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P14GU3
Savage Bullet
1049
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Posted - 2015.01.04 00:38:00 -
[1] - Quote
Bradric Banewolf wrote:mag514yolo wrote:you cant use lag switches in dust what a ret*rd. Lmao! Hahahaha! Oh man these guys! You're the sad oblivious ones. I feel sorry for you the most. Sorry to break your heart, but you are the one who is oblivious. You obviously have no clue how a lag switch works. It is literally impossible to lag switch in dust. You have to be HOSTING the game, and since CCP hosts the game, it is only possible for CCP devs to lag switch in dust.
There are other ways to lag out the game though. Overloading hardware specs is about the only viable way to lag out dust via equipment spam, explosions, ect.
Also, CCP tries to normalize ping rates of all players in a match. What this means is that a player from say brazil, who has a crap ping (say he pings at 400,) gets his ping boosted to say 200, while an american player who has a good ping (lets say 120,) will have his REDUCED to 200 to compensate for other players low ping. This is why matches with players from other countries become giant lag fests, and why japanese corps (great pings) and latino corps (crap pings) tend to be the biggest culprits of lag.
I only play dust514ums now. It was always more fun than the actual game anyways.
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P14GU3
Savage Bullet
1054
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Posted - 2015.01.04 01:28:00 -
[2] - Quote
You can say "oh its possible" all you want, it doesn't change the FACT that its not. No one can "slow down your movement," or anything else you claim..
I will agree that modded controllers are a bit of an issue still. I have known people who do much better with a modded controller, but I also know people who are good enough, that a modded pad doesn't help them. CCP has made some small efforts to help fight against modded pads. The nerf to ScR RoF is a prime example of this. I can now spam the trigger just as fast as someone with a modded pad, and with the AA in this game, I dont even have to be that accurate.
I really dont think modded pads are as big of an issue as some make it out to be, especially not in pubs. Are there a lot of them in PC? Most likely, but if you are really a top teir player (you should be if you're in PC,) it shouldn't be that big of a deal. The CR and Burst AR are really the only two guns that are vastly improved by modded pads anymore because of their unhumanly ROF..
I only play dust514ums now. It was always more fun than the actual game anyways.
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P14GU3
Savage Bullet
1054
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Posted - 2015.01.04 01:41:00 -
[3] - Quote
Bradric Banewolf wrote:Think about this. What if I'm right, and trust me I would rather be wrong, but what if I'm not? What if CCP's servers are fine?
I have made tons of friends in this game, in corp, and in others. How many are cheaters? You think this just sucks for you? What if you're so convinced it isn't true because you know that it is?
It would suck to find out that the guys you thought you knew were cheating. That would suck! What if some of those PC battles you lost were rigged? It doesn't matter in real life, bit this game is an escape for us all. So it does matter to a degree right?
I have been playing on CCP's servers for 10+ years. They are not fine. CCP has been know for shoddy programing (causing massive memory leaks,) server instability, low framerates, ect for a long time.
Think about this. If a company (who's whole purpose is to make money,) did have issues with their server, do you really think that they would admit it? They have to tell people there are no issues while secretly trying to fix the issues if they want new people to join their game, thus bringing in more money.
I only play dust514ums now. It was always more fun than the actual game anyways.
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P14GU3
Savage Bullet
1055
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Posted - 2015.01.04 02:11:00 -
[4] - Quote
Bradric Banewolf wrote:P14GU3 wrote:You can say "oh its possible" all you want, it doesn't change the FACT that its not. No one can "slow down your movement," or anything else you claim..
I will agree that modded controllers are a bit of an issue still. I have known people who do much better with a modded controller, but I also know people who are good enough, that a modded pad doesn't help them. CCP has made some small efforts to help fight against modded pads. The nerf to ScR RoF is a prime example of this. I can now spam the trigger just as fast as someone with a modded pad, and with the AA in this game, I dont even have to be that accurate.
