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Spkr4theDead
Red Star.
2683
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Posted - 2015.01.06 18:04:00 -
[1] - Quote
Proposition: PRO suit limit
Only 7 people per team are allowed to use a PRO suit at any one time in skirmish, ambush and domination.
The BPO suits don't count towards this limit.
The first 7 that spawn in with PRO suits get the first shot with them.
Countering one stupid idea with another.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2683
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Posted - 2015.01.06 18:06:00 -
[2] - Quote
The Noob Destroyer wrote:Shinobi MumyoSakanagare ZaShigurui wrote:Limit all vehicles then this would be considered .
You can't just single out one form , that's not balance more then bias . Biased is necessary. Nobody LAV spams, DS are sometimes spammed but not really. Everytime tanks have been buffed to make vehicle users happy they have been spammed. Tanks have literally never been buffed. Tell me one time that tanks have been buffed.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2683
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Posted - 2015.01.06 18:07:00 -
[3] - Quote
The Noob Destroyer wrote:Racro 01 Arifistan wrote:ok.................so then we have douche bags dropping mlt tanks in the redline and sitting there all match. and the fully skilled/speced tanker (me) gets pissed off that the broken pencil is using the only tank slot our team has........and our team is getting mauled by an opposing tank.
I see a problem here.
rather than having a 6 tank limit. make it 3. is that the limit? 6? that is still too much. Nobody wants an entire squad of tankers. 3 would be even better than 6. Call of Duty is that way >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
People like you are why Dust is in the position it's in. Infantry dictates vehicle direction, we adapt and make the best out of a crappy situation, you complain and get them nerfed again.
Bugger off already.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2687
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Posted - 2015.01.06 23:20:00 -
[4] - Quote
Crimson ShieId wrote:I hate tank spam with a passion, but it has less to do with how powerful vehicles are and more to do with the price. When a militia tank can function nearly as well as a fully fitted, fully specced Gunlogi and still easily kill said Gunlogi and all other infantry under the use of a skilled pilot while costing less than a fitted proto suit... there's a problem. You never saw this kind of crap in Chrome or early uprising, even when tanks were supposed gods of the game and no one had any AV, tank spam wasn't an issue... Why? Because a decent tank would usually run you over a million Isk. Cutting down the total number available would be a poor fix for tank spam and in this case, I think I'll follow the crowd in saying go play CoD if you want a game with few or hardly any vehicles... or go along with your proposal and limit the number of AV per team to one. If you want to fix this issue, make them expensive again and debuff militia tanks. Even the richer players aren't likely to spam something that costs over a million Isk, and the noobs that run militia tanks all day long won't be able to do so unless they're willing to fork up the Isk. And I'm sure someone will say "Well, we shouldn't balance around Isk, it's a poor feature to balance things around and blah blah blah" ... Then why do we have Isk? Why bother with something that serves no role in balancing? Why not just give everyone full proto suits, weapons, modules, etc...? A full balance around Isk might not work, but at least make it a factor. Ratatti seems to be determined to make everything in this game easily accessible to everyone and it's a real shame when things like tank spam become a factor because of those decisions. Even with tank spam, there was at least one full pilot on both teams, with others having varying degrees into vehicle skills and turret skills.
Again - pilots left infantry alone to beat the hell out of each other. What was unbalanced about that?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2687
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Posted - 2015.01.06 23:21:00 -
[5] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Limit all vehicles then this would be considered .
You can't just single out one form , that's not balance more then bias . Go find another game if you want Infantry 514.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2687
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Posted - 2015.01.06 23:21:00 -
[6] - Quote
The Noob Destroyer wrote:Shinobi MumyoSakanagare ZaShigurui wrote:Limit all vehicles then this would be considered .
You can't just single out one form , that's not balance more then bias . Biased is necessary. Nobody LAV spams, DS are sometimes spammed but not really. Everytime tanks have been buffed to make vehicle users happy they have been spammed. Point out a single time tanks have been buffed.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2687
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Posted - 2015.01.06 23:24:00 -
[7] - Quote
The Noob Destroyer wrote:Racro 01 Arifistan wrote:ok.................so then we have douche bags dropping mlt tanks in the redline and sitting there all match. and the fully skilled/speced tanker (me) gets pissed off that the broken pencil is using the only tank slot our team has........and our team is getting mauled by an opposing tank.
