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Crashy Mc Boom-bewm
The United Socialist Liberation Front
76
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Posted - 2014.12.13 16:26:00 -
[1] - Quote
commandos right now seem a bit lack luster with the low fitting slots and being forced into a heavy frame. I propose that that commandos dual wield thier weapons. In doing so, this would get rid of ads for the weapons, but the commando should also give a bonuse to hip fire. On top of that, give commandos a bonus to ammo and get rid of the damage bonus to make them true suppressors.
Bad/good idea?
I am the master of all booty and have come to purify you of all the false booty
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Banjo Robertson
Random Gunz RISE of LEGION
348
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Posted - 2014.12.13 16:36:00 -
[2] - Quote
good idea that could be bad depending on the weapons you have equipped, would you reload both weapons at the same time or would it prioritize one weapon to be reloaded and then reload the other? what would happen with the melee animation? where would the ammo for the second weapon be shown on screen? what if someone was using two sniper rifles?
it might be better to keep ADS, and have the right trigger fire both weapons at the same time, but then, if you had two weapons with different ADS scopes which one would you use?
Perhaps this is something that should only work with two of the exact same weapon, and when that criteria is met, you are prompted whether you want to dual wield or not with that fitting. |
Crashy Mc Boom-bewm
The United Socialist Liberation Front
76
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Posted - 2014.12.13 16:44:00 -
[3] - Quote
Banjo Robertson wrote:good idea that could be bad depending on the weapons you have equipped, would you reload both weapons at the same time or would it prioritize one weapon to be reloaded and then reload the other? what would happen with the melee animation? where would the ammo for the second weapon be shown on screen? what if someone was using two sniper rifles?
it might be better to keep ADS, and have the right trigger fire both weapons at the same time, but then, if you had two weapons with different ADS scopes which one would you use?
Perhaps this is something that should only work with two of the exact same weapon, and when that criteria is met, you are prompted whether you want to dual wield or not with that fitting.
I imagined it would work like slavador from boderlands two
No ads Melee uses same arm, same with throwing grenade Weopons reload at seperate times(unless both mags are empty) L1 fires left wepon/R1 fires right weapon Ammo for second weapon would be next to the other ammo(or directly above, reallt depends on witch one covers less important screen) There could be an option to have this or not when fitting it
I am the master of all booty and have come to purify you of all the false booty
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
123
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Posted - 2014.12.14 01:41:00 -
[4] - Quote
Double creodron ion pistols=ƒÿê=ƒÿê=ƒÿê
48th Special Operations Force.
"As a team or alone, I dominate the battlefield."
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Union118
Osmon Surveillance Caldari State
36
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Posted - 2014.12.14 06:24:00 -
[5] - Quote
Crashy Mc Boom-bewm wrote:commandos right now seem a bit lack luster with the low fitting slots and being forced into a heavy frame. I propose that that commandos dual wield thier weapons. In doing so, this would get rid of ads for the weapons, but the commando should also give a bonuse to hip fire. On top of that, give commandos a bonus to ammo and get rid of the damage bonus to make them true suppressors.
Bad/good idea? Idk most commando I come across die in cqc. Idk what to think of them.
Starter Fit Suits are OP :-)
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Hector Carson
Fraternity of St. Venefice Amarr Empire
104
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Posted - 2014.12.14 06:27:00 -
[6] - Quote
Lightning35 Delta514 wrote:Double creodron ion pistols=ƒÿê=ƒÿê=ƒÿê Love it MAKE IT HAPPEN CCP
My Corp fights for whoever has money, Primarily PC battles
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