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Clone D
Grundstein Automation
1252
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Posted - 2014.12.31 13:23:00 -
[1] - Quote
Disclaimer: I'm not saying that I do these things. This is not a troll, but a serious look into intrateam competition.
War points directly affect your skill points, and in turn your character development. If you care about progressing in the game, then intraspecific competition is an important issue to address. You are competing against your own team to squeeze the most character progression out of a single match. Concomitantly, you will also be rewarded with vast sums of ISK. At the very least, be aware that someone on your team might be using these techniques.
If war point rewards are exploited properly, you can rack up more war points than squadded members. Conversely, expect that your teammates may be using these strategies themselves.
- Deploy uplinks. You're team will need to spawn somewhere. Deploy uplinks in durable, secure places. - Damage/Destroy vehicles as often as possible. Even if you see your team mate hacking an enemy vehicle, try to damage/destroy it before they finish the hack. - Steal installation destruction from team mates. If you see a team member attacking an installation, wait until just the right moment to finish the job. - If a counter hack is short on time, wait until your team members fail at the counter hack, and the second that the letter turns red, be the first to hack. - Always use remote explosives on objectives. Most people don't flux before they hack. Be the first to detonate when the letter blinks. - Don't use other team members' equipment. They get points when you use their equipment. Carry your own and be your own logi. - Let other team members get killed when they are hacking. Then kill the enemy and complete the hack yourself. Who cares if your team gets cloned, so long as you have the most war points. Conversely, don't expect a team member to protect you while you are hacking. They could intentionally let you get killed. - Don't be a passenger. Your team mate will get transportation war points. - Fight as an isolated unit. Avoid your team mates stealing your kills or getting kill assists. - If someone tries to rep you, run out of range and go rep yourself. Don't let them get the easy points. - Don't let a team member steal your vehicle. Don't do anything that gives your team member an advantage, like using your hard earned ISK to get more war points. - Deliberately let enemies kill your team mates. Your team member will be spending time out waiting to respawn while you are busy earning war points. - Never call for help. Alway deny a revive.
*Remember, the person on your team this match will be playing against you in the next match, so you don't want them to develop their character. Keep their warpoints down, and your war points up.
ISK Trader
channel: blitz
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Clone D
Grundstein Automation
1252
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Posted - 2014.12.31 14:33:00 -
[2] - Quote
Ripley Riley wrote:Ghost, why did you bump another Clone D thread?
At the very least, it is healthy to maintain an awareness that this issue exists.
ISK Trader
channel: blitz
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Clone D
Grundstein Automation
1252
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Posted - 2014.12.31 15:59:00 -
[3] - Quote
Clone D wrote:*Remember, the person on your team this match will be playing against you in the next match, so you don't want them to develop their character. Keep their warpoints down, and your war points up.
Suppressing others is also a key concept, because you will be fighting against them later.
If we were permanently fighting on the same side as our comrades, then it would be a different story. Of course, for people who permanently squad together it behooves them to help each green dot become stronger, and do harm to any blueberries.
If there were squads who permanently queue synched together, then it would make sense for them to operate as a fully functional benevolent team who support the growth of each member.
ISK Trader
channel: blitz
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Clone D
Grundstein Automation
1252
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Posted - 2014.12.31 16:16:00 -
[4] - Quote
Ripley Riley wrote:A player randomly twitching around in the MCC instead of participating in the match is AFK'ing. If a GM wants to clear this up for us that would be much appreciated.
Agreed. I would define AFKing as anyone who uses repeated actions in order to leave the game unattended for more than 2 minutes (sometimes, there's a potty emergency).
Because there is no range or practice area, I would say that if mercs are trying out the performance of their dropsuits, weapons or equipment without participating in the match, then that is ok.
ISK Trader
channel: blitz
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Clone D
Grundstein Automation
1252
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Posted - 2014.12.31 16:34:00 -
[5] - Quote
7th Son 7 wrote:Really!? you do this? that's a damn shame
No, I am actually a really nice player and try to promote the well being of others. This is just a devil's advocate post.
I have been subject to many of these techniques, though.
ISK Trader
channel: blitz
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Clone D
Grundstein Automation
1252
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Posted - 2014.12.31 16:54:00 -
[6] - Quote
Ripley Riley wrote:I do own the APEX BPOs from the war profiteer pack. Aside: Have you tried the original 'Nomad' Assault (not vX.1)? It is loads of fun
Ripley Riley wrote:What have we learned? Winning makes ISK. Losing costs ISK.
Not so. It is different for everyone. I ensure that if my team is going to lose, then I will still profit from the match. And I profit a lot from all matches.
Before I used BPOs, I managed my ISK really well and just ran militia gear. All of my suits were in the 2k - 5k range and I earned at least 200k on every battle.
The rule stated above is not a hard and fast rule.
ISK Trader
channel: blitz
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Clone D
Grundstein Automation
1253
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Posted - 2014.12.31 17:12:00 -
[7] - Quote
Ripley Riley wrote:When an entire team decides, "Welp, we're losing now I guess." Then switches to militia fittings... it becomes a self-fulfilling prophecy. They lose because their fittings are vastly outclassed by the opposing team's fittings.
I can see where you're coming from, but I take down proto with MLT all of the time. Plus, I remember something about squads being OP. I'm sure that changing to mlt would make a difference, but it doesn't certainly mean doom or getting cloned.
If everyone would learn to become super effective in mlt gear, then this game would be so interesting.
ISK Trader
channel: blitz
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Clone D
Grundstein Automation
1256
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Posted - 2014.12.31 19:50:00 -
[8] - Quote
2Berries wrote:Ah, the D stands for dicktard.
God dammit, I was holding off until the big reveal a year from now! Oh well.
Nah, actually, I posted about this strategy because it is interesting, because I see evidence of it in battle all of the time, and because it starts a conversation about how extreme one outlook on the game could be.
I am actually a nice team promoter who rushes in to help if I can, I let other people start the hack first so they can get WP, I pull body guard duty and shadow a player and make certain that they are safe and covered from behind. Also, if I sense that an enemy player is a noob and has not clue what is going on, I'll send a warning shot across their nose letting them know to get to cover. I use mlt/std gear and don't proto stomp. I try to distribute equipment in useful locations if it is needed, etc.
So I hope I have been nice to you on the field at least once. Peace, bro.
ISK Trader
channel: blitz
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