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          benandjerrys 
          NECROM0NGERS
  62
  
          
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        Posted - 2014.12.17 12:37:00 -
          [1] - Quote 
          
           
          Chilling with DDB last night I noticed when this suit works and when it doesn't. The assault MD is amazing most of the time it causes a lot of people to break down. I got a lot of kill assists but my equipment choice is limited. The freedom md allows for a much greater choice of equipment and is more sustainable when broken off from the squad. Dual cr dual rep fit is a go to. More to follow off to work. | 
      
      
      
          
          Sinboto Simmons 
          Murphys-Law General Tso's Alliance
  6948
  
          
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        Posted - 2014.12.17 12:45:00 -
          [2] - Quote 
          
           
          Don't have proto bonuses yet, but I enjoy the suit anyway, not sure why it took me so long to skill into her since I'm an explosives *****.
 Sinboto - The True Blood Minja 
Forum Warrior level 5 Prof 1 
Born of the Brutor tribe 
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          Mad Syringe 
          ReDust Inc.
  420
  
          
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        Posted - 2014.12.17 12:57:00 -
          [3] - Quote 
          
           
          Problem with the proto suits is their squishiness, and the lack of slots, to other proto roles.
  That said, I use the "Renegade" a lot, and if Armour is on the field, Wiyrkomis and an EXO-5 just do fine on an Advanced Minmando. | 
      
      
      
          
          Thor Odinson42 
          Molon Labe. General Tso's Alliance
  5483
  
          
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        Posted - 2014.12.17 13:08:00 -
          [4] - Quote 
          
           
          Mad Syringe wrote:Problem with the proto suits is their squishiness, and the lack of slots, to other proto roles.
  That said, I use the "Renegade" a lot, and if Armour is on the field, Wiyrkomis and an EXO-5 just do fine on an Advanced Minmando.  
  That's why I think you really need the MD with prof and damage mods. It's squishy but that MD will make people turn the **** around.
 Only4-5KDRpubbiesCanRunADV24/7|PCplyrsRunPRO&smashSTD/MLTplyrs24/7. ThisIsHowIt'sAlwaysBeen,ThereforeMustStayThisWay. 
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          Dust User 
          KILL-EM-QUICK RISE of LEGION
  1276
  
          
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        Posted - 2014.12.17 13:17:00 -
          [5] - Quote 
          
           
          benandjerrys wrote:Chilling with DDB last night  
  Those guys still exist?   | 
      
      
      
          
          Mad Syringe 
          ReDust Inc.
  420
  
          
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        Posted - 2014.12.17 13:27:00 -
          [6] - Quote 
          
           
          Thor Odinson42 wrote:Mad Syringe wrote:Problem with the proto suits is their squishiness, and the lack of slots, to other proto roles.
  That said, I use the "Renegade" a lot, and if Armour is on the field, Wiyrkomis and an EXO-5 just do fine on an Advanced Minmando.  That's why I think you really need the MD with prof and damage mods. It's squishy but that MD will make people turn the **** around.  
  That's what I do... when you meet PC hardened mercs though, you go down if they keep their calm... ttk with the md is relatively long.
  I got P5 on MD CR and SWarms... I think the Commando could use one more module slot and a ammo pool bonus, for that you can bring something else than hives with it...
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          benandjerrys 
          NECROM0NGERS
  62
  
          
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        Posted - 2014.12.17 17:04:00 -
          [7] - Quote 
          
           
          Its easily exploited in transition points you have to think ahead a lot more than a assault or scout a slight (like 2% per lvl) rate of fire increase / lock on decrease would be interesting to offset the ewar/ ehp weakness and would compliment reload speed which is godly but I'm not getting my hopes up or trying to make this post a buff that Nerf this topic. | 
      
      
      
          
          Duke Noobiam 
          The Dukes of Death
  290
  
          
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        Posted - 2014.12.17 17:37:00 -
          [8] - Quote 
          
           
          Great AV suit when using swarms. | 
      
      
      
          
          Kallas Hallytyr 
          Skullbreakers
  1141
  
          
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        Posted - 2014.12.17 17:41:00 -
          [9] - Quote 
          
           
          benandjerrys wrote:(like 2% per lvl) rate of fire increase / lock on decrease   Because MinComs aren't AV king enough for you?! I know you said that you weren't expecting anything, but seriously? Swarms are bordering OP with their great damage and near perfect application.
 Alt of Halla Murr. Sentinel. 
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          Doshneil Antaro 
          Dem Durrty Boyz General Tso's Alliance
  309
  
          
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        Posted - 2014.12.17 18:55:00 -
          [10] - Quote 
          
           
          Dust User wrote:benandjerrys wrote:Chilling with DDB last night  Those guys still exist?     Maybe
 Sage /thread 
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          Ghost Kaisar 
          Fatal Absolution General Tso's Alliance
  9064
  
          
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        Posted - 2014.12.17 19:46:00 -
          [11] - Quote 
          
           
          2x Damage mods with a Boundless Assault Mass Driver and Six Kin ACR
  Enhanced Plate, Complex Rep. 
  Just pulled a 37-6 with the suit on a domination, with a very happy ammo logi.
 Born Deteis Caldari. Rejected by my Kinsman. 
Found a new family in the Vherokior Tribe.  
Nobody messes with my family 
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          benandjerrys 
          NECROM0NGERS
  62
  
          
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        Posted - 2014.12.17 23:03:00 -
          [12] - Quote 
          
           
          Kallas Hallytyr wrote:benandjerrys wrote:(like 2% per lvl) rate of fire increase / lock on decrease  Because MinComs aren't AV king enough for you?! I know you said that you weren't expecting anything, but seriously? Swarms are bordering OP with their great damage and near perfect application.  
  All right... A Lil Nerf this buff that I should of rationalized that statement more. I've never been a vehicles guy and yes you guys are getting the shaft esp ads vs swarm. Only buff lock on for minmando If lock on is nerfed. Just like the rep tool Nerf awhile back that actually specialized the minlogi (this too also increased the general efficiency of the tool just like how I'm suggesting now). Vechiles get hit once you evade and get enough time to reposition or counterattack. Av is too powerful now and swarms should be just as committed as forge with the current damage output. And to you ghost... LFS dude :) | 
      
      
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