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Thread Statistics | Show CCP posts - 17 post(s) |
Aeon Amadi
Fatal Absolution General Tso's Alliance
7474
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Posted - 2014.12.17 20:27:00 -
[1] - Quote
CCP Rattati wrote:Mortishai Belmont wrote:Please stop screwing with my Heavy suit, just because everyone who thinks they shouldn't die running directly into a mini gun is pitching a fit.
Why not just remove the thing and give me a stick to beat people with?
If you really want to do something productive with the HMG, use the real world application of it. It should have no accuracy over 20m and should turn anything at close range into Swiss cheese. I suggest you and everyone else here youtube "minigun" and then consider what it would be like standing in front of it.
Also, if your going to make me slower then give me more armor.
The rabbit complaining that the turtle has a shell is a stupid argument to actually consider legitimate. There are so many reasons to nerf heavies, and I believe this was the gentlest way. I pulled back on HP nerfs on plates and RE's will be more avoidable. I want to keep sentinels survivable, but not unassailable. Assaults and Scouts should have a fair chance with skill, even at close range so we only reduced the HMG sustained damage output, not the raw output. I hope it's enough.
HMGs were manageable back in 1.7 when they received proper dispersion and an increased RoF. It wasn't particularly bad until 1.8 dropped and every other weapon got hit with a 10% nerf bat on top of all the other changes. Personally, I respect you for taking the scalpel route with this by tinkering with the heat... but I think that tinkering with the heat every hotfix is just delaying the inevitable.
The HMG -needs- to have it's Alpha capability reduced. You don't have time to react and there's absolutely no room for error. It's RoF completely invalidates strafe-games so trying to speed tank it is impossible, and it's sheer damage output invalidates everything else. This is why Shotgun/Knife Scouts work so well against Heavies: Stealth is the only viable option to beat them. God forbid there's more than one.
Certain Gal Research sockets are primed and ready to have sentinel spam and when that happens your only justifiable answer is your own sentinel spam.
Trust me when I say that I understand and respect the players that want the HMG to be the king of CQC but the age old question is: If it's the king of CQC, why use anything else?
If the heat build doesn't work this hotfix, please consider hitting it where it will matter and apply a damage reduction to put it in line with everything else.
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7478
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Posted - 2014.12.18 05:50:00 -
[2] - Quote
I'll be honest... I've played since June 2012 and I'm still not entirely clear as to what Accuracy Rating is.
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7480
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Posted - 2014.12.18 08:53:00 -
[3] - Quote
CCP Rattati wrote:voidfaction wrote:Aeon Amadi wrote:I'll be honest... I've played since June 2012 and I'm still not entirely clear as to what Accuracy Rating is. It's the hit detection rating, lol And now you know the other reason so many use the CR and the Shotgun has terrible hit detection. "hit detection" rating? It's a metric calculated from the handling attributes, dispersion etc.
So, basically, it's fluff because we don't know how the metric is actually calculated =P
Can we get optimal/effective ranges instead?
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