Arkena Wyrnspire
Fatal Absolution
20435
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Posted - 2014.12.20 12:51:00 -
[1] - Quote
duster 35000 wrote:gustavo acosta wrote: Do you know how to fit a shield suit?
500 shields 194 armor vs 700+armir 300 shields
So your answer to his question would be 'no', then.
You can quite happily have a shield suit with 630 shields, 50 HP/s regen, 2s delay, with a reactive plate if you want one.
The HP differences between a properly fit shield suit and the armour suit you described are 70 on the primary tank, 50 on the secondary. In return for this, you get vastly higher regeneration rates - recovery times for an armour tanker are over twice what they are for a shield tanker. Regen delay is negligible, the shield tanker will overtake armour regen in the third second. And you will be completely unencumbered, compared to the armour tanker which in your example may have as much as a 24% strafe penalty.
This is not unbalanced. Now we've established this, let's have a look at your buffing plans.
Quote: What needs to be fix is how effective ar's and scr's are vs shields...and a slight buff to caldari suits, 1 second less delay and 40 hp/s regen or 50 hp/s regen.
Maybe a slight extender buff, by 10.
Okay. So, 760 shields, 50 HP/s regen rate, 2s delay, unencumbered, leaving two low slots open. Let's compare that to your armour fit, shall we?
760 shields vs 706 armour - Shield wins. 50 HP/s with 2s delay vs 20 HP/s - Shield wins. Let's not even pretend that the regen delay means anything when it takes literally three seconds for the shields to overtake. 0% movement penalty vs 12% sprint/forward + 24% strafe penalty - Shield wins.
So. Why would anyone use armour after such an unnecessary overbuffing of shields, exactly?
Sometimes, one just has an overwhelming urge to throw a potato at someone.
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Arkena Wyrnspire
Fatal Absolution
20436
|
Posted - 2014.12.20 13:35:00 -
[2] - Quote
duster 35000 wrote: 50 hp/s is nothing, you have delays and most weapons do more damage to shields. 1 damage stops your regen.
50 HP/s is huge. You recover in moments from all but the most catastrophic damage.
Quote: In eve caldari and gallente have almost samish hp.
In EVE there are a huge number of different factors and you are also wrong, when armour bricks, shields does not keep up.
Quote: armor has no delay.
If you had bothered reading my post or knew how regen works, then you would know that regen delays are negligible. On a properly fit shield tank shield regen will overtake armour regen on the third second - if regen fit, you can recover in under 10 seconds from everything.
Sometimes, one just has an overwhelming urge to throw a potato at someone.
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