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Buwaro Draemon
WarRavens Capital Punishment.
509
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Posted - 2014.12.30 02:40:00 -
[1] - Quote
Do not armor tank it, out one or 2 Ferroscales and leave the rest for armor reps. The AR is a CQC rifle so you will need speed so if you want speed replace a rep or a ferroscale witha kinkat.
But for the love of god, do not armor tank it a Gallente suit.
Changes to Damage mods!
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Buwaro Draemon
WarRavens Capital Punishment.
509
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Posted - 2014.12.30 03:03:00 -
[2] - Quote
DeadlyAztec11 wrote:Buwaro Draemon wrote:Do not armor tank it, out one or 2 Ferroscales and leave the rest for armor reps. The AR is a CQC rifle so you will need speed so if you want speed replace a rep or a ferroscale witha kinkat.
But for the love of god, do not armor tank it a Gallente suit. For a standard or advanced he should have one kinkat, one armor plate and one reactive plate. You have speed, rep and armor. For my standard Gal Assault I use an Enhanced Reactive and 2 enhanced reps. I play beastly with that build.
Changes to Damage mods!
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Buwaro Draemon
WarRavens Capital Punishment.
509
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Posted - 2014.12.30 03:07:00 -
[3] - Quote
And on my Proto Assault I have 1 complex Ferroscale and the rest of the lows are complex armor repps. 45 hp/s is god mode
Changes to Damage mods!
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Buwaro Draemon
WarRavens Capital Punishment.
509
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Posted - 2014.12.30 03:14:00 -
[4] - Quote
Cat Merc wrote:Buwaro Draemon wrote:And on my Proto Assault I have 1 complex Ferroscale and the rest of the lows are complex armor repps. 45 hp/s is god mode a¦á_a¦á Drop the fourth repper and put a kin cat on, that's just overkill. It only takes you 3 seconds longer to get to full HP but you gain a huge advantage from that kin cat. Positioning and penetrative speed (lel) are key to a Gal Assault, and a kin cat gives you both. If you can't position yourself where HP doesn't matter, if you can't charge in before the enemy can react, you're useless in that thing. I've been thinking about replacing that 4th repper tbh EDIT: Even tho I always go quite positive in that suit with that build.
Changes to Damage mods!
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Buwaro Draemon
WarRavens Capital Punishment.
509
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Posted - 2014.12.30 03:26:00 -
[5] - Quote
Cat Merc wrote:Buwaro Draemon wrote:Cat Merc wrote:Buwaro Draemon wrote:And on my Proto Assault I have 1 complex Ferroscale and the rest of the lows are complex armor repps. 45 hp/s is god mode a¦á_a¦á Drop the fourth repper and put a kin cat on, that's just overkill. It only takes you 3 seconds longer to get to full HP but you gain a huge advantage from that kin cat. Positioning and penetrative speed (lel) are key to a Gal Assault, and a kin cat gives you both. If you can't position yourself where HP doesn't matter, if you can't charge in before the enemy can react, you're useless in that thing. I've been thinking about replacing that 4th repper tbh EDIT: Even tho I always go quite positive in that suit with that build. There's going positive, and then there's being the god of death everyone is afraid of. Ever have people run the **** away whenever they spot you within 40m? No until I start shooting at them. Then they hide, shoot back, try to brake my armor but they can't.
I'm gonna test out the suit with the Kinkat on now.
Changes to Damage mods!
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Buwaro Draemon
WarRavens Capital Punishment.
509
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Posted - 2014.12.30 03:56:00 -
[6] - Quote
Cat Merc wrote: I would just break your armor before you could even get one tick of repair off. My fit does 500 armor DPS, about 80 more DPS than you have armor lol
So I tried it out and I liked it. Tho not gonna lie I died 5 times. One time was with a guy that got the high ground on me with a CreoDron Breach and the other were pure lag. Seeing the enemy moving their legs infront of you but not moving and the next thing I know, I'm dead.
Speaking of lag, anybody getting lag? In my local people are talking about being laggy today.
Changes to Damage mods!
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Buwaro Draemon
WarRavens Capital Punishment.
511
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Posted - 2014.12.30 04:35:00 -
[7] - Quote
Loyal Glasses wrote:DeadlyAztec11 wrote:Loyal Glasses wrote:Thanks Everyone! I have been using what you guys suggested and I'm doing much better, Dieing less and killing more! Remember to flank! Without at least one other person it's useless to flank as an assault. Mercs nowadays don't squad together to run together, to most it's just OB farming and split up right at the start of the match it's frustration losing so many goods suits trying to solo flank. Hey buddy, you'll get use to it. I flank solo almost 90% of the time and it always works my way unless they have a scout or scanner around. You just need to know how to pic your fights as well.
Changes to Damage mods!
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