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Thread Statistics | Show CCP posts - 4 post(s) |
Spectral Clone
Abandoned Privilege Top Men.
3325
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Posted - 2014.12.11 14:02:00 -
[1] - Quote
This is why tiers must die.
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
My PS3: http://imgur.com/a/5O8ok
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Spectral Clone
Abandoned Privilege Top Men.
3350
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Posted - 2014.12.12 08:23:00 -
[2] - Quote
CCP Rattati wrote:We are working on metalevel brackets of gameplay, imagine a WoW dungeon only in reverse.
Tier 1 - no fittings above 100 (sum of all equipment on the fitting) - average rewards Tier 2 - no fittings above 200 - high rewards Tier 3 - free for all - very high rewards
And after that, you will do this?
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
My PS3: http://imgur.com/a/5O8ok
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Spectral Clone
Abandoned Privilege Top Men.
3350
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Posted - 2014.12.12 08:24:00 -
[3] - Quote
Kalante Schiffer wrote:This game is like survival of the fittest. Who ever makes it the first day or week you pretty much passed the first hurdle. At least that's how i felt and then you start getting better. When i first played dust i deleted the game out of frustration and then re installed it again to give it another try. So i kinda died but revived like Jesus it was cray.
Mothafuckin' cray fish.
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
My PS3: http://imgur.com/a/5O8ok
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Spectral Clone
Abandoned Privilege Top Men.
3354
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Posted - 2014.12.12 09:20:00 -
[4] - Quote
Vell0cet wrote:Spectral Clone wrote:This is why tiers must die. I completely disagree. Its why we need a second-tier optional academy mode for people under 5 mill SP, it's not the gear, it's map knowledge, teamwork, tactics, knowledge of game mechanics, etc. All of it gives the vet a massive advantage over the new player. The problem isn't the differences in gear (which makes the game unique and interesting via risk/reward) its that new players are being pushed into the greater player base before they've had a chance to get the skills, knowledge, experience, social connections, team tactics etc. Where they can actually be competitive.
CCP should aim for elegant solutions. Meta level locking is one. The other elegant solution is tiericide, just like I propose it. It will make new players more useful from the get go. If you dont agree that SP is giving a huge advantage (due to dropsuit slots increasing, increased CPU/PG), I have two questions for you: 1. Do you even Dust? 2. Do you even lift?
EVE: Legion, also known as: Schroedinger's Game, EVE: Limbo, or just "Not-a-game-yet".
My PS3: http://imgur.com/a/5O8ok
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