| Pages: [1] 2  :: one page | 
      
      
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        |  TechMechMeds
 KILL-EM-QUICK
 RISE of LEGION
 
 6357
 
 
      | Posted - 2014.12.10 18:04:00 -
          [1] - Quote 
 Is it going to be implemented and are we anywhere near it?.
 
 Is it really possible with the ps3s limitations?.
 
 I am GJRs Renfield. | 
      
      
        |  Ripley Riley
 Incorruptibles
 
 5488
 
 
      | Posted - 2014.12.10 18:06:00 -
          [2] - Quote 
 Yeah 24v24 was not in the patchnotes. At least, not in the 1.10 notes.
 
 My advice to you, playa... | 
      
      
        |  TechMechMeds
 KILL-EM-QUICK
 RISE of LEGION
 
 6357
 
 
      | Posted - 2014.12.10 18:09:00 -
          [3] - Quote 
 
 Ripley Riley wrote:Yeah 24v24 was not in the patchnotes. At least, not in the 1.10 notes. 
 That has nothing to do with what i am asking but thanks.
 
 I am GJRs Renfield. | 
      
      
        |  Pokey Dravon
 OSG Planetary Operations
 Covert Intervention
 
 3917
 
 
      | Posted - 2014.12.10 18:12:00 -
          [4] - Quote 
 Considering how they struggle with performance at 16v16 right now, my guess is that anything more will not happen on PS3.
 
 "That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032 | 
      
      
        |  TechMechMeds
 KILL-EM-QUICK
 RISE of LEGION
 
 6359
 
 
      | Posted - 2014.12.10 18:13:00 -
          [5] - Quote 
 
 Pokey Dravon wrote:Considering how they struggle with performance at 16v16 right now, my guess is that anything more will not happen on PS3. 
 Dat 256mb vram though.
 
 
  
 I am GJRs Renfield. | 
      
      
        |  Pokey Dravon
 OSG Planetary Operations
 Covert Intervention
 
 3920
 
 
      | Posted - 2014.12.10 18:19:00 -
          [6] - Quote 
 
 TechMechMeds wrote:Pokey Dravon wrote:Considering how they struggle with performance at 16v16 right now, my guess is that anything more will not happen on PS3. Dat 256mb vram though.  
 *facepalm* I always look at that stat, and then look at "We want this console to last 10 years!" and wonder who the bigger dumbass was.
 
 Really though we should push to get something moving to PS4 and actually expand out the game modes.
 
 "That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032 | 
      
      
        |  KING CHECKMATE
 Opus Arcana
 Covert Intervention
 
 6252
 
 
      | Posted - 2014.12.10 18:20:00 -
          [7] - Quote 
 
 TechMechMeds wrote:Is it going to be implemented and are we anywhere near it?.
 Is it really possible with the ps3s limitations?.
 
 If MAG could run 128 vs 128, a dozen years ago, CCP will eventually too...
 
 Amarr Logi, Scout, Assault , Sentinel and soon Commando. Check MY loyalty Empress o7 | 
      
      
        |  TechMechMeds
 KILL-EM-QUICK
 RISE of LEGION
 
 6360
 
 
      | Posted - 2014.12.10 18:21:00 -
          [8] - Quote 
 
 Pokey Dravon wrote:TechMechMeds wrote:Pokey Dravon wrote:Considering how they struggle with performance at 16v16 right now, my guess is that anything more will not happen on PS3. Dat 256mb vram though.  *facepalm* I always look at that stat, and then look at "We want this console to last 10 years!" and wonder who the bigger dumbass was. Really though we should push to get something moving to PS4 and actually expand out the game modes. 
 Yeah defo.
 
 
 
 I am GJRs Renfield. | 
      
      
        |  Pokey Dravon
 OSG Planetary Operations
 Covert Intervention
 
 3920
 
 
      | Posted - 2014.12.10 18:22:00 -
          [9] - Quote 
 
 KING CHECKMATE wrote:TechMechMeds wrote:Is it going to be implemented and are we anywhere near it?.
 Is it really possible with the ps3s limitations?.
 If MAG could run 128 vs 128 , a dozen years ago, CCP will eventually too... 
 You also assume that CCP have produced the basecode efficiently as MAG did....and well....it's CCP soo...
 
