Maken Tosch
DUST University Ivy League
10460
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Posted - 2014.12.13 23:35:00 -
[2] - Quote
True Adamance wrote:MINA Longstrike wrote:Quote:Going forward I'd like to see faction warfare become an entirely 'unique' style of match for those really invested in it, allowing much like eve to fight over and potentially control the warzone. This idea is based off of a few parallels within eve.
1) Create 'priority' hubs (accessible on the star map) that allow players to pay LP into them to build up a target priority rating which once over a certain value causes matches generated to gravitate towards said system or region until the 'rating' is depleted (via successful defenses). 2) Allow players to access a priority queue, either by evaluating their investments into priority hubs or by allowing them to spend LP to get into a priority queue. A 'priority' squad leader drags their whole squad into the priority queue. Anyone not in a 'priority queue' gets the current 'anyone goes anywhere' type deployments. the main intent of points one and two is to allow players more agency over where they fight, should they actually want to exercise said agency
3) Cause successful attacks / defenses of districts to 'lock' the district for a short amount of time, eg. 30-45minutes. 4) If all districts on a planet are captured cause the planet to 'lock' for a moderate amount of time eg.8-24h (if a planet 'unlocks' a certain minimum threshold of districts must be re-secured in order to re-lock the planet). At this point anyone who paid into a priority hub and participated in a certain value of 'active' priority matches would get some form of (small) payout 5) If all planets in a system are 'locked' the whole system locks for a moderate amount of time eg. 3days. (a single relocked planet wouldn't relock the system). At this point a payout is awarded to those who paid into a priority hub and participated in a certain number of 'active' priority matches.
Overall I feel like this would serve to make FW a more 'engaging' game mode and make players really excited to fight for their respective faction. I understand that this is highly unlikely to ever be possible with dusts current design or team, but I feel like sharing the idea anyway. Repostan again. I'm sure EVE pilots would love this. A reliable bonus in a system for a change, player generated fronts, and system specific campaigns....... that sounds wonderful.
I agree. At the very least, Eve Online players would at least have an idea on where to rally to provide critical support.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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