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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Zylinfantry
 Tronhadar Free Guard
 Minmatar Republic
 
 2
 
 
      | Posted - 2014.12.17 16:31:00 -
          [1] - Quote 
 Dropships. Squad vehicles.
 
 Discuss.
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        |  Summa Militum
 Hidd3n Dragon
 
 128
 
 
      | Posted - 2014.12.17 17:57:00 -
          [2] - Quote 
 
 Zylinfantry wrote:Dropships. Squad vehicles. 
 Discuss.
 
 I want the option not to allow them to get into my LAV right off the start. Anytime someone gets in my LAV I immediately view them as a carjacker. The moment I want to hack something I run a pretty good chance of the hitchhiker jacking my ride the moment I step out of the LAV.
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        |  Vell0cet
 OSG Planetary Operations
 Covert Intervention
 
 2711
 
 
      | Posted - 2014.12.17 20:31:00 -
          [3] - Quote 
 The main concern with this is dropship pilots trolling blueberries (especially new players). It's not hard to imagine dropship pilots ejecting random people deep into the redline or into the middle of the enemy team for the LOLs. I'd like to see the radial menu have 3 options: locked, squad-lock, and unlocked. The default would be squad-lock.
 
 Best PvE idea ever! | 
      
      
        |  Hector Carson
 Fraternity of St. Venefice
 Amarr Empire
 
 107
 
 
      | Posted - 2014.12.17 20:52:00 -
          [4] - Quote 
 I hate scrubs and assholes who think there badasses
 
 My Corp fights for whoever has money, Primarily PC battles | 
      
      
        |  TheEnd762
 SVER True Blood
 Public.Disorder.
 
 679
 
 
      | Posted - 2014.12.17 22:46:00 -
          [5] - Quote 
 
 Vell0cet wrote:The main concern with this is dropship pilots trolling blueberries (especially new players). It's not hard to imagine dropship pilots ejecting random people deep into the redline or into the middle of the enemy team for the LOLs. I'd like to see the radial menu have 3 options: locked, squad-lock, and unlocked. The default would be squad-lock. 
 If I get some turd who refuses to get out of my dropship, I already point it straight towards the enemy redline and bailout at the last second, just to troll-kill them. If I could eject people, I wouldn't do that.
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        |  Zylinfantry
 Tronhadar Free Guard
 Minmatar Republic
 
 4
 
 
      | Posted - 2014.12.18 05:25:00 -
          [6] - Quote 
 
 Vell0cet wrote:The main concern with this is dropship pilots trolling blueberries (especially new players). It's not hard to imagine dropship pilots ejecting random people deep into the redline or into the middle of the enemy team for the LOLs. I'd like to see the radial menu have 3 options: locked, squad-lock, and unlocked. The default would be squad-lock. 
 If they do this, the blueberries shouldn't fly with them again. I support this behavior. It's up to the pilot to decide how he wants to spend a pile of isk. And, Eve is full of awoxers anyway, so this sort of behavior does work from a storyline perspective. I would just like to encourage tactical game play, and when you have to resort to suiciding your dropships to get rid of artards clogging up seats in your squads mobile air dropper, it hampers that greatly.
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        |  VikingKong iBUN
 T.H.I.R.D R.O.C.K
 
 308
 
 
      | Posted - 2014.12.18 09:41:00 -
          [7] - Quote 
 This will not happen because it's a stupid idea.
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        |  Zylinfantry
 Tronhadar Free Guard
 Minmatar Republic
 
 7
 
 
      | Posted - 2014.12.18 15:13:00 -
          [8] - Quote 
 
 VikingKong iBUN wrote:This will not happen because I don't like it.  
 FTFY^
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        |  Jadd Hatchen
 KILL-EM-QUICK
 
 731
 
 
      | Posted - 2014.12.18 16:00:00 -
          [9] - Quote 
 
 Zylinfantry wrote:Dropships. Squad vehicles. 
 Discuss.
 
