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Soraya Xel
Abandoned Privilege Top Men.
5169
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Posted - 2015.01.02 17:22:00 -
[1] - Quote
Swarms have a very limited range compared to forge guns. They used to be entirely a non-threat, and no, that's never going back the way it was. Because dropships are still one of the hardest to kill things in the game thanks to the fact that only a couple weapons can even damage them.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Soraya Xel
Abandoned Privilege Top Men.
5170
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Posted - 2015.01.02 17:30:00 -
[2] - Quote
Jammeh McJam wrote:Soraya Xel wrote:Swarms have a very limited range compared to forge guns. They used to be entirely a non-threat, and no, that's never going back the way it was. Because dropships are still one of the hardest to kill things in the game thanks to the fact that only a couple weapons can even damage them. Swarms have always been a threat to dropships, because if they didn't destroy them from the initial damage they deal, they would flip the dropship around until it crashed and burned, now they're unescapable and just a way for AV to get easy wp
Let me ask you, how many dropships do you lose a match, on average? Are you using a standard dropship or an ADS? How many kills do you average in a match?
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Soraya Xel
Abandoned Privilege Top Men.
5170
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Posted - 2015.01.02 17:58:00 -
[3] - Quote
Swarm users don't have a weakness against infantry. They're useless against infantry. Sidearms don't really help that much. It was very common to lose six proto swarm fits trying to catch one ADS.
It sounds like your kills/deaths is probably pretty healthy. Because yes, playing aggressively should cause you to lose your ADS a few times in a match.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Soraya Xel
Abandoned Privilege Top Men.
5174
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Posted - 2015.01.02 18:16:00 -
[4] - Quote
Jammeh McJam wrote:And when swarms cost nowhere near as much as ADS, there shouldn't be 'balance' between them, it should take more than one swarmer to take out an ADS, which is how it was before, now swarmers can easily solo dropships
Incorrect. One player = one player. There needs to be balance.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Soraya Xel
Abandoned Privilege Top Men.
5191
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Posted - 2015.01.02 21:36:00 -
[5] - Quote
Spkr4theDead wrote:Will Driver wrote:Your tears are music to my ears. You wouldn't be saying that if you were in the air. You've obviously never flown a dropship, nor do you know what it's like to lose 300k - 450k ISK in one death.
Your tears are, in fact, some of the sweetest notes I have ever heard.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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