 "That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032 | 
      
      
        |  Arkena Wyrnspire
 Fatal Absolution
 
 20021
 
 
      | Posted - 2014.12.10 18:22:00 -
          [10] - Quote 
 It was never in patch notes.
 
 It was falsely advertised on the store advert, though.
 
 The Federation is not a defined region of space, of planets, of mountains, rivers, or woods. It is a vision. | 
      
      
        |  TechMechMeds
 KILL-EM-QUICK
 RISE of LEGION
 
 6360
 
 
      | Posted - 2014.12.10 18:23:00 -
          [11] - Quote 
 
 KING CHECKMATE wrote:TechMechMeds wrote:Is it going to be implemented and are we anywhere near it?.
 Is it really possible with the ps3s limitations?.
 If MAG could run 128 vs 128 , a dozen years ago, CCP will eventually too... 
 You're smarter than that.
 
 Mag didn't have the amoint of data transfer going on or even half the sht going on that dust does. It wasn't even connected to another game where data has to update constantly etc.
 
 Mag was cool because the ps3 cpu isn't that bad for how crap it is so it could handle it but the data transfer that occurs with dust is pretty huge, much more than mag.
 
 
 
 I am GJRs Renfield. | 
      
      
        |  Heimdallr69
 Nyain San
 General Tso's Alliance
 
 3871
 
 
      | Posted - 2014.12.10 18:25:00 -
          [12] - Quote 
 
 Pokey Dravon wrote:TechMechMeds wrote:Pokey Dravon wrote:Considering how they struggle with performance at 16v16 right now, my guess is that anything more will not happen on PS3. Dat 256mb vram though.  *facepalm* I always look at that stat, and then look at "We want this console to last 10 years!" and wonder who the bigger dumbass was. Really though we should push to get something moving to PS4 and actually expand out the game modes. They like PC not ps4
 
 Removed inappropriate content - CCP Logibro | 
      
      
        |  TechMechMeds
 KILL-EM-QUICK
 RISE of LEGION
 
 6360
 
 
      | Posted - 2014.12.10 18:25:00 -
          [13] - Quote 
 
 Arkena Wyrnspire wrote:It was never in patch notes.
 It was falsely advertised on the store advert, though.
 
 Nah, i was in a playstation group of about 30 people and we all crapped our pants with excitement when we saw it in the patch notes and were waiting for the installation.
 
 We then got in game and were let down. If its not in the patch notes now then its been edited. Waiting to load up into a 24v24 match is not something you'd forget about being let down by trust me.
 
 I am GJRs Renfield. | 
      
      
        |  Pokey Dravon
 OSG Planetary Operations
 Covert Intervention
 
 3920
 
 
      | Posted - 2014.12.10 18:26:00 -
          [14] - Quote 
 
 Heimdallr69 wrote:Pokey Dravon wrote:TechMechMeds wrote:Pokey Dravon wrote:Considering how they struggle with performance at 16v16 right now, my guess is that anything more will not happen on PS3. Dat 256mb vram though.  *facepalm* I always look at that stat, and then look at "We want this console to last 10 years!" and wonder who the bigger dumbass was. Really though we should push to get something moving to PS4 and actually expand out the game modes. They like PC not ps4 
 What? Because Legion? Rattati doesn't give a **** about Legion.
 
 "That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032 | 
      
      
        |  TechMechMeds
 KILL-EM-QUICK
 RISE of LEGION
 
 6360
 
 
      | Posted - 2014.12.10 18:29:00 -
          [15] - Quote 
 I'm pretty sure that CCP Shanghai and Reykijavik operate seperately but in the same universe otherwise dusts initial fund raiser would have been a scam as CCP gets enough money from Eve.
 