 Okay I posted the idea here:
 https://forums.dust514.com/default.aspx?g=posts&m=2519724#post2519724
 
 But to quote the pertinent part:
 
 
 Quote:Oh and one other thing!!! FIX THE VEHICLE LOCKS!!! Right now new players don't understand why they cannot get into a vehicle right away!!! They think the driver is just being a **** or stupid or something and thus shoot at vehicles not realizing how freaking annoying that **** is. It's an EASY FIX. Just have a state setting for all vehicles (I know you already have it as a blue character cannot enter into a red turret and instead is given the option to hack it). The state would just be an extension of the "is the vehicle your team or not" and instead of 0 or 1, make it 00, 01, 10, or 11 where 00 is other team must hack it; 01 is same team, but cannot enter because it's locked to owner only; 10 is same team, but may or may not enter depending upon if you are of the same squad as owner; and, 11 is unlocked and open for anyone on the same team. There I fixed it for you. =P (Yeah I know that's not how they did the code, but you'd be surprised sometimes.) 
 So basically 4 states:
 
 00 - Enemy Vehicle - This means you cannot get in (if you are someone in it due to a glitch, it should boot you) and it should automatically give you the "Hold button to hack" option.
 
 01 - Locked Owner Only - This means it is of the same team (cannot hack it) and if you are not the CURRENT owner of the vehicle, then you are automatically booted from the vehicle. (More on vehicle 'ownership' later.)
 
 10 - Locked to Squad Only - This means it is of the same team (cannot hack it) and if you are not of the same squad as the CURRENT owner of the vehicle, then you are automatically booted from the vehicle.
 
 11 - Unlocked - This means it is of the same team (cannot hack it) and anyone of the same team can enter the vehicle and TAKE OWNERSHIP OF IT.
 
 Ownership - is based on who is currently sitting in the driver's seat or if no one is currently in the driver's seat, then whom ever was the last one to have occupied the driver's seat. The ownership field should only have to be updated for the vehicle object whenever someone enters the drivers seat. All vehicles should default ownership to the character that ordered the delivery of the vehicle and should also start off as Locked to Squad Only (10).
 
 The access to the toggle the vehicle locking status should be able to gotten to WHILE PILOTING THE VEHICLE!!! (I'll explain why this is so damned important in a minute.) As I understand it now, the "X" button on the vehicle control map is not used (I could be wrong as I'm going off memory and if I'm wrong then use some other unused button for this). Make that button the "Vehicle Locks" button. Holding this button should pop up a round menu (kinda like the menu used for activating modules on a vehicle). There should only be THREE options on the menu. Forward should be LOCK VEHICLE TO SQUAD; Right should be LOCK VEHICLE (which will have a meaningful effect); and, left should be UNLOCK VEHICLE.
 
 Now why have the vehicle lock be accessible during lets say when you are flying a dropship full of team-mates? Simple! Now when you fully load up a dropship with passengers you fly over the target area and then hold "X" while pushing the direction to the right and WALLA !!! You have deployed all passengers to the target at the same instant for a COORDINATED ASSAULT of the objective!!!! No more having to tell the players when to jump out, you can just lock the vehicle and they are automatically deployed where they are needed!!!!
 
 But what about gunners? Well now you just get into your dropship and keep it locked to squad only. You wait for two gunners to take up the turrets on your dropship. Then you unlock your vehicle so anyone on the team can fill in the passenger slots. Once full you fly to the target, now once at the target you hit "X" and push the direction forward and walla, the vehicle becomes locked to squad only and the 4 passengers are deployed at the same time while your squad-mate gunners are still supplying suppressing fire for the 4 passengers that are now performing a coordinated assault on the objective!!!
 
 Seriously CCP this is the kinda of simple logistical operational case usage thinking that I would have thought you guys could have figured out by now!!!
 
 Someone please PLEASE take note of this so that we can get it done in the future.
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        |  Lazer Fo Cused
 Shining Flame
 Amarr Empire
 
 263
 
 
      | Posted - 2014.12.18 16:32:00 -
          [10] - Quote 
 1. PS2 has it sorted
 
 2. Locked - Squad lock - Unlocked
 
 3. When its locked only you can get in, if squad locked your squad can get in, unlocked anyone can get in
 
 4. If its unlocked and you have a non squad member in it, turning on squad lock will kick out the non squad member, if you lock it when a squad member is in the squad member gets kicked out
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        |  JUDASisMYhomeboy
 xCosmic Voidx
 
 202
 
 
      | Posted - 2014.12.18 16:38:00 -
          [11] - Quote 
 Ejector seat. Blueberrys do splash damage
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