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Clone D
Grundstein Automation
1171
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Posted - 2014.12.28 13:42:00 -
[1] - Quote
I am an avid ewar user
It is now hosed to the point that I no longer use it at all. Visual acquisition is the only PRACTICAL means of detecting enemies.
I use all classes of dropsuits and have had a significant REDUCTION TO THE USEFULNESS of TACNET with every class.
The close/med/far range design shrinks the helpful area of scans to such a degree that using TACNET to watch your back when hacking has become obsolete.
Ewar was nearly useless before. Now it is simply a joke.
Anyone who says otherwise, I DON'T CARE. This is a thread for one person to say, "Congrats on making the game even worse."
ISK Trader
channel: blitz
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CrotchGrab 360
Yon Hyaku Nijuu Moyase
1786
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Posted - 2014.12.28 13:54:00 -
[2] - Quote
I haven't even been on my scout account since the changes, I have a fit with 3 complex precision enhancers and 2 complex range amplifiers, how useful will that fit be now?
DUST VIDEOS
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DeadlyAztec11
Ostrakon Agency
6620
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Posted - 2014.12.28 13:54:00 -
[3] - Quote
I'm using precision enhancers on my Assault suits and I pick up most things trying to sneak up on me. Then again I'm also using dampeners ;)
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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KEROSIINI-TERO
The Rainbow Effect
1644
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Posted - 2014.12.28 14:24:00 -
[4] - Quote
Well in that case we don't care what you think or how you feel. The game is better now.
Pro-choice!
For hazardous self-activated inertial dampeners!
We want to live on the edge (((of MCC)))
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Mejt0
Fat'Kids are Hard to Kidnap
623
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Posted - 2014.12.28 15:00:00 -
[5] - Quote
Ewar useless you say? I say, put on dampeners unless you want to be perma scanned [by anyone with scanner]. I say put on precisions mod unless you wan't to be OHKed by scouts.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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Operative 1174 Uuali
The Unholy Legion Of DarkStar DARKSTAR ARMY
186
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Posted - 2014.12.28 15:23:00 -
[6] - Quote
Mejt0 wrote:Ewar useless you say? I say, put on dampeners unless you want to be perma scanned [by anyone with scanner]. I say put on precisions mod unless you wan't to be OHKed by scouts.
This. Ewar is now what it should be. If you want to fight with ewar you'll need to fit the ewar modules instead of shields or armor.
Even better would be to have high, mid and low slots like EVE so things can be split accordingly.
I'm better than laser focused; I'm hybrid focused.
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Sinboto Simmons
Murphys-Law General Tso's Alliance
6986
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Posted - 2014.12.28 18:05:00 -
[7] - Quote
Operative 1174 Uuali wrote:Mejt0 wrote:Ewar useless you say? I say, put on dampeners unless you want to be perma scanned [by anyone with scanner]. I say put on precisions mod unless you wan't to be OHKed by scouts. This. Ewar is now what it should be. If you want to fight with ewar you'll need to fit the ewar modules instead of shields or armor. Even better would be to have high, mid and low slots like EVE so things can be split accordingly. Oh yes, a scout with absolutely no hp modules sounds like a fantastic idea, with current weapons doing how much damage?
Sinboto - The True Blood Minja
Forum Warrior level 5 Prof 1
Born of the Brutor tribe
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STYLIE77
KILL-EM-QUICK RISE of LEGION
384
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Posted - 2014.12.28 18:06:00 -
[8] - Quote
Good riddance, now remove the cloak and normalize strafing speed on all classes and we actually may get close to a decent shooter with improved hit detection.
http://caughtyouflinching.ytmnd.com/
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Sinboto Simmons
Murphys-Law General Tso's Alliance
6986
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Posted - 2014.12.28 18:13:00 -
[9] - Quote
STYLIE77 wrote:Good riddance, now remove the cloak and normalize strafing speed on all classes and we actually may get close to a decent shooter with improved hit detection.
Or we'd have a generic shooter where choice or playstyle doesn't matter, we need more diversity, not less of it.
For example, it was a good idea to normalize class turn speed right, now heavies and assault turn as the same speed, making flanking either equally dangerous.
Fantastic idea.
Sinboto - The True Blood Minja
Forum Warrior level 5 Prof 1
Born of the Brutor tribe
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Joel II X
Bacon with a bottle of Quafe
5269
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Posted - 2014.12.28 18:14:00 -
[10] - Quote
Mejt0 wrote:Ewar useless you say? I say, put on dampeners unless you want to be perma scanned [by anyone with scanner]. I say put on precisions mod unless you wan't to be OHKed by scouts. Unless those scouts have a dampener or two... lol
I feel as if EWAR is "alright" now, but the the nerf to Range Enhancers was a little too much. |
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Clone D
Grundstein Automation
1178
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Posted - 2014.12.28 18:27:00 -
[11] - Quote
Joel II X wrote:Mejt0 wrote:Ewar useless you say? I say, put on dampeners unless you want to be perma scanned [by anyone with scanner]. I say put on precisions mod unless you wan't to be OHKed by scouts. Unless those scouts have a dampener or two... lol I feel as if EWAR is "alright" now, but the the nerf to Range Enhancers was a little too much.
