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Aeon Amadi
Fatal Absolution General Tso's Alliance
7378
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Posted - 2014.12.11 14:29:00 -
[1] - Quote
Was supposed to make this post a while back but couldn't ().
I like that we're getting the things we've been asking for since closed beta (EWAR in fitting screen, for instance). I like that we have a crowd-sourcing Trello (even if it is loose on the moderation) and I really like the roadmap. Personally, I feel like we got the roadmap for the wrong game because I don't see the New Eden Shooter Experience surviving long-term on the PS3, but whatever, we'll run with it.
What's more interesting to me though is that the roadmap features a -lot- of stuff that were promised back in Fanfest 2013 that were never deliver on. Not for a lack of trying though - I'll give credit where it's due even if I am the first to be skeptical. Thing is, we've gotten roadmaps before, that wasn't the problem at all. The problem was delivering on what those roadmaps entailed (I'm looking at you Pilot/Crusader suits and Shield Generators).
But features like a legitimate Marketplace, trading, crafting, PC mechanics, etc... Begs the question: Why do you think you can deliver these features now when you couldn't before?
I know a lot of the community will instantly say, "But CCP Rattati is awesome!" and he is but let's remember that Team True Grit (Foxfour and Nullarbor) was awesome as well. Even -they- couldn't deliver on some of the things mentioned in the roadmap.
So my next question is: What's changed? Why do you [CCP] feel like you make due on the promises made?
Dust 514 related stuff stops right here... kinda.
Next up we have the thing with Project Legion (which I'm bringing up again). CCP Rouge was brought on board, to my knowledge, to bring better process, productivity, and breaking the silence between Dev and Community. Incidentally, nothing changed as far as the silence bit and there's no way we can know about the productivity part because of that silence. In fact, when it comes to Legion, we're given the exact same responses we always got about Dust 514 when we asked for a roadmap a year ago.
No offense, but it kinda comes off as, "Stop asking us awkward/hard questions" at this point.
Which is fine, if you guys want to be secretive about it that's totally cool. It's your game (not a game yet). But what kind of (not a game yet) do you honestly want out of Dust 514 -or- Project Legion? As illustrated by Hans Jagerblitzen, the community still doesn't know what you're shooting for here and there's evidence for all of those categories of game mechanics spread out all over.
How can we as players even begin to give meaningful feedback on either game if you [CCP] aren't clear with us as to what you want it to be?
And lastly, if these aren't answered, I really hope that the CPM are asking these questions behind the curtains because I personally feel they need to at least be taken into consideration.
Long-Term Roadmap
Nothing to show for Legion
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7378
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Posted - 2014.12.11 14:41:00 -
[2] - Quote
Ripley Riley wrote:Aeon Amadi wrote:Why do you think you can deliver these features now when you couldn't before? CCP is seeing more profit from Dust 514? That makes them more willing to devote labor hours and other resources to Dust's development.
Wouldn't it have been consistent with what we were seeing before the Project Legion announcement then? When we had more players?
Long-Term Roadmap
Nothing to show for Legion
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7380
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Posted - 2014.12.11 15:22:00 -
[3] - Quote
Bendtner92 wrote:If you think the stuff on the roadmap is going to be in the same form as originally envisioned I believe you're sorely mistaken.
No-one ever said that, almighty Bendtner92.
Long-Term Roadmap
Nothing to show for Legion
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7380
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Posted - 2014.12.11 15:29:00 -
[4] - Quote
Leadfoot10 wrote:People were upset that the plans for Dust/Legion were not executed after FF.
Now that they're putting in a plan, people are still upset.
Damned if you do, damned if you don't, I suppose.
There's always been a plan. There's always been intentions, plans, roadmaps... That was never the problem. Actually delivering them? That was. You signify this in your own post: Yes, people were upset that the plans were not executed (and rightly so). Yes, they're putting in a plan and people are still upset. Your first sentence answers why.
