|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5883
|
Posted - 2014.12.20 08:51:00 -
[1] - Quote
This is not a solution that adds to fun gameplay.
It creates a chore.
Further modern machinegun teams are three man due to a variety of reasons, not the least of which is a soldier would be very hard pressed to carry the weight of four hundred rounds plus the gun.
These factors are negated by power armor.
Making the huge ass gun unwieldy in CQC would be the better solution.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5885
|
Posted - 2014.12.20 11:20:00 -
[2] - Quote
Thaddeus Reynolds wrote:I would rather it have a set-up time to attain its full firepower...like the heavy bolter in space marine, and when setup the sentinel suit would be stationary and devastating to things in front of it, but it would need to take longer for the suit to rotate around Space Marine heavy bolters were the inspiration for my sentinel proposal.
We will never be alloweed to board EVE ships that are not NPC controlled.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5885
|
Posted - 2014.12.20 12:45:00 -
[3] - Quote
Mad Syringe wrote:Breakin Stuff wrote: We will never be alloweed to board EVE ships that are not NPC controlled.
And that's why Star Citizen becomes more and more interesting... There are very good reasons for this. But if we get a strong EVE link then infantry assaults to capture /disable/destroy installations might become a thing.
But ships?
EVE players are REQUIRED to pay a subscription. DUST can be used to enhance and add to EVE, but it cannot be used to sh*t all over them.
They absolutely require our cooperation to bombard planets. They cannot simply blast us at random.
This means we cannot simply crap all over their game experience either.
Anyone who fails to comprehend this needs a head check.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5891
|
Posted - 2014.12.21 01:37:00 -
[4] - Quote
Jacques Cayton II wrote:Breakin Stuff wrote:This is not a solution that adds to fun gameplay.
It creates a chore.
Further modern machinegun teams are three man due to a variety of reasons, not the least of which is a soldier would be very hard pressed to carry the weight of four hundred rounds plus the gun.
These factors are negated by power armor.
Making the huge ass gun unwieldy in CQC would be the better solution. Pfft i was a saw gunner. I carried all my **** man up. Also our gun teams were two guys cuz we aint pussies. And not enough new guys The HMG is less like a SAW and more like an M-240 or M-60.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5910
|
Posted - 2014.12.21 21:40:00 -
[5] - Quote
GLOBAL fils'de RAGE wrote:True Adamance wrote:Breakin Stuff wrote:Thaddeus Reynolds wrote:I would rather it have a set-up time to attain its full firepower...like the heavy bolter in space marine, and when setup the sentinel suit would be stationary and devastating to things in front of it, but it would need to take longer for the suit to rotate around Space Marine heavy bolters were the inspiration for my sentinel proposal. We will never be alloweed to board EVE ships that are not NPC controlled. The Heavy Bolter from Space Marine is incredible! Inertia in the heavy is a missing element, because the GUA and Mini, although very stable mounted, would need gimbles and gyroscopes for stability on the move. My kid gets mad at me for running around with my 1500isk hmg shooting everyone down to 30-50% health. I just say that assists win matches not kdr.
It's a lot of things, honestly.
I wish sentinels were fire support, not the main combat line
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
|
|
|
|