Gyn Wallace
OSG Planetary Operations Covert Intervention
174
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Posted - 2015.01.04 17:34:00 -
[1] - Quote
Her Chosen wrote:I'm sorry, but any weapon that allows you to miss your opponent 6m to the left, or right, does not need a buff.
It's a low-skill weapon, meant for casual players. It should not generate as many kills or have the same effects as aim-based weapons. Imagine the rounds from your Combat rifle traveling a third as quickly, so that you couldn't use the controler's aim assist, or you'd always miss your target if its moving sideways. You now have to actually aim your own weapon instead of letting the game software aim for you.
Now imagine having to lead your target by more than 6m, if you don't want them to escape the splash area, and you're starting to figure out how to damage people with this "no skill" weapon, with the slowest time to kill of any weapon in the game, including side-arms, and an ammo capacity so low that its completely suicidal to run it without nanohives.
The mass driver could use a small buff without becoming OP. If the choice is between being placed back on the CCP buff/nerf rollercoaster and staying as it is, I'm fine with the MD as it is. But if CCP could buff the MD slightly, it could use a little buff.
Quick question, does anyone run the mass driver without carrying nanohives? No other weapon makes carrying nanohives pretty much a requirement, because of its low kill ammo capacity.
The Dust/Eve Isk Exchange Thread
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Gyn Wallace
OSG Planetary Operations Covert Intervention
180
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Posted - 2015.01.08 14:47:00 -
[2] - Quote
Her Chosen wrote:Sorry, but the last thing we want again is more MD campers on roofs... Ha! Good one. Because there are so many people getting killed by MDs?
Seriously, the MD has to be near the bottom of the list for kills. I wouldn't be surprised if there were more kills with some of the side-arms than the MD.
That's the really hilarious thing about all this. Back when some people were excessively worried about the return of slayer-logis they were looking for ways to nerf logis (or perhaps just distract from the discussion of still needed buffs for logis) some would suggest that logis should only carry side-arms, not primary weapons.
Here I've been running a logi with an MD for most of Dust514, and in effect I AM running with only a side-arm. The MD doesn't have the stats of a primary weapon. Compare the range, kills, and ammo capacity of the bolt pistol against the MD. I scoffed at the idea that logis should be limited to side-arms, but in effect that's exactly what I've been doing because of my affection for the MD. I routinely get more kills when I try other weapons, like the plasma cannon. I seem to be addicted to the satisfaction of wearing people down and getting kills with one of the weakest/hardest-to-use-well primary weapons in the game. Is this what Laser Rifle aficionados feel like?
When we had that side-arm challenge and I was running an Amar logi with two scrambler pistols my kills went UP. I understand that some people hate getting killed by an MD, just like some people hate getting sniped, or hate getting killed by tanks, but when the stats utterly gut any argument that the MD (or snipers, or tanks) are getting a disproportionate number of kills, its funny to still see people argue that "the last thing we need is more of ___." Its just not true, if we want to play a game with diverse weaponry.
The Dust/Eve Isk Exchange Thread
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