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The Noob Destroyer
1147
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Posted - 2015.01.06 16:42:00 -
[1] - Quote
One problem with HAV's is that once they are strong,, people abuse them and we see tank spam... which completely ruins it for everyone else. Yes I believe HAV should be powerful and it should take work to bring one down but if it takes work to bring them down they get spammed.
With an HAV vehicle limit of just 1 then the first HAV called is the one used throughout the game until destroyed. This way Vehicle users can have their op tank, 2 or more AV users can chase around the tank, while the rest of the game continues as normal. No tank spam. No QQ. A tank does not need another tank as support either. They have their entire team to support them.
What do you guys think??
https://www.youtube.com/watch?v=5_LxyhCJpsM
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The Noob Destroyer
1148
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Posted - 2015.01.06 16:51:00 -
[2] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Limit all vehicles then this would be considered .
You can't just single out one form , that's not balance more then bias . Biased is necessary. Nobody LAV spams, DS are sometimes spammed but not really. Everytime tanks have been buffed to make vehicle users happy they have been spammed.
https://www.youtube.com/watch?v=5_LxyhCJpsM
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The Noob Destroyer
1148
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Posted - 2015.01.06 17:11:00 -
[3] - Quote
Racro 01 Arifistan wrote:ok.................so then we have douche bags dropping mlt tanks in the redline and sitting there all match. and the fully skilled/speced tanker (me) gets pissed off that the broken pencil is using the only tank slot our team has........and our team is getting mauled by an opposing tank.
I see a problem here.
rather than having a 6 tank limit. make it 3. is that the limit? 6? that is still too much. Nobody wants an entire squad of tankers. 3 would be even better than 6.
https://www.youtube.com/watch?v=5_LxyhCJpsM
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The Noob Destroyer
1156
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Posted - 2015.01.06 22:53:00 -
[4] - Quote
Spkr4theDead wrote:The Noob Destroyer wrote:Racro 01 Arifistan wrote:ok.................so then we have douche bags dropping mlt tanks in the redline and sitting there all match. and the fully skilled/speced tanker (me) gets pissed off that the broken pencil is using the only tank slot our team has........and our team is getting mauled by an opposing tank.
I see a problem here.
rather than having a 6 tank limit. make it 3. is that the limit? 6? that is still too much. Nobody wants an entire squad of tankers. 3 would be even better than 6. Call of Duty is that way >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> People like you are why Dust is in the position it's in. Infantry dictates vehicle direction, we adapt and make the best out of a crappy situation, you complain and get them nerfed again. Bugger off already. I am trying to give vehicles a reason to be buffed again.
https://www.youtube.com/watch?v=5_LxyhCJpsM
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The Noob Destroyer
1156
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Posted - 2015.01.06 23:19:00 -
[5] - Quote
Crimson ShieId wrote:I hate tank spam with a passion, but it has less to do with how powerful vehicles are and more to do with the price. When a militia tank can function nearly as well as a fully fitted, fully specced Gunlogi and still easily kill said Gunlogi and all other infantry under the use of a skilled pilot while costing less than a fitted proto suit... there's a problem. You never saw this kind of crap in Chrome or early uprising, even when tanks were supposed gods of the game and no one had any AV, tank spam wasn't an issue... Why? Because a decent tank would usually run you over a million Isk. Cutting down the total number available would be a poor fix for tank spam and in this case, I think I'll follow the crowd in saying go play CoD if you want a game with few or hardly any vehicles... or go along with your proposal and limit the number of AV per team to one. If you want to fix this issue, make them expensive again and debuff militia tanks. Even the richer players aren't likely to spam something that costs over a million Isk, and the noobs that run militia tanks all day long won't be able to do so unless they're willing to fork up the Isk. And I'm sure someone will say "Well, we shouldn't balance around Isk, it's a poor feature to balance things around and blah blah blah" ... Then why do we have Isk? Why bother with something that serves no role in balancing? Why not just give everyone full proto suits, weapons, modules, etc...? A full balance around Isk might not work, but at least make it a factor. Ratatti seems to be determined to make everything in this game easily accessible to everyone and it's a real shame when things like tank spam become a factor because of those decisions. I would never say to not balance around isk. Nor would I say to balance soley because of isk. Isk is just one of many balancing factors and yes it is a factor. This game is about risk and loss so I agree with you about that.
I just do not see tanks ever being truely good without a limit on tank spam. 6 tanks is still way too much. Are we fighting for the objectives or just screwing around driving in this game? If tanks become good people will abuse them no matter the price imo but the price should also reflect a sort of loss to the player. Sure you lose one tank and may go negative but have you really lost enough for that tank to be worth it? I would like to see 3 things happen. 1.Tanks get a buff, make them powerful. 2. Limit tank spam to 1-3 ont he field at any time. 0-1 for ambush. 3. increase the isk price to reflect the buff.
https://www.youtube.com/watch?v=5_LxyhCJpsM
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The Noob Destroyer
1156
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Posted - 2015.01.06 23:22:00 -
[6] - Quote
Spkr4theDead wrote:Shinobi MumyoSakanagare ZaShigurui wrote:Limit all vehicles then this would be considered .
You can't just single out one form , that's not balance more then bias . Go find another game if you want Infantry 514. Lav's should not have a limit as they are primarily for transportation. Neither should DS.
