Jadd Hatchen
KILL-EM-QUICK
706
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Posted - 2014.12.16 16:30:00 -
[1] - Quote
CCP Rattati wrote:We are working on metalevel brackets of gameplay, imagine a WoW dungeon only in reverse.
Tier 1 - no fittings above 100 (sum of all equipment on the fitting) - average rewards Tier 2 - no fittings above 200 - high rewards Tier 3 - free for all - very high rewards
CCP Rattati - PLEASE DON'T IMPLEMENT IT IN THAT FASHION, IT'S ALREADY BROKEN!!!!
If you do the above, then the higher skilled people will fit lower "crap" meta-level gear to "farm ISK" from the newbs!!!! SERIOUSLY!!! We've already figured out that the top 3 players on the end of match screen for each team end up with the majority of the ISK payout for the match (as in the top 3 players end up with more than the other 13 players combined in ISK payout). So now if you do the above, I take my 1 year+ vet toon who has level 5's in everything and pick up the militia or free stuff and start ownage on newb players so that I end up on the top 3 spots every match to earn ISK super fast!!!
YOU DUNCES YOU ARE MAKING THE PROBLEM WORSE BY DOING WHAT YOU PROPOSE ABOVE, HOW CAN YOU BE SO BLIND TO THE METRICS IN YOUR OWN GAME!?!?!?!?!?
You need to instead introduces a metric based on skillpoints, but that would fail because I may have 10+ million SPs into HAV's but I may only have > 1 million into dropsuits/light weapons... So I would get owned in that situation too.
You need to NOT do the above or I (and everyone reading this post) will f**king own your new player even more than they are being owned now and you will virtually kill any chances of recruiting new players to the game!!!!
Now if you were to assign both meta level pts AND skill level pts associated WITH that loadout (ie. meta 1 = 1pt + skill level 3 = 3 more pts, but have to understand that more than one skill affects stuff on a fitting so will have multiple of those) then use THAT adjusted SP AND MP (meta point) total to come up with an adjusted COMBAT RATING VALUE (CRV) for the character, then you might have something!!!
Seriously do that! Add in both the meta of the equipment AND any skills that affect that equipment to come up with and adjusted CRV for that fitting. Then come up with adjusted scales for the above 3 tiers of play and you will have done it righ!!!!
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