Yes, this is exactly the point. What is the use of TACNET, if it only provides intel within the range in which you are already engaging the enemy.
I'm under fire! I know where the enemy is!!!! There is no point in TACNET data in this range.
ISK Trader
channel: blitz
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Boot Booter
Titans of Phoenix
1094
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Posted - 2014.12.28 18:56:00 -
[12] - Quote
EWar is way better now and is still very useful. I really don't know what your on about. I assume you were one of the scouts who thought it was your right to have a monopoly on eWar with little to no use of actual eWar mods.
Range mods just need a tiny buff. |
Clone D
Grundstein Automation
1179
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Posted - 2014.12.28 20:07:00 -
[13] - Quote
Boot Booter wrote:EWar is way better now and is still very useful. I really don't know what your on about. I assume you were one of the scouts who thought it was your right to have a monopoly on eWar with little to no use of actual eWar mods.
Range mods just need a tiny buff.
There is a range at which you are already engaging the enemy and TACNET becomes moot. At that point, TACNET is not useful for tactics. The current range is so extremely limited that TACNET is currently completely useless.
You admit that range mods need a buff.
ISK Trader
channel: blitz
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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
805
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Posted - 2014.12.28 20:08:00 -
[14] - Quote
Fix range amps
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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Boot Booter
Titans of Phoenix
1094
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Posted - 2014.12.28 20:13:00 -
[15] - Quote
Clone D wrote:Boot Booter wrote:EWar is way better now and is still very useful. I really don't know what your on about. I assume you were one of the scouts who thought it was your right to have a monopoly on eWar with little to no use of actual eWar mods.
Range mods just need a tiny buff. There is a range at which you are already engaging the enemy and TACNET becomes moot. At that point, TACNET is not useful for tactics. The current range is so extremely limited that TACNET is currently completely useless. You admit that range mods need a buff.
You can "see" enemies around corners, above you, really all around you. Don't see how this means you are already engaged with them. I guess it depends on what you consider tactics to means. Plus, with enough precision you can get long range scans low enough to pick up a lot of people.
I admit that because they are useless now, not because I think eWar is hosed.
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ADAM-OF-EVE
Dead Man's Game RUST415
1826
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Posted - 2014.12.28 20:15:00 -
[16] - Quote
welcome to the world of logibros..... fit proto equipment and have mediocre ehp and a crap weapon. fit great tank and weapon and have very poor equipment. there has to be a tradeoff somewhere. you cannot be unscannable,scan everything and have a great tank and great dps and think that is ok.
if you cannot adapt then thats all on you.
All Hail Legion
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Clone D
Grundstein Automation
1181
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Posted - 2014.12.28 20:41:00 -
[17] - Quote
ADAM-OF-EVE wrote:if you cannot adapt then thats all on you.
In the current pub match meta there is a high frequency of people rushing in, running at the enemy. They don't hold a defensive line and gradually move forward. Combine, enemy movement at sprint speed, network communication time and a small TACNET radius, and you end up in a situation where the majority of the time, people are up in your face attacking you before they even show up on TACNET.
This alone, makes low-radius TACNET virtually useless and low-radius TACNET is the ONLY TACNET we have right now.
My adaptation is to abandon TACNET completely in favor of visual detection as stated in OP.
ISK Trader
channel: blitz
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calvin b
Sinq Laison Gendarmes Gallente Federation
2334
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Posted - 2014.12.28 20:43:00 -
[18] - Quote
I agree, ewar is messed up. I was running a Min assault and was killed by a heavy that failed to show up in my inner circle that was less than 5M from me. I turned and there they where. Funny thing we both jumped when we saw each other.
Can the other voices in other peoples minds hear my voices in my head????
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Boot Booter
Titans of Phoenix
1094
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Posted - 2014.12.28 20:50:00 -
[19] - Quote
calvin b wrote:I agree, ewar is messed up. I was running a Min assault and was killed by a heavy that failed to show up in my inner circle that was less than 5M from me. I turned and there they where. Funny thing we both jumped when we saw each other.
It is possible for a single damped heavy to get through medium range scans of an assault with no precision mods equipped. Not sure if this was the case or not though. |
Boot Booter
Titans of Phoenix
1094
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Posted - 2014.12.28 20:55:00 -
[20] - Quote
Clone D wrote:ADAM-OF-EVE wrote:if you cannot adapt then thats all on you. In the current pub match meta there is a high frequency of people rushing in, running at the enemy. They don't hold a defensive line and gradually move forward. Combine, enemy movement at sprint speed, network communication time and a small TACNET radius, and you end up in a situation where the majority of the time, people are up in your face attacking you before they even show up on TACNET. This alone, makes low-radius TACNET virtually useless and low-radius TACNET is the ONLY TACNET we have right now. My adaptation is to abandon TACNET completely in favor of visual detection as stated in OP.
A cal scout can pick up nearly every non scout and non damped scout within 45 meters with only two precision mods.
I'm still not following. |
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