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Thread Statistics | Show CCP posts - 17 post(s) |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5827
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Posted - 2014.12.17 18:57:00 -
[1] - Quote
CCP Rattati wrote:Mortishai Belmont wrote:Please stop screwing with my Heavy suit, just because everyone who thinks they shouldn't die running directly into a mini gun is pitching a fit.
Why not just remove the thing and give me a stick to beat people with?
If you really want to do something productive with the HMG, use the real world application of it. It should have no accuracy over 20m and should turn anything at close range into Swiss cheese. I suggest you and everyone else here youtube "minigun" and then consider what it would be like standing in front of it.
Also, if your going to make me slower then give me more armor.
The rabbit complaining that the turtle has a shell is a stupid argument to actually consider legitimate. There are so many reasons to nerf heavies, and I believe this was the gentlest way. I pulled back on HP nerfs on plates and RE's will be more avoidable. I want to keep sentinels survivable, but not unassailable. Assaults and Scouts should have a fair chance with skill, even at close range so we only reduced the HMG sustained damage output, not the raw output. I hope it's enough.
Wish I could say it will be. I'm predicting the pendulum will either stay where it is or go the other way and see mass abandonment of the class entirely except for forge AV if you keep going this direction.
Honestly the second option doesn't sound so bad to me right now.
But the HMG will always ride the razor's edge.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5828
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Posted - 2014.12.17 19:08:00 -
[2] - Quote
Rattati why do you all insist on keeping the HMG in CQC?
Serious question, one that I can't see a logical answer to.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5828
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Posted - 2014.12.17 19:25:00 -
[3] - Quote
Lazer Fo Cused wrote:Breakin Stuff wrote:Rattati why do you all insist on keeping the HMG in CQC?
Serious question, one that I can't see a logical answer to. 1. The sentinal doesnt have the movement of any of the other classes so crossing open spaces or long distance is pointless and a weakness of the suit 2. The HMG requires a heavy suit to use, because of point 1 the HMG would be best for point defence/CQC because it lack movement and is close to the objective and not 100m away 3. Do you want a HMG that can wipe out infantry at 100m?
first point is a weakness that is negated by CQC which removes exposure to weapons that can readily kill a sentinel.
Second is an irrelevance because it's predicated on the self sustaining idea that because HMGs are a CQC weapon that must be the most balanced place for them, therefore they must remain a CQC weapon.
Third point ignores that there are other ways to balance a weapon rather than simply extending out the range and shifteing dispersion to accomodate. Without a change to the weapon in a couple places, no, I would call it a horribly bad idea. But I think the HMG should be vulnerable to CQC, not invincible in CQC.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5828
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Posted - 2014.12.17 20:03:00 -
[4] - Quote
Lazer Fo Cused wrote:Stuff
More importantly, the question isn't for you.
I'm well aware that you feel compelled to argue with me even when I agree with you.
So feel free not to respond to me.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5831
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Posted - 2014.12.18 08:43:00 -
[5] - Quote
CCP Rattati wrote:Vitharr Foebane wrote:Kaeru Nayiri wrote:I'm a little worried this nerfing HMG mentality is just going to push more sentinels to light weapons. There's already one or two per match atm.
To be clear, a light weapon on a sentinel is not a problem. The fact that a sentinel would WANT a light weapon over their HMG IS a problem. yep thats what GD wants apparently the return of RR and CR sentinels >.> Then we will increase the fitting bonus to HMG and decrease CPU/PG, like last time. Doing that if a rr/cr is a better weapon choice doesn't solve the problem.
People are flocking to sentinels because of no-drawbacks CQC. I'm honestly planning on using mass drivers on my sents when the HMG slips over the edge.
I still think heat is a bandaid and evicting the standard HMG from CQC is the answer.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5833
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Posted - 2014.12.18 10:35:00 -
[6] - Quote
voidfaction wrote:CCP Rattati wrote:voidfaction wrote:Aeon Amadi wrote:I'll be honest... I've played since June 2012 and I'm still not entirely clear as to what Accuracy Rating is. It's the hit detection rating, lol And now you know the other reason so many use the CR and the Shotgun has terrible hit detection. "hit detection" rating?It's a metric calculated from the handling attributes, dispersion etc. I know what it is I just had to make a joke because the shotgun has always had such bad hit detection and also has the lowest accuracy rating. Is this also visible by the reticle of the weapon. I remember the reticle of the tac-ar being bigger/wider when the accuracy rating was lower before it was buffed. Think it was 47 before the buff? I could be all wrong because of my symptoms of dementia and being delusional cause by meds and getting old. sad part is that is no joke. Reticle gaps accurately show how wide shots can scatter
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5835
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Posted - 2014.12.18 11:11:00 -
[7] - Quote
This post above illustrates perfectly why I think the HMG should be evvicted from CQC.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5847
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Posted - 2014.12.18 17:44:00 -
[8] - Quote
Fox Gaden wrote:CCP Rattati wrote:Fox Gaden wrote:Well I mostly used the Burst HMG anyway, so this is a buff for me, but I am concerned that increasing heat buildup that much on the base model HMG will greatly reduce its effectiveness as a sustained fire suppression weapon. I would have been more inclined to leave the heat where it was and add a short spool up time so that the rate of fire would start low and take a fraction of a second to get up to speed.
By nerfing heat on the base HMG and buffing Heat on the Burst HMG you are making these weapons more similar, when the HMG is supposed to be more of a suppression weapon and the Burst is supposed to be more of a 1v1 weapon. HMG is not a suppression weapon currently, it's a destroy anything in its path weapon and far too forgiving. I like the damage part that way, but not for such a long sustainable time. If I wanted it to suppress, I would decrease damage per round. You can still hold the trigger down for many seconds, especially with skills. And I speak for myself when I declare that spooling is terrible. I think everyone was happy when it was removed, but anything is possible. I don't see any HMG QQ threads today, for or against, so that is a good sign. Now to see if it has enough of an impact to change the usage statistics. I'm testing the HMG now.
I find it hilarious that strafe glitching was addressed on armor suits but not shield.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5850
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Posted - 2014.12.18 18:16:00 -
[9] - Quote
Bizarre moment when you realize that the militia HMG with worse heat than when it started feels more functional and less clunky than it did in it's original state.
Either that or I was having a REALLY crap day when testing it.
scouts were dying properly when I spotted them.
Scouts were killing me properly when I did not.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
5865
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Posted - 2014.12.19 11:09:00 -
[10] - Quote
BL4CKST4R wrote:iKILLu osborne wrote:ascr still sucks, damage falloff not worth the effort, just gets you killed That's because it's a rof weapon, they suck past their optimal. Any weapon with a rof of 700 or above is going to suck past that range. Falloff range incrementally decreases your damage for every meter outside optimal.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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