I see a problem here.
rather than having a 6 tank limit. make it 3. is that the limit? 6? that is still too much. Nobody wants an entire squad of tankers. 3 would be even better than 6. The total vehicle limit is 7 for each team. That's not 7 tanks, that's a combination of 7 tanks, dropships and LAVs.
Do you even play?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2687
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Posted - 2015.01.06 23:25:00 -
[8] - Quote
The Noob Destroyer wrote:Spkr4theDead wrote:Shinobi MumyoSakanagare ZaShigurui wrote:Limit all vehicles then this would be considered .
You can't just single out one form , that's not balance more then bias . Go find another game if you want Infantry 514. Lav's should not have a limit as they are primarily for transportation. Neither should DS. I am not sure about ADS limits. I believe that is an entirely other discussion.... Right now I am just focusing on HAV. So one team could have 16 LAVs/dropships flying around?
Sounds like a WWI dogfight. Go away
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2688
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Posted - 2015.01.06 23:32:00 -
[9] - Quote
The Noob Destroyer wrote:Spkr4theDead wrote:The Noob Destroyer wrote:Racro 01 Arifistan wrote:ok.................so then we have douche bags dropping mlt tanks in the redline and sitting there all match. and the fully skilled/speced tanker (me) gets pissed off that the broken pencil is using the only tank slot our team has........and our team is getting mauled by an opposing tank.
I see a problem here.
rather than having a 6 tank limit. make it 3. is that the limit? 6? that is still too much. Nobody wants an entire squad of tankers. 3 would be even better than 6. The total vehicle limit is 7 for each team. That's not 7 tanks, that's a combination of 7 tanks, dropships and LAVs. Do you even play? Then that should be changed.... Why should it be changed? Because you say so?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2688
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Posted - 2015.01.06 23:33:00 -
[10] - Quote
The Noob Destroyer wrote:Spkr4theDead wrote:The Noob Destroyer wrote:Spkr4theDead wrote:Shinobi MumyoSakanagare ZaShigurui wrote:Limit all vehicles then this would be considered .
You can't just single out one form , that's not balance more then bias . Go find another game if you want Infantry 514. Lav's should not have a limit as they are primarily for transportation. Neither should DS. I am not sure about ADS limits. I believe that is an entirely other discussion.... Right now I am just focusing on HAV. So one team could have 16 LAVs/dropships flying around? Sounds like a WWI dogfight. Go away What team of blue berries is going to be driving around with 16 lavs/dropships??? They serve no purpose other than for transportation. It sounds too me like your just too upset about me wanting to limit HAV's only too even think clearly. Please stop trolling my thread. I'm not trolling the thread, it's an incredibly bad and not-thought-out idea.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2688
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Posted - 2015.01.07 02:52:00 -
[11] - Quote
Juno Tristan wrote: Such a terrible idea...
Should we limit the team to 1 proto suit? 1 heavy?
If tanks are being geared towards AV and there is no V, then what's the point?
We should limit both teams to 3 PRO suits in all pubs.
Answering one terrible idea with another. Infantry just won't give up until vehicles get removed.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2688
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Posted - 2015.01.07 05:09:00 -
[12] - Quote
TIGER SHARK1501 wrote:The Noob Destroyer wrote:One problem with HAV's is that once they are strong,, people abuse them and we see tank spam... which completely ruins it for everyone else. Yes I believe HAV should be powerful and it should take work to bring one down but if it takes work to bring them down they get spammed.
With an HAV vehicle limit of just 1 then the first HAV called is the one used throughout the game until destroyed. This way Vehicle users can have their op tank, 2 or more AV users can chase around the tank, while the rest of the game continues as normal. No tank spam. No QQ. A tank does not need another tank as support either. They have their entire team to support them.
What do you guys think?? Absolutely not. You wanna limit assaults or logis as well? I chose to put SP into vehicles with over 17 million into turrets alone and you want to prevent me from utilizing my play style and assets because you don't like it? Imagine limiting your class that you enjoy to utilize. Imagine how many people would be unhappy. Your suggesting preventing people from playing the game how they want based on their skill choices which is what Dust514 and Eve are about. Keep highlighting the insanity that is double standards.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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