I really dont think modded pads are as big of an issue as some make it out to be, especially not in pubs. Are there a lot of them in PC? Most likely, but if you are really a top teir player (you should be if you're in PC,) it shouldn't be that big of a deal. The CR and Burst AR are really the only two guns that are vastly improved by modded pads anymore because of their unhumanly ROF.. It's not FACT unless you can prove it. The nerf to ScR only would've hurt normal players, hence the outrage when it happened. The modded controllers do give an edge that isn't completely unstoppable, but that's not the issue. With it requesting to fire more than the normal controller how do we know it isn't causing the lag? I don't care that it's killing faster or has no dispersion, issue though it is. What are the undiscovered side effects? The lag is to a very large degree unexplained. CCP says it isn't their servers. Bad Internet isn't as common, and easily fixable by calling your local Internet company. Now once you've eliminated those commonly offered solutions, why are you getting lag... and only against certain individuals. Sometimes I can play all day, and have no issues. Then boom! I can't move, frame rate is crap, and members of my team are dc'd. The victory/defeat screen freeze, or the damage to heavies in an instant when there's only one shooter? Are you not curious? The ScR nerf hurt normal players? Lolololol. So a weapon that could fire faster than humanly possible is nerfed down to human standards, and it hurt the normal player? You are seriously diggin yourself a deeper hole talking about things you know little to nothing about. Go back and look at some of those ScR nerf threads, you will see "normal" players like me who were all for a slight nerf on the ScR, because modded pads were an issue. The little outrage there was, was from either modded pad users or those who feared that CCP would OVER nerf the weapon. I am a ScR user, and followed those threads daily, so I know what Im talking about.
Not all internets are created equal, it is a well known FACT (do some research for once in your life,) that some countries simply have better or worse networks. The central/south american countries are prime examples. They simply dont have the infrastructure in their countries to have a "top teir" connection yet. You cant just call up a better provider in brazil, its just not there. I have seen this in other MMOs as well as dust.
Let me ask you this -- why were the first months of PC complete lag fests. Im talking less than 1fps. I can show you videos from my old corpmates (who were australian, playing against americans and euros) where they were completely frozen for near the entire match, or just outright DC'd. This was before anyone even used modded pads. CCP's servers are broken, their coding is bad, and they haven't completely fixed it. I dont know how long you have been around, but I have been here longer than most (eve beta key days,) and I can tell you that PC, and the servers in general, have gotten MUCH better since its inception.
I only play dust514ums now. It was always more fun than the actual game anyways.
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P14GU3
Savage Bullet
1055
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Posted - 2015.01.04 02:15:00 -
[5] - Quote
Bradric Banewolf wrote:Ripley Riley wrote:Bradric Banewolf wrote:Tell me about it... no really, since I work in military IT, and run large satellite networks for missions around the country. Why the hell do you think I got the notion to bring any of this up? Super nintendo?
I appreciate your advice on "networking", but I make entire units communicate via everything around the globe through networking. The is the internet. Your resume and personal out of game accomplishments are assumed to be 100% fictitious. Until you have empirical evidence proving that lag switching is possible in a console game you are full of ****. And you're full of **** if you can't prove it doesn't. Balls in your court. Care to shed light on anything else? Resume not fictitious by the way. Assume what you will. "You're a stupid-head"
"Nuh-uh, you're a stupid head"
I only play dust514ums now. It was always more fun than the actual game anyways.
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P14GU3
Savage Bullet
1057
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Posted - 2015.01.04 02:30:00 -
[6] - Quote
You still didn't answer my question, if modded controllers are the issue, why where PCs slideshows even before people started using them? You keep asking for us to prove that lag switches dont work in dust. A simple internet search on "how lag switches work" will prove to you that lag switches dont work on server-side clients. Until YOU can prove otherwise, most people are just going to shake their heads, because they know better. If lag switches worked on server-side clients, someone would have leaked the info by now.
Plain and simple, CCP had issues long before modded pads became the norm. In fact, The Southern Legion, my ex-corp who are also mostly aussies, were blamed for "lag-switching" and such when the simple FACT is, most of them have **** internet. Sorry to my TSOLE bros, but even they know its true.
I only play dust514ums now. It was always more fun than the actual game anyways.
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P14GU3
Savage Bullet
1058
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Posted - 2015.01.04 03:51:00 -
[7] - Quote
Bradric Banewolf wrote:P14GU3 wrote:You still didn't answer my question, if modded controllers are the issue, why where PCs slideshows even before people started using them? You keep asking for us to prove that lag switches dont work in dust. A simple internet search on "how lag switches work" will prove to you that lag switches dont work on server-side clients. Until YOU can prove otherwise, most people are just going to shake their heads, because they know better. If lag switches worked on server-side clients, someone would have leaked the info by now.