 I am GJRs Renfield. | 
      
      
        |  G Felix
 Titans of Phoenix
 
 333
 
 
      | Posted - 2014.12.10 18:30:00 -
          [16] - Quote 
 Increasing the players per match will increase latency and lag and increase wait times while queuing for a match even further.
 
 I would put this on the Legion wish list with MTAC's and trees.
 
 Dust can be frustrating. (Gò»°Gûí°)Gò»n+¦ Gö+GöüGö+) | 
      
      
        |  Pokey Dravon
 OSG Planetary Operations
 Covert Intervention
 
 3921
 
 
      | Posted - 2014.12.10 18:31:00 -
          [17] - Quote 
 
 TechMechMeds wrote:I'm pretty sure that CCP Shanghai and Reykijavik operate seperately but in the same universe otherwise dusts initial fund raiser would have been a scam as CCP gets enough money from Eve. 
 Let's put it this way. If the company comes to feel that a PS4 port would be profitable, it is far more likely to happen. It will appear profitable if people ask for it and actively play the game.
 
 
 
 "That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032 | 
      
      
        |  TechMechMeds
 KILL-EM-QUICK
 RISE of LEGION
 
 6360
 
 
      | Posted - 2014.12.10 18:31:00 -
          [18] - Quote 
 
 G Felix wrote:Increasing the players per match will increase latency and lag and increase wait times while queuing for a match even further. 
 I would put this on the Legion wish list with MTAC's and trees.
 
 Well i wasn't even petitioning for it, i was asking if we are near it or if it's even possible.
 
 Your guess is as good as mine.
 
 I am GJRs Renfield. | 
      
      
        |  TechMechMeds
 KILL-EM-QUICK
 RISE of LEGION
 
 6360
 
 
      | Posted - 2014.12.10 18:33:00 -
          [19] - Quote 
 
 Pokey Dravon wrote:TechMechMeds wrote:I'm pretty sure that CCP Shanghai and Reykijavik operate seperately but in the same universe otherwise dusts initial fund raiser would have been a scam as CCP gets enough money from Eve. Let's put it this way. If the company comes to feel that a PS4 port would be profitable, it is far more likely to happen. It will appear profitable if people ask for it and actively play the game. 
 Supply and demand aye.
 
 So far CCP has been very good with that and especially Rattati despite how long it's taken.
 
 I am GJRs Renfield. | 
      
      
        |  Pokey Dravon
 OSG Planetary Operations
 Covert Intervention
 
 3921
 
 
      | Posted - 2014.12.10 18:38:00 -
          [20] - Quote 
 
 TechMechMeds wrote:Pokey Dravon wrote:TechMechMeds wrote:I'm pretty sure that CCP Shanghai and Reykijavik operate seperately but in the same universe otherwise dusts initial fund raiser would have been a scam as CCP gets enough money from Eve. Let's put it this way. If the company comes to feel that a PS4 port would be profitable, it is far more likely to happen. It will appear profitable if people ask for it and actively play the game. Supply and demand aye. So far CCP has been very good with that and especially Rattati despite how long it's taken. 
 BPOs come out. They sell well. We get 2 client updates and a roadmap for future updates. Correlation doesn't always equate to causation, but in this case I think it's pretty clear.
 
 "That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032 | 
      
      
        |  TechMechMeds
 KILL-EM-QUICK
 RISE of LEGION
 
 6362
 
 
      | Posted - 2014.12.10 18:41:00 -
          [21] - Quote 
 
 Pokey Dravon wrote:TechMechMeds wrote:Pokey Dravon wrote:TechMechMeds wrote:I'm pretty sure that CCP Shanghai and Reykijavik operate seperately but in the same universe otherwise dusts initial fund raiser would have been a scam as CCP gets enough money from Eve. Let's put it this way. If the company comes to feel that a PS4 port would be profitable, it is far more likely to happen. It will appear profitable if people ask for it and actively play the game. Supply and demand aye. So far CCP has been very good with that and especially Rattati despite how long it's taken. BPOs come out. They sell well. We get 2 client updates and a roadmap for future updates. Correlation doesn't always equate to causation, but in this case I think it's pretty clear. 
 Yeah defo.
 
