Templar XIII
Vherokior Combat Logistics Minmatar Republic
26
|
Posted - 2014.12.25 20:26:00 -
[1] - Quote
This is just meant as a random collection of ideas concerning new items to add to the game. Please contribute your ideas, however bizarre, just try to make it at least sound reasonable:
WEAPONS: - heavy gatling laser - heavy laser lance (AV-centric) - Amarr nova-swords / pilum (no...no...no laser sabre meant here...) - hyprid/pirate weapons (needs skills in two weapons to proficiency 3) - Amarr damage-over-time (DOT) grenades (mentioned in different posts before)
EQUIPMENT: - pet-drones (task-oriented: scanning, explosive), commandable via squad command radial - retractable doors (can be hacked closed or open or simply blown) - shielding barriers (mentioned in threads before: 'dragon-teeth') - auto-firing mini installations (placed like remotes: 7-10 seconds, 5 seconds until activatable like remotes) - stationary scan scrambling shields
MODULES: - Myofibrils redesign (added jump height bonus) - wall climbing irons (we'll definitely need more structures and suit slots for such)
DROPSUITS/VEHICLES: - Amarr +Minmatar tanks - hybrid pirate suits (need dropout command 5 and two race's suits of same role to lvl 5 each) - Blood-Raider Saga redesigned in Amarr LAV style
GAME MODES: - Crash-Site: capture the flag with rare loot as flag (weapons, drone parts) - Faction Warfare contracts by EVE: provide rare and highly sought after salvage to EVE pilots; can only be acquired by Planetarians - Environmental Hazard/The toxic Leak: game mode with constantly shifting zones of damage to everyone's health that can be seen and avoided: acid clouds or a wide array power plant with leaking electricity cascading visibly through the grid - Heaven: environment with less gravitational pull, excellent for much vertical fighting, strafe inhibited here by same gravitational pull effect -The Cancer: eating away on/destabilizing blockade structures in EVE FW; this a game mode not on the planet but inside a blockade structure. This is meant as a multi-tiered mode, starting on the planet surface, taking 1-5 districts and ascending to the blockade structure itself, infantry only - Damsel in Distress: provide protection, reps and firepower or a npc convoy, capture the airfield, destroy the artillery, hack the flight operator - The Vault: hidden rooms, retractable doors with ever changing locations, rare loot, npc drones, squad vs. squad (6v6) vs. npc drones
|