Plain and simple, CCP had issues long before modded pads became the norm. In fact, The Southern Legion, my ex-corp who are also mostly aussies, were blamed for "lag-switching" and such when the simple FACT is, most of them have **** internet. Sorry to my TSOLE bros, but even they know its true. The only thing that can prove it doesn't work on dust is using it on dust. So who's tried it? They can easily show us it doesn't work by recording the efforts right? If that were the case, and it only worked the way you claim? Why would any game maker make any games this way wit this over obvious flaw? They would all be like dust which isn't the case right? I think you're smart, but naive. There are alot of really confident guys that are sure of a great many things until they're unsure. Maybe it goes by a different name here, or is built differently. Lag switches, for instance, probably aren't limited to the same equipment that they were first built from by now you know. There are some very lonely desperate guys out there capable of developing much better equipment. Sony was impossible to be hacked.... until it was hacked. Sorry, but naive is one of the last things I am. I do research for a living. I get paid based on my factual findings, if I am wrong, I dont get paid. If you are somehow right, that "the equipment has changed" or whatever, its no longer a lag switch. Lag switches are tied directly into your internet cable, when you switch it "on" it disconnects your internet breifly. Anyone who has lost their internet connection in dust knows they they are -- wait for it -- DISCONNECTED! Astonishing, I know. This is why I said it is literally impossible to lag switch in dust.
Now, you can DDoS the server to create lag, but then again, ANYONE playing on that server will catch lag, including the person doing the attack, so that negates that theory. To DDoS a single individual or even a whole team of individuals, you would need their personal IP address. I highly doubt people have the time (even if they were the worlds best hacker,) or ambition to hack peoples IPs at the beginning of a match, just so they can win..
Sorry again, but you are neither that good, or important, for people to put that much effort into winning a video game. You need to accept the fact that CCPs servers/coding is garbage, and there is nothing you can do about it.
I only play dust514ums now. It was always more fun than the actual game anyways.
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P14GU3
Savage Bullet
1060
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Posted - 2015.01.04 04:36:00 -
[8] - Quote
Bradric Banewolf wrote:THUNDERGROOVE wrote:Bradric Banewolf wrote:
Tell me about it... no really, since I work in military IT, and run large satellite networks for missions around the country. Why the hell do you think I got the notion to bring any of this up? Super nintendo?
I appreciate your advice on "networking", but I make entire units communicate via everything around the globe through networking.
Since you're here though. You can perhaps enlighten us on a ton of the other issues? Not that one. That one's already off the table.
Considering your background it would be obvious that it's CCP's incompetence. Don't get me wrong, it's possible that there would be some sort of exploit to make people "lag' in way that would be beneficial but it's unlikely. There's no one cheating in DUST. It's not a thing, just some bullshit you came up with to make you feel better about yourself. There's just people with **** internet. All it is. And once that "sh*t internet" part is no longer the problem? That's totally fixable you know? I've played this game from different Internet connections, and some guys I know have playet on different playstations. Same results. Coincidence? Lol, I love how you keep saying "**** internet is fixable." You seem to be under the impression that everyone plays this game from a first world country...
I only play dust514ums now. It was always more fun than the actual game anyways.
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P14GU3
Savage Bullet
1062
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Posted - 2015.01.04 04:52:00 -
[9] - Quote
TBH, im tired of the ignorance and people spewing about "lag switching." I hear it on a daily basis, even from some of my corpmates, and frankly, the ones spewing it are usually subpar players and just looking for something to blame for their deaths.
I would love for a CCP dev to come here and formally state that lag switching is not possible on dust, but for that to happen, they would probably have to admit that they are at fault for the ****** state of the servers. We all know that that's not going to happen.
I only play dust514ums now. It was always more fun than the actual game anyways.
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P14GU3
Savage Bullet
1063
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Posted - 2015.01.04 04:59:00 -
[10] - Quote
I think we would all like to know the answer to that question Bradric. And you are right, the similarities to a lag switch are uncanny. I really think it has to do with CCPs lag/latency compensation I spoke about earlier. Like I said, CCP has been known for bad code in the past, and we ALL know they tried to develop dust as cheaply as possible. They used subpar developers who had very little knowledge of the FPS and online gaming industry and we are now all paying for it..
I only play dust514ums now. It was always more fun than the actual game anyways.
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P14GU3
Savage Bullet
1063
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Posted - 2015.01.04 05:10:00 -
[11] - Quote
Bradric Banewolf wrote:P14GU3 wrote:TBH, im tired of the ignorance and people spewing about "lag switching." I hear it on a daily basis, even from some of my corpmates, and frankly, the ones spewing it are usually subpar players and just looking for something to blame for their deaths.
