players for at least trying even if they are losing?
It would allow you to reward an effort by people on a losing team while not encouraging AFKers and bad redline snipers. U such a LOL. ISK is not the issue. If someone thinks that AFK is about ISK - ur wrong. Because, if u want get AFK ISK u going to academy by ur alt AFK is about SP and only SP. We have APEX, I have full line of amarrian APEX and I don't need proto lol Thank you for this excellent contribution to the discussion...
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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One Eyed King
Land of the BIind
7029
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Posted - 2015.01.07 21:49:00 -
[3] - Quote
Thor Odinson42 wrote: There were too many posts in your response to SMB's post above and I'm too stupid to edit quotes so I'm going to respond here.
Aside from covering ISK losses in PC losses nobody has ever gotten ISK from PC, during locking or not in our corp. SMB doesn't PC very often anyway.
He's actually just a huge fan and supporter of Dust. Nobody that wants to see Dust succeed can be happy with the payout system nor the way matches play out most of the time.
I was under the impression there was a period of time in which districts had passive ISK rewards, and that there were some people who had billions of ISK as a result.
I did not mean to imply that I thought SMB was one of those people, so if that is how it came off I apologize.
That being said, given how much ISK it takes to run proto suits, and how unlikely it is to run a net gain in many modes while running only proto, I simply disagree with the whatever-it-takes-to-win-means-running-proto mentality in Pubs, which from the context of the majority of the thread seem to be what is discussed.
First, Pubs should be the go to place for Newberries out of the Academy. I don't think encouraging more people to proto stomp Pubs is a good idea at this point, unless something majorly changes.
Second, I don't think that you need to run decked out proto suits to make your best attempt to win. I think effort and activity need to be taken into account, especially when considering new players who are doing what they can to contribute to a win despite being against people with many times their SP and in game experience.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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One Eyed King
Land of the BIind
7043
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Posted - 2015.01.08 03:47:00 -
[4] - Quote
SirManBoy wrote:One Eyed King wrote:SirManBoy wrote:CCP Rattati wrote:
abs means negative is turned to positive.
what I mean is that even if I go proto and lose a shitload of isk, if it makes my team win and I earn a lot of wp, I will still get a lot of isk back, instead of the 2-300k i get now. SirManBoy on the CPM is my counterpart in this "Win by any means necessary" initiative
Word up! Victory is all that matters! Thrift be damned! Whatever it takes, whatever the cost...WIN, WIN, WIN!!! Except some of us didn't get to suckle the Passive-ISK-PC Era teet. I can barely run standard suits and go balls out to win and break even when I lose, much less try and throw proto suits out there. And wouldn't you love that to change? To the degree that it doesn't create a Proto or go home environment yes.
I think there needs to be room for newberries in Pubs, even if in a open meta capacity mode at some point in the future when there may be some meta capped modes.
I would rather see effort rewarded than wearing the highest meta gear you can.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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