 I am GJRs Renfield. | 
      
      
        |  KING CHECKMATE
 Opus Arcana
 Covert Intervention
 
 6254
 
 
      | Posted - 2014.12.10 18:48:00 -
          [22] - Quote 
 
 TechMechMeds wrote:KING CHECKMATE wrote:TechMechMeds wrote:Is it going to be implemented and are we anywhere near it?.
 Is it really possible with the ps3s limitations?.
 If MAG could run 128 vs 128 , a dozen years ago, CCP will eventually too... You're smarter than that. Mag didn't have the amoint of data transfer going on or even half the sht going on that dust does. It wasn't even connected to another game where data has to update constantly etc. Mag was cool because the ps3 cpu isn't that bad for how crap it is so it could handle it but the data transfer that occurs with dust is pretty huge, much more than mag. 
 I was talking regarding Dust514 24 vs 24.
 
 Im OBVIOUSLY not expecting DUST to be a 128 vs 128.
 
 Im not that dumb.
 
 n.n
 
 Amarr Logi, Scout, Assault , Sentinel and soon Commando. Check MY loyalty Empress o7 | 
      
      
        |  Heimdallr69
 Nyain San
 General Tso's Alliance
 
 3871
 
 
      | Posted - 2014.12.10 18:52:00 -
          [23] - Quote 
 
 KING CHECKMATE wrote:TechMechMeds wrote:KING CHECKMATE wrote:TechMechMeds wrote:Is it going to be implemented and are we anywhere near it?.
 Is it really possible with the ps3s limitations?.
 If MAG could run 128 vs 128 , a dozen years ago, CCP will eventually too... You're smarter than that. Mag didn't have the amoint of data transfer going on or even half the sht going on that dust does. It wasn't even connected to another game where data has to update constantly etc. Mag was cool because the ps3 cpu isn't that bad for how crap it is so it could handle it but the data transfer that occurs with dust is pretty huge, much more than mag. I was talking regarding Dust514 24 vs 24. Im OBVIOUSLY not expecting DUST to be a 128 vs 128. Im not that dumb. n.n 64 vs 64 pc battles
 
 Removed inappropriate content - CCP Logibro | 
      
      
        |  G Felix
 Titans of Phoenix
 
 333
 
 
      | Posted - 2014.12.10 19:05:00 -
          [24] - Quote 
 
 TechMechMeds wrote:G Felix wrote:Increasing the players per match will increase latency and lag and increase wait times while queuing for a match even further. 
 I would put this on the Legion wish list with MTAC's and trees.
 Well i wasn't even petitioning for it, i was asking if we are near it or if it's even possible. Your guess is as good as mine. 
 I gave you my opinion, which is that it is not presently feasible. If this were a petition, it would have had [Petition] in the thread's title. And yes, while my guess is just as good as yours, mine is also significantly more realistic. You've asked a question and then become defensive when others attempt to answer it.
 
 Dust can be frustrating. (Gò»°Gûí°)Gò»n+¦ Gö+GöüGö+) | 
      
      
        |  TechMechMeds
 KILL-EM-QUICK
 RISE of LEGION
 
 6363
 
 
      | Posted - 2014.12.10 19:09:00 -
          [25] - Quote 
 
 G Felix wrote:TechMechMeds wrote:G Felix wrote:Increasing the players per match will increase latency and lag and increase wait times while queuing for a match even further. 
 I would put this on the Legion wish list with MTAC's and trees.
 Well i wasn't even petitioning for it, i was asking if we are near it or if it's even possible. Your guess is as good as mine. I gave you my opinion, which is that it is not presently feasible. If this were a petition, it would have had [Petition] in the thread's title. And yes, while my guess is just as good as yours, mine is also significantly more realistic. You've asked a question and then become defensive when others attempt to answer it. 
 You said put it on the wishlist, i wasn't wishing for anything, i was asking if it can actually be implemented or if we are near it.
 
