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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Meeko Fent
True Illuminate
2273
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Posted - 2014.12.11 23:31:00 -
[1] - Quote
Vesta Opalus wrote:Vell0cet wrote:Spectral Clone wrote:This is why tiers must die. I completely disagree. Its why we need a second-tier optional academy mode for people under 5 mill SP, it's not the gear, it's map knowledge, teamwork, tactics, knowledge of game mechanics, etc. All of it gives the vet a massive advantage over the new player. The problem isn't the differences in gear (which makes the game unique and interesting via risk/reward) its that new players are being pushed into the greater player base before they've had a chance to get the skills, knowledge, experience, social connections, team tactics etc. Where they can actually be competitive. So people being thrown into a game with other people who have 2-3x their hp pool, 20%+ more damage on their weapons, better regen, and better and more equipment has no affect on their ability to win? Yes skills, knowledge, etc make a big difference, but pretending like the difference between a proto suit and a standard or starter fit is insignificant is just asinine. Si Se+Ļor.
Good players will shine through the gear differences, and bad ones will dull out.
But the simple fact of the game is that the stats are stacked in favor of the vets. They have access to the superior gear, the bonuses that go with it, the means to field them (usually), and the core skills.
Even EVE , a MMO, has new players balanced better to old. Only the bonuses and T2 divide the player in EVE. And even then, a good new player can run tackle just as good as an old.
What can a new player do that a vet with proto gear not do better. Protoo gear is better in every way then lower tier equipment. There's no reason to not use it if you can afford it.
I am the bluedot. And I will rise again.
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Meeko Fent
True Illuminate
2278
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Posted - 2014.12.12 02:22:00 -
[2] - Quote
Vrain Matari wrote:This guy posts this: Spectral Clone wrote:This is why tiers must die. and then this guy posts this: Edau Skir2 wrote:I'm 5 weeks old, just broke the 3.3mil sp mark, and have 2084 kills to my name, with about 500 less deaths. Trust me buddy, stick at it. It's all the finer nuances that get you, Rails are horrible against armor, and even more so if you're putting it into the back of a hybrid-resistant proto sentinel.
It gets addictive. Oh so addictive. The first statement is an opinion regarding the game design of DUST, the second is an experience based on playing DUST. The second statement is standing on much firmer ground than the first, imo. Excepting that anybody can come and post whatever with an alt, theoretically, yes, you are correct in that statement
I am the bluedot. And I will rise again.
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Meeko Fent
True Illuminate
2278
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Posted - 2014.12.12 02:23:00 -
[3] - Quote
CCP Rattati wrote:We are working on metalevel brackets of gameplay, imagine a WoW dungeon only in reverse.
Tier 1 - no fittings above 100 (sum of all equipment on the fitting) - average rewards Tier 2 - no fittings above 200 - high rewards Tier 3 - free for all - very high rewards Whenever you can, please do this!
PLEASE!!
I am the bluedot. And I will rise again.
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Meeko Fent
True Illuminate
2278
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Posted - 2014.12.12 02:27:00 -
[4] - Quote
KAGEHOSHI Horned Wolf wrote:Brotherband wrote:KAGEHOSHI Horned Wolf wrote:CCP Rattati wrote:We are working on metalevel brackets of gameplay, imagine a WoW dungeon only in reverse.
Tier 1 - no fittings above 100 (sum of all equipment on the fitting) - average rewards Tier 2 - no fittings above 200 - high rewards Tier 3 - free for all - very high rewards Where do these numbers (100, 200) come from exactly? The meta level of equipment I believe. Would have guessed so at first, but I don't think the metalevels of a fitting's items add up that high. Yeah...
Maybe they'll adjust it.
I am the bluedot. And I will rise again.
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Meeko Fent
True Illuminate
2285
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Posted - 2014.12.12 14:14:00 -
[5] - Quote
Ripley Riley wrote:CCP Rattati wrote:We are working on metalevel brackets of gameplay, imagine a WoW dungeon only in reverse.
Tier 1 - no fittings above 100 (sum of all equipment on the fitting) - average rewards Tier 2 - no fittings above 200 - high rewards Tier 3 - free for all - very high rewards Why even have tiers at all? Just tiericide every dropsuit and be done with it. Leave modules and weapons in their current state, make every dropsuit the proto version of itself. Less need for a tiered system with this in place. Good point. I personally would keep ADV as Militia gear, and also cide weapons.
But then the vets will lose what they have worked so hard to get...
I am the bluedot. And I will rise again.
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Meeko Fent
True Illuminate
2287
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Posted - 2014.12.12 16:22:00 -
[6] - Quote
Dubya Guy wrote:Vesta Opalus wrote: Gear differences are a big part of why new players cant compete. Stop acting like running in a squad is some kind of magical skill multiplier.
Oh, but it IS a multiplier. And best of all, it is FREE. It costs no isk, and requires no SP investment. Your skill is multiplied because a) you can take advantage of tactical in-battle communication to multiply the effectiveness of your existing skills, and b) you learn from others so your skills will improve faster. Teaching and encouraging new players to squad with more experienced players would absolutely multiply their skill. Which experienced players don't want to do, because scrubs.
And not everybody has a Bluetooth.
I am the bluedot. And I will rise again.
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