I would love for a CCP dev to come here and formally state that lag switching is not possible on dust, but for that to happen, they would probably have to admit that they are at fault for the ****** state of the servers. We all know that that's not going to happen. I can't speak for everyone, but I have played games where it definitely works! As god is my witness it looks a helluva lot like what we're seeing in dust! I've met players, again not saying any names because I don't want any witch-hunting, that have admitted to using them in previous games, and this one! In thei words "I used to hide inside the null cannon wall, and shotgun people". This was long before cloaks back before 1.7! I asked "bro wait?! You mean he didn't see you standing there?". He said "No you don't get it. He couldn't because I was in the actual steel where he couldn't". Now there's no way you have to believe me, or me believe him. However, this was also done in C.O.D. where dudes would hide in walls, and shoot out was it not? There's an uncanny resemblance to the things we see in dust that I've seen in other games before where it was attributed to lag switches and modded controllers. I would like to just blame CCP more than anyone, and more often then not I do, but what if it isn't them? There used to be a few maps were you actually could hide in the walls, I've done it myself, no lag switch required. I've even hid uplinks in what appeared to be solid walls, but you could move through them. To my knowledge most of these areas have been fixed and were due to bad code, but you can still see it today with things like "head-glitching" and "invisible walls."
I only play dust514ums now. It was always more fun than the actual game anyways.
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P14GU3
Savage Bullet
1063
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Posted - 2015.01.04 05:18:00 -
[12] - Quote
Bethhy wrote:This is what the average gamer on console thinks a lag switch is.The problem is there has been lag switching in even games like WoW where it is a "Lagg switch macro" that has been around for years evolving.. and many games that run server side for a long time :p As most do on PC... But meh.... I'm no network wizard... But at least i don't mind researching and spending at least 5 minutes on google... Like common... Thats actually refered to as speed-hacking, not lag-switching, and requires a program to be loaded and running on the PC you are playing from. Most MMOs and consoles have programs that can detect these programs running in the background now days. Its only possible to do if you have modded your console, and PSN doesn't allow modded consoles to play online, as they require updates (which a new program has to be made for the update.) It is much more popular on PC games, hence why I quit PC gaming for the most part. Consoles are less prone to these types of hacks...
I only play dust514ums now. It was always more fun than the actual game anyways.
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P14GU3
Savage Bullet
1065
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Posted - 2015.01.04 05:36:00 -
[13] - Quote
http://m.youtube.com/watch?v=7RbbFrDJr54
Example of a speed hack in another popular FPS. I can find you a video like this for practically any game on PC. I can also post a link to the hacks if you like.
If this were possible in dust, why can't I find any videos or hacks like I can for any other game? Is the dust community of "cheaters" just that much more secretive than any other community of cheaters? Truth is, these guys love to show that they "beat the system." It would be no different for dust..
I only play dust514ums now. It was always more fun than the actual game anyways.
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P14GU3
Savage Bullet
1065
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Posted - 2015.01.04 05:46:00 -
[14] - Quote
Bradric Banewolf wrote:Are we saying that we're sure guys aren't going through the trouble of trying? No, Im sure some are, its just highly unlikely they have succeeded yet, seeing as there is no information available about it. There are always people trying to hack or cheat their way to the top. Fortunately for console gamers, it is a lot harder to do on console because of hardware limitiations and regular updates.
I only play dust514ums now. It was always more fun than the actual game anyways.
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P14GU3
Savage Bullet
1065
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Posted - 2015.01.04 06:19:00 -
[15] - Quote
Timtron Victory wrote:Lag has been on the PS3 for years. What are you guys talking about? I played PES and had to give up playing online because it was ridiculous, whenever I am about to score a goal, the game gets ridiculously slow all of a sudden every singe time. Some say it can be as easy as starting up a torrent or downloading a huge file.It might be common place in PC gaming but its no different on the PS3, thats why I gave up playing football(soccer) online. I might go back this year. I cant keep playing only dust.
Ignorance really is bliss. And we do have a lot of ignorant kids on this forums. A lot of the language carry the air of knowledge when they know nothing. Of course no one knows everything but acting like your view is absolute and law is just plain silly and laughable. I never said my view was absolute, I also never stated that it was impossible to create lag. I simply stated that lag switches dont work, and that the information available shows no proof of "cheating" in dust via third party programs. I started playing ultima online (the very first true MMO) when I was 12 years old (Im now 29) so I have quite extensive experience with online gaming, and subsequently hackers. Hell, I even used third party programs myself to cheat when I was young and dumb.
I only play dust514ums now. It was always more fun than the actual game anyways.
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