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JARREL THOMAS
Dead Man's Game RUST415
385
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Posted - 2015.01.04 19:36:00 -
[1] - Quote
I had good success with this post in general discussion and I want to bring it here
Summary:
instead of tanks being on the field to kill other tanks or be blown up by av which is redundant. I would like them to be more of a surpression on enemy troops giving a distraction and or defense against enemy infantry but of course there will still be av tanks and av but a bit harder to destroy maybe making the shield boosters actually shield boost and give gal tanks a cpu/pg increase But definitely some nerfs of cal tanks or standardization of gal tanks to sheild tanks.
Caldari Loyalist
Why should infrantry that don't own vehicles can't balance their own mechanics, balance vehicles?
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JARREL THOMAS
Dead Man's Game RUST415
385
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Posted - 2015.01.04 19:40:00 -
[2] - Quote
Sir please step away this is a no troll zone.
Caldari Loyalist
Why should infrantry that don't own vehicles can't balance their own mechanics, balance vehicles?
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JARREL THOMAS
Dead Man's Game RUST415
385
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Posted - 2015.01.04 19:46:00 -
[3] - Quote
Sir Dukey wrote:JARREL THOMAS wrote:Sir please step away this is a no troll zone. Starting a vehicle thread- you are just asking for trolls. I'm just warning you, It's hopeless. CCP Rattai started a thread about vehicles on December 15 and hasn't replied once. And just as I said in general discussions I'm fully prepared.
Caldari Loyalist
Why should infrantry that don't own vehicles can't balance their own mechanics, balance vehicles?
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JARREL THOMAS
Dead Man's Game RUST415
390
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Posted - 2015.01.05 00:31:00 -
[4] - Quote
taxi bastard wrote:JARREL THOMAS wrote:I had good success with this post in general discussion and I want to bring it here Summary: instead of tanks being on the field to kill other tanks or be blown up by av which is redundant. I would like them to be more of a surpression on enemy troops giving a distraction and or defense against enemy infantry but of course there will still be av tanks and av but a bit harder to destroy maybe making the shield boosters actually shield boost and give gal tanks a cpu/pg increase But definitely some nerfs of cal tanks or standardization of gal tanks to sheild tanks. tanks already for fill this role well, until a counter is fielded i.e. AV or another tank then they are themselves suppressed until the threat is neutralized. combined arms working as intended. i am at a loss to understand what you are suggesting on the roll side? as for tanks being stronger........ they are very cheap unless pimped to the max for their potential threat on the battlefield. god mode is a bad thing and so is too much power in the hand of 1 player when in such a limited number of people battle. Well if these new tanks are released what I said would be invalid but if not it should'nt be ignored because as it is there is a clear imbalance.
Caldari Loyalist
Why should infrantry that don't own vehicles can't balance their own mechanics, balance vehicles?
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