I am not sure about ADS limits. I believe that is an entirely other discussion.... Right now I am just focusing on HAV.
https://www.youtube.com/watch?v=5_LxyhCJpsM
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The Noob Destroyer
1156
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Posted - 2015.01.06 23:24:00 -
[7] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:The Noob Destroyer wrote:Spkr4theDead wrote:Shinobi MumyoSakanagare ZaShigurui wrote:Limit all vehicles then this would be considered .
You can't just single out one form , that's not balance more then bias . Go find another game if you want Infantry 514. Lav's should not have a limit as they are primarily for transportation. Neither should DS. I am not sure about ADS limits. I believe that is an entirely other discussion.... Right now I am just focusing on HAV. That's being bias . You know that . tank does not equal LAV Tank does not equal drop ship.
They are vehicles but used for entirely different roles.
https://www.youtube.com/watch?v=5_LxyhCJpsM
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The Noob Destroyer
1156
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Posted - 2015.01.06 23:25:00 -
[8] - Quote
Spkr4theDead wrote:The Noob Destroyer wrote:Racro 01 Arifistan wrote:ok.................so then we have douche bags dropping mlt tanks in the redline and sitting there all match. and the fully skilled/speced tanker (me) gets pissed off that the broken pencil is using the only tank slot our team has........and our team is getting mauled by an opposing tank.
I see a problem here.
rather than having a 6 tank limit. make it 3. is that the limit? 6? that is still too much. Nobody wants an entire squad of tankers. 3 would be even better than 6. The total vehicle limit is 7 for each team. That's not 7 tanks, that's a combination of 7 tanks, dropships and LAVs. Do you even play? Then that should be changed....
https://www.youtube.com/watch?v=5_LxyhCJpsM
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The Noob Destroyer
1156
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Posted - 2015.01.06 23:27:00 -
[9] - Quote
Spkr4theDead wrote:The Noob Destroyer wrote:Spkr4theDead wrote:Shinobi MumyoSakanagare ZaShigurui wrote:Limit all vehicles then this would be considered .
You can't just single out one form , that's not balance more then bias . Go find another game if you want Infantry 514. Lav's should not have a limit as they are primarily for transportation. Neither should DS. I am not sure about ADS limits. I believe that is an entirely other discussion.... Right now I am just focusing on HAV. So one team could have 16 LAVs/dropships flying around? Sounds like a WWI dogfight. Go away What team of blue berries is going to be driving around with 16 lavs/dropships???
They serve no purpose other than for transportation.
https://www.youtube.com/watch?v=5_LxyhCJpsM
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The Noob Destroyer
1156
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Posted - 2015.01.06 23:36:00 -
[10] - Quote
Spkr4theDead wrote: I'm not trolling the thread, it's an incredibly bad and not-thought-out idea.
Are you sure? I have tried explaining myself and all you have been is rude to me. You seem incapable of having an adult dicussion. You may have valid points and ideas but your thoughts are annoying to read with your rudeness.
https://www.youtube.com/watch?v=5_LxyhCJpsM
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The Noob Destroyer
1156
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Posted - 2015.01.06 23:53:00 -
[11] - Quote
Crimson ShieId wrote:@Destroyer: I think we'll mostly have to agree to disagree on this one as I'm getting the feeling you don't think tanks are good, not to mention we still don't have the full list of tiers for vehicles yet... again... so it really is difficult to get an unbiased set of arguments and counter arguments for something. I'd love to kill tank spam, but limiting has issues as we've seen in Ambush where one team will call out two or three good tanks and the other will have noobs driving around in LAV's or a couple of idiots in militia tanks. @Sprk: What build are you talking about? I remember when 1.7 first launched, tanks were so plentiful they hardly had time for infantry. Rarely saw tanks in Chrome and early uprising, but they were usually terrifying when they appeared because the pilots were invested and knew what they were doing. @Shinobi: The BPO thing really is wrong if they ever want to facilitate a real economy, but eh... it's about the only thing they seem to be able to make that can bring in any money. I'm hoping they never do tank BPO's though, it's just going too far either way. Even LAV's are stretching it... okay, so that's sort of a lie... I'd kill for a Quafe tank... But yea, it just doesn't work too well when it comes to balancing through Isk. I'd much rather see a paint tool or something, customization is fun, but paying for disposable suits isn't going to happen just to get a pretty color scheme.
WE have no had a full list of tiers for vehicles since this game has been released so I am just trying to work with what we have. I remember 1.7 and I loved how tanks were at 1.7. However tanks were soo good that everyone used them. We had teams calling in 10 tanks and only 3 or 4 people actually going for objectives on each team. Tanks were good but it completely ruined the gameplay. I want to bring tanks from 1.7 back but without the constant tank spam (and the flying tank glitch lol).
I think a universal vehicle limit sucks. Sometimes I want to call a LAV but vehicle limit is reached. Why? It was probably introduced when tanks were nerfed after 1.7. I was away from the game for a while so I probably missed the details on how the vehicle limit works but the way it works now sounds like it sucks to me. Why limit transportation vehicles too? If they can limit them then why can't they limit the HAV only and not the transport vehicles? Spkr is a tanker and I want them to be buffed but he is soo angry that he just can't see that I am on the tankers side. I don't ever see tanks going back to how they were in 1.7 without causing a panic and a bunch of QQ. It would just go back to how it was before and then it would be impossible for anyone to call a lav or dropship because of the universal limit.
https://www.youtube.com/watch?v=5_LxyhCJpsM
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