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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16450
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Posted - 2015.01.06 23:17:00 -
[1] - Quote
KING CHECKMATE wrote:I think we should just throw DUST514 Concept out of the window and MAke vehicles very powerful, with NO limits, and that you can combine them.
So i can have my amarr tank and combine it with Adamance's tank and create a super robot and fight Junk-mechas from the Minmatard republic in epic Armor core style combat... OMG we are about to die! No problem, 2 Amarr Dropships combine with our robot and now we have ''Boosters and can fly and rain DEATH over everyone....
Ah.h...
I just had an idea for a game....
Hmmmmm as long as I get to me the torso were cool.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17075
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Posted - 2015.02.10 19:49:00 -
[2] - Quote
The Noob Destroyer wrote:One problem with HAV's is that once they are strong,, people abuse them and we see tank spam... which completely ruins it for everyone else. Yes I believe HAV should be powerful and it should take work to bring one down but if it takes work to bring them down they get spammed.
With an HAV vehicle limit of just 1 then the first HAV called is the one used throughout the game until destroyed. This way Vehicle users can have their op tank, 2 or more AV users can chase around the tank, while the rest of the game continues as normal. No tank spam. No QQ. A tank does not need another tank as support either. They have their entire team to support them.
What do you guys think??
In a supposed "Play your way game" where everyone and their mother screams about having their play-styles altered or charged in some manner people seem awfully quick to want to impose restrictions on other roles.
Well okey dokey. Tank limit of 1. ADS limit of 1. Sentinel limit of 1. Logistics limit of 1. Scout limit of 1. Commando limit of 1. LAV limit of 1.
"This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty."
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17076
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Posted - 2015.02.10 20:30:00 -
[3] - Quote
Breakin Stuff wrote:True Adamance wrote:The Noob Destroyer wrote:One problem with HAV's is that once they are strong,, people abuse them and we see tank spam... which completely ruins it for everyone else. Yes I believe HAV should be powerful and it should take work to bring one down but if it takes work to bring them down they get spammed.
With an HAV vehicle limit of just 1 then the first HAV called is the one used throughout the game until destroyed. This way Vehicle users can have their op tank, 2 or more AV users can chase around the tank, while the rest of the game continues as normal. No tank spam. No QQ. A tank does not need another tank as support either. They have their entire team to support them.
What do you guys think?? In a supposed "Play your way game" where everyone and their mother screams about having their play-styles altered or charged in some manner people seem awfully quick to want to impose restrictions on other roles. Well okey dokey. Tank limit of 1. ADS limit of 1. Sentinel limit of 1. Logistics limit of 1. Scout limit of 1. Commando limit of 1. LAV limit of 1. Hey one sentinel. GREAT! when I spawn on the map every other sentinel falls over dead to make room for my royal fatness. sounds pretty damn good to me. But this is still a terrible troll thread with a terrible troll proposal.
This is no joke man....it has to be the best solution to a convoluted problem I've ever come across. Why bother letting people think they have the ability to play the game they way they want to.
I do however honestly feel like after the tank rebalance gathering as many tank spammers as I can one weekend and ruining the days of as many people as possible.
"This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty."
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