 The cakes in the fact that my op was a question.
 
 There's nothing defensive about pointing out obviousness lol.
 
 
 
 
 
 I am GJRs Renfield. | 
      
      
        |  saxonmish
 T.H.I.R.D R.O.C.K
 
 813
 
 
      | Posted - 2014.12.10 19:10:00 -
          [26] - Quote 
 
 TechMechMeds wrote:Is it going to be implemented and are we anywhere near it?.
 Is it really possible with the ps3s limitations?.
 
 Ps. Dust on the ps4 please.
 
 ps3 didnt stop 'MAG' from having 256v256 so why cant we have a measly 24 v 24 lol
 
 SAXON ON A MISH - My Youtube Channel :) | 
      
      
        |  TechMechMeds
 KILL-EM-QUICK
 RISE of LEGION
 
 6363
 
 
      | Posted - 2014.12.10 19:12:00 -
          [27] - Quote 
 
 saxonmish wrote:TechMechMeds wrote:Is it going to be implemented and are we anywhere near it?.
 Is it really possible with the ps3s limitations?.
 
 Ps. Dust on the ps4 please.
 ps3 didnt stop 'MAG' from having 256v256 so why cant we have a measly 24 v 24 lol 
 Data transfer.
 
 Mag was nothing compared to Dust in that respect.
 
 
 I am GJRs Renfield. | 
      
      
        |  Pokey Dravon
 OSG Planetary Operations
 Covert Intervention
 
 3926
 
 
      | Posted - 2014.12.10 19:19:00 -
          [28] - Quote 
 
 saxonmish wrote:TechMechMeds wrote:Is it going to be implemented and are we anywhere near it?.
 Is it really possible with the ps3s limitations?.
 
 Ps. Dust on the ps4 please.
 ps3 didnt stop 'MAG' from having 256v256 so why cant we have a measly 24 v 24 lol 
 MAG was 128vs128 actually
 
 "That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032 | 
      
      
        |  G Felix
 Titans of Phoenix
 
 334
 
 
      | Posted - 2014.12.10 20:02:00 -
          [29] - Quote 
 
 TechMechMeds wrote:G Felix wrote:TechMechMeds wrote:G Felix wrote:Increasing the players per match will increase latency and lag and increase wait times while queuing for a match even further. 
 I would put this on the Legion wish list with MTAC's and trees.
 Well i wasn't even petitioning for it, i was asking if we are near it or if it's even possible. Your guess is as good as mine. I gave you my opinion, which is that it is not presently feasible. If this were a petition, it would have had [Petition] in the thread's title. And yes, while my guess is just as good as yours, mine is also significantly more realistic. You've asked a question and then become defensive when others attempt to answer it. You said put it on the wishlist, i wasn't wishing for anything, i was asking if it can actually be implemented or if we are near it. The cakes in the fact that my op was a question. There's nothing defensive about pointing out obviousness lol. 
 Lovely use of semantics. Considering increasing the player count per match is not on the roadmap and no Dev has brought it up since basically the start of uprising, I think we can all assume this is not anywhere on CCP's radar for Dust in the near future. But hey, if I'm totally wrong and 24 v 24 pops up in the next patch or two, I'll be happy to see it and I'll pay 20 mil ISK in "Well don't I look like a dummy" money to your wallet. Fair bet?
 
 Dust can be frustrating. (Gò»°Gûí°)Gò»n+¦ Gö+GöüGö+) | 
      
      
        |  Fox Gaden
 Immortal Guides
 Learning Alliance
 
 5385
 
 
      | Posted - 2014.12.10 20:09:00 -
          [30] - Quote 
 Well, maybe if there was a mode where only the less resource intensive maps were used. As in, no Research Facility or Production Facility sockets. Then maybe we could have 24 vs 24 in that mode.
 
 Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition. | 
      
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