Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
[Veteran_Libertine Mark I]
0
|
Posted - 2012.05.31 03:56:00 -
[31] - Quote
Dias wrote:edit: i'll admit that when you release the minmatar assault dropsuit, i don't want to have my skill tree tainted with that caldari skill smell...
That smell is called soap. Grubby Minnie...
; )
|
[Veteran_Bzeer]
0
|
Posted - 2012.05.31 04:24:00 -
[32] - Quote
problem is if you have a skillreset for the BETA, than the things that actually take time to SKILL we won't be able to provide feedback on... I think there should be a total wipe for isk/items,skills,points, etc after the game goes live, but I think they need the beta to run it's course as much as possible like the release will to see how the game will play out. After all, Eve's been running for what 10 years or so now? And the devs/community are still learning from it.
Although, being able to rellocate acquired points (respec'ing) just for the BETA, that wouldn't be a terrible thing because we could spend more time testing specialized roles. I definitely wouldn't be opposed to this option. |
[Veteran_Khulam]
0
|
Posted - 2012.05.31 04:31:00 -
[33] - Quote
Libertine Mark I wrote:Dias wrote:edit: i'll admit that when you release the minmatar assault dropsuit, i don't want to have my skill tree tainted with that caldari skill smell... That smell is called soap. Grubby Minnie... ; )
bwahahahahahhah |
[Veteran_RolyatDerTeufel]
0
|
Posted - 2012.05.31 13:48:00 -
[34] - Quote
Dias wrote:before i get flamed to death, let me be more clear. it would be lovely if on every thursaday, our skills are all reset, and the associated skill points become unallocated. this would allow us to test various new features which come with the patches.
edit: i'll admit that when you release the minmatar assault dropsuit, i don't want to have my skill tree tainted with that caldari skill smell...
Actually sounds like a good idea. With Type - II suits coming that would be easy way to test those vs regular suits. also allow higher skill use of the new modules that will be coming with combat logistics that will need testing. |
[Veteran_havok]
0
|
Posted - 2012.05.31 17:34:00 -
[35] - Quote
RolyatDerTeufel wrote:Dias wrote:before i get flamed to death, let me be more clear. it would be lovely if on every thursaday, our skills are all reset, and the associated skill points become unallocated. this would allow us to test various new features which come with the patches.
edit: i'll admit that when you release the minmatar assault dropsuit, i don't want to have my skill tree tainted with that caldari skill smell... Actually sounds like a good idea. With Type - II suits coming that would be easy way to test those vs regular suits. also allow higher skill use of the new modules that will be coming with combat logistics that will need testing.
Given that we can't actually test the actual speed of progression right now anyway (due to the 4x bonus), being able to periodically reallocate skills would be handy; it would allow us to get a lot more methodical in how we test certain aspects of the game. |
[Veteran_Ydnas Nogero]
0
|
Posted - 2012.05.31 21:53:00 -
[36] - Quote
+1 for the Skill point remap.
Wouldn't mind 2-3m more SP for Beta purposes only , but even lower level skills and modules need to be tested, and gains for the "slow and steady" players as well. |
[Veteran_Regis Mark V]
0
|
Posted - 2012.05.31 21:56:00 -
[37] - Quote
Not sure if anyone said this yet. Give us a respec ability it would cost ISK though and the more you respec the more it cost. But it should reset after a week DCUO has this MAG had it. I think it would be nice to have in a game like Dust 514! |
[Veteran_Hunter Cazaderon]
0
|
Posted - 2012.05.31 22:56:00 -
[38] - Quote
Regis Mark V wrote:Not sure if anyone said this yet. Give us a respec ability it would cost ISK though and the more you respec the more it cost. But it should reset after a week DCUO has this MAG had it. I think it would be nice to have in a game like Dust 514!
Or do an Aurum item to respec. That way you get money and it avoids people over-using respec. I'm gonna get shot at for suggesting this but let's not frget the more money they make, the best the game will be in the end ^^ |
Valkyrs Fingolfin
Valkyrs' Crew
11
|
Posted - 2012.07.06 20:05:00 -
[39] - Quote
Forums Veteran wrote:Too many FPS players are used to being able to respec at the drop of a hat
One of the nice parts of EVE is that you're not pigeon-holed into a min-max spec, and then have to change to a different min-max spec later. If you want to go down a different path, you can get started pretty quickly and then gradually grow to master that area, if you desire.
There's a bit of planning involved but just getting level 3-4 of a group of skills gives you comparable stats to someone who is at V, with less then half the time invested.
As for the beta, it would be nice if for every week that goes by, on the reset we're granted a certain amount of unallocated skill points.
If we get reset back to nothing every time, we're going to be using low skills items (and thus not testing the higher tiers). People are going to get tired of investing the time to get back to a reasonable skill level. |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |