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Crimson ShieId
Sinq Laison Gendarmes Gallente Federation
1689
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Posted - 2015.01.06 23:12:00 -
[1] - Quote
I hate tank spam with a passion, but it has less to do with how powerful vehicles are and more to do with the price. When a militia tank can function nearly as well as a fully fitted, fully specced Gunlogi and still easily kill said Gunlogi and all other infantry under the use of a skilled pilot while costing less than a fitted proto suit... there's a problem. You never saw this kind of crap in Chrome or early uprising, even when tanks were supposed gods of the game and no one had any AV, tank spam wasn't an issue... Why? Because a decent tank would usually run you over a million Isk. Cutting down the total number available would be a poor fix for tank spam and in this case, I think I'll follow the crowd in saying go play CoD if you want a game with few or hardly any vehicles... or go along with your proposal and limit the number of AV per team to one.
If you want to fix this issue, make them expensive again and debuff militia tanks. Even the richer players aren't likely to spam something that costs over a million Isk, and the noobs that run militia tanks all day long won't be able to do so unless they're willing to fork up the Isk.
And I'm sure someone will say "Well, we shouldn't balance around Isk, it's a poor feature to balance things around and blah blah blah" ... Then why do we have Isk? Why bother with something that serves no role in balancing? Why not just give everyone full proto suits, weapons, modules, etc...? A full balance around Isk might not work, but at least make it a factor. Ratatti seems to be determined to make everything in this game easily accessible to everyone and it's a real shame when things like tank spam become a factor because of those decisions.
I want to punch.
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Crimson ShieId
Sinq Laison Gendarmes Gallente Federation
1690
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Posted - 2015.01.06 23:35:00 -
[2] - Quote
@Destroyer: I think we'll mostly have to agree to disagree on this one as I'm getting the feeling you don't think tanks are good, not to mention we still don't have the full list of tiers for vehicles yet... again... so it really is difficult to get an unbiased set of arguments and counter arguments for something. I'd love to kill tank spam, but limiting has issues as we've seen in Ambush where one team will call out two or three good tanks and the other will have noobs driving around in LAV's or a couple of idiots in militia tanks.
@Sprk: What build are you talking about? I remember when 1.7 first launched, tanks were so plentiful they hardly had time for infantry. Rarely saw tanks in Chrome and early uprising, but they were usually terrifying when they appeared because the pilots were invested and knew what they were doing.
@Shinobi: The BPO thing really is wrong if they ever want to facilitate a real economy, but eh... it's about the only thing they seem to be able to make that can bring in any money. I'm hoping they never do tank BPO's though, it's just going too far either way. Even LAV's are stretching it... okay, so that's sort of a lie... I'd kill for a Quafe tank... But yea, it just doesn't work too well when it comes to balancing through Isk. I'd much rather see a paint tool or something, customization is fun, but paying for disposable suits isn't going to happen just to get a pretty color scheme.
I want to punch.
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Crimson ShieId
Sinq Laison Gendarmes Gallente Federation
1691
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Posted - 2015.01.07 03:20:00 -
[3] - Quote
World of Tanks is thataway, Snugglz.
I want to punch.
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