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Apocalyptic Destroyerr
Shining Flame Amarr Empire
30
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Posted - 2014.12.19 22:06:00 -
[1] - Quote
I very well realize this was mentioned before but, as myself being an ADS pilot, I'd like to discuss this idea I've been seeing an awful lot. :
Firstly, To Classify :
* Now seeing as how the standard DS is and will have a classified role of a Transport Dropship, Having that particular role of being Transport, it makes sense as to why it has Seats, and Gunner Seats. Seats for Transport & Gunner Seats for Protecting the exiting infantry.
Now, as for the Assault Dropship :
* It should not have any normal seats what so ever, It's not a Transport DS
* It should also not have Gunner Seating. Although It is an Assault DS, the extra gunner seating makes no sense at all and actually will make it harder to give the ADS a role.
Why Take off all the Extra and Gunner Seating : * Because It's not a Transport DS It's an Assault DS
* Take the gunner seats away because the ADS is perfectly capable of destroying many vehicles on it's own. I have taken on many Pythons, Incubi, Tanks, Infantry. Given the damage mods you can fit on the ADS & The Increased RoF Skill it should not have extra seating.
Lastly The New ADS Specs: * The ADS should have slight increased due to the loss of the turrets.
* You should be able to control the ADS turret slightly to make strafe runs possible
* The ADS should have some Type of Lock on Warning System
* It should have slight increased PG/CPU Incubus: CPU From 515 to 545 PG From 1055 to 10850
Python: CPU From 760 to 790 PG From 810 to 840
The Role of the new Assault Dropships would be to scatter and/or kill enemy infantry on highly contested areas, Take on Enemy Assault Dropships, and depending on how properly fitted the Tank is, to take on enemy tanks as well.
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Apocalyptic Destroyerr
Shining Flame Amarr Empire
30
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Posted - 2014.12.19 22:44:00 -
[2] - Quote
It's not really necessary. Too much firepower for an ADS. If they do go along removing it their skills will obviously be refunded. |
Apocalyptic Destroyerr
Shining Flame Amarr Empire
30
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Posted - 2014.12.20 02:28:00 -
[3] - Quote
I'm obviously proposing a recreation of the ADS, you bum |
Apocalyptic Destroyerr
Shining Flame Amarr Empire
30
|
Posted - 2014.12.20 04:20:00 -
[4] - Quote
I simply proposed modifying the current ADS as I'd only assume it would make it completely easier on the Devs than to completely add another Vehicle and balance that.
edit: and proposed this to finally give the "ADS" a new role. As people have a hard time finding one for it. |
Apocalyptic Destroyerr
Shining Flame Amarr Empire
30
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Posted - 2014.12.20 04:23:00 -
[5] - Quote
Kallas Hallytyr wrote:Apocalyptic Destroyerr wrote:I simply proposed modifying the current ADS as I'd only assume it would make it completely easier on the Devs than to completely add another Vehicle and balance that. I can understand that, but what you're proposing is not a modification of the ADS, it's entirely reclassifying it as a Gunship. ADS and Gunship are entirely different and not mutually exclusive.
It's a loose term the way I use it. By doing these changes I feel that the "ADS" will have a place and role. |
Apocalyptic Destroyerr
Shining Flame Amarr Empire
30
|
Posted - 2014.12.20 05:12:00 -
[6] - Quote
There won't be a Dropship. I'm completely redefining the role by doing this, thusly giving the players something to tinker around with furthermore and making the ADS an AS. |
Apocalyptic Destroyerr
Shining Flame Amarr Empire
30
|
Posted - 2014.12.20 05:27:00 -
[7] - Quote
If you want something with transport capability then go fly a TDS. |
Apocalyptic Destroyerr
Shining Flame Amarr Empire
30
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Posted - 2014.12.20 05:49:00 -
[8] - Quote
Tell me, have you ever flown one ? I am not proposing a change to the TDS at all, only the current ADS. As far as I know nobody knows what role should the ADS play not even the Devs know. What I just proposed could change all that. |
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