Long-Term Roadmap
Nothing to show for Legion
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7382
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Posted - 2014.12.11 16:29:00 -
[5] - Quote
castba wrote:Aeon Amadi wrote:Ripley Riley wrote:Aeon Amadi wrote:Why do you think you can deliver these features now when you couldn't before? CCP is seeing more profit from Dust 514? That makes them more willing to devote labor hours and other resources to Dust's development. Wouldn't it have been consistent with what we were seeing before the Project Legion announcement then? When we had more players? More players? Looking at the 12 month graph, the only meaningful dip coincides with the reduction in New character isk and is an accurate indicator of just how much farming was going on. Also, considering the significant change at the "top" of the Dust team and their actions which have produced results, I would be much more inclined to give this Dust team the benefit of the doubt. Same company, different team means different expectations and standards to be upheld. For a real life example, see the Cavaliers in the NBA and compare expectations of the same organisation from last season to this season.
Read below:
Aeon Amadi wrote:
I know a lot of the community will instantly say, "But CCP Rattati is awesome!" and he is but let's remember that Team True Grit (Foxfour and Nullarbor) was awesome as well. Even -they- couldn't deliver on some of the things mentioned in the roadmap.
Long-Term Roadmap
Nothing to show for Legion
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7403
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Posted - 2014.12.11 19:28:00 -
[6] - Quote
Bendtner92 wrote:Aeon Amadi wrote:No-one ever said that, almighty Bendtner92. Well you asked why they would able to do things they previously haven't been able to, to which I said the things would probably be on a much smaller scale than what they originally envisioned.
Fair enough.
Long-Term Roadmap
More Hard Questions
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Aeon Amadi
Chimera Core
7578
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Posted - 2014.12.22 21:52:00 -
[7] - Quote
Stefan Stahl wrote:One Eyed King wrote:Before, things seemed scattered. They would put something in a patch that was intended to work with something else coming down the line, but never fully delivering, and never addressing the most important issues at hand.
It seems to me Rattati has done a better job of prioritizing what needs to be done with what we want to be done, and the resources he has to accomplish those things. Thanks for expressing exactly my opinion on the matter. There were devs before that went - e.g. - "Yeah, we want to fix the PLC soon" and not deliver for a year. Then Rattati takes the lead and I now run it almost all the time. Rattati delivers. That's what's different.
Covered that in the OP. Team True Grit was awesome and delivered but even they couldn't push out the features that were set as goals either. Rattati is amazing, don't get me wrong, but it's important to remember that he still has to go to someone above him to get certain things done.
But most of this is just fluff anyway because it doesn't even matter to the longevity of the experience. All the features in the world wouldn't matter for Dust 514 because it's on a dying console and they're completely tight lipped about Project Legion, which might as well be vaporware until that changes.
Aeon Amadi's Important Links
I'm a paying player. My opinion matters more.
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Aeon Amadi
Chimera Core
7578
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Posted - 2014.12.22 22:24:00 -
[8] - Quote
One Eyed King wrote:Aeon Amadi wrote:Stefan Stahl wrote:One Eyed King wrote:Before, things seemed scattered. They would put something in a patch that was intended to work with something else coming down the line, but never fully delivering, and never addressing the most important issues at hand.
It seems to me Rattati has done a better job of prioritizing what needs to be done with what we want to be done, and the resources he has to accomplish those things. Thanks for expressing exactly my opinion on the matter. There were devs before that went - e.g. - "Yeah, we want to fix the PLC soon" and not deliver for a year. Then Rattati takes the lead and I now run it almost all the time. Rattati delivers. That's what's different. Covered that in the OP. Team True Grit was awesome and delivered but even they couldn't push out the features that were set as goals either. Rattati is amazing, don't get me wrong, but it's important to remember that he still has to go to someone above him to get certain things done. But most of this is just fluff anyway because it doesn't even matter to the longevity of the experience. All the features in the world wouldn't matter for Dust 514 because it's on a dying console and they're completely tight lipped about Project Legion, which might as well be vaporware until that changes. China just opened up its market to video game companies. That is a freaking HUGE population that could possible be adapting PS3s in the near future. If Dust gets fixed and its fun outweighs its annoyances, I will play it more even though I have a PS4 with several games. Not to mention, that if Legion is a thing, and Dust gets its kinks worked out, CCP will have a better template to move forward with than the non existent one they started Dust with. I don't think that Dust's future is immaterial at all.
Maybe you're right. It's a rational viewpoint to have and you bring a lot of good stand points to the table. Unfortunately, we can't possibly know the future. I'm just hoping that these sort of questions are being asked by the CPM, or at the very least CCP is considering them now that they've been brought up on the forums. There's no [public] evidence that they have.
Aeon Amadi's Important Links
I'm a paying player. My opinion matters more.
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