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Thread Statistics | Show CCP posts - 2 post(s) |
Maken Tosch
DUST University Ivy League
10442
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Posted - 2014.12.10 06:58:00 -
[1] - Quote
/brace yourselves /Maken's critique is coming
First and foremost, I may have to point out the following in case some people don't know me or may have already forgotten what my specialty is in this game.
Introduction
Hello,
I'm a dedicated nova knifer since the days of old who enjoying wearing that duct tape of a suit called the Minmatar scout. You know, the suit that has a Nintendo Wii strapped to the chest and somehow relies heavily on a pair of Caldari knives. I am what you would call "that scout who has been a scout when scouts were strictly hard-mode only".
Now for my critique.
First off, I'm finally glad that the cloak has been balanced. As you as you deactivate the cloak or swap to something else, you instantly decloak while still having to deal with the firing delay. No more being able to shotgun me while still in cloak. Of course, this affects me as a knifer as well as I now have to be careful on when to decloak before I attack with my Ishukone nova knives. I have been doing just fine without the cloak, but in light of recent changes to EWAR mechanics especially with the strong precision that every suit now has at close range (remember Rattati's concentric circles?) I'm now finding myself in a situation where I have no choice but to utilize the cloak far more often than usual. Especially since the Minmatar scout is not really EWAR-centric at all outside of just hacking fast. I also find myself have to fit a complex dampener on top of that for good measure. I lose my 11.11m/s sprint speed I always enjoyed but I have adapted to do just fine with 10m/s.
Second, I am enjoying the new daily missions. In just a span of a few hours, I was able to complete all 10 of the daily missions. Some of which I managed to achieve in just one match. I have yet to encounter the infamous 12,000 SP prerequisite but I'll be ready for it with my 1-Day Active Omega Booster, which is what I have earned as a reward for completing all 10 daily missions today. I guess I got lucky.
Proof: https://plus.google.com/109956220065876189966/posts/EE8cNrCzuPg
I must say that earning an Omega Booster was not what I expected as part of the rewards. Thank you, CCP.
Third, I was kind of irked by the automatic inertia dampening. Although from what I see it seems to engage automatically when I reach a certain speed while falling and when I'm at a certain height above the ground while at said speed. I guess this is a safety measure for situations in which some players reported they were unable to engage inertia dampening while falling, correct? Unfortunately, this has created the unintended side effect of no longer being able to kill an AFK player who is spinning around in the MCC by nudging them slowly to the hole in the floor. Of course, this is no problem in faction warfare since all you have to do is shoot them in the face and not worry about being punished because they are not there to press the PUNISH button when they die. XD
Fourth, the strong boxes have added a level of mystique to the game but I seem to be having a slight difficulty in salvaging encryption keys to break them open. I have player a few faction warfare matches where I earned a crap-ton of salvage but no key in sight. I have also played a bunch of pub matches to finish the daily missions but I have yet to get much salvage there at all let alone an encryption key. I don't want to spend AUR for a key so I'll keep on grinding FW until I find one. Wish me luck.
Fifth, I was surprised to see that the minor flux strikes were not as annoying as I predicted them to be despite them being very easy to earn. They seem to be just right in both bombardment duration and blast radius. I was expecting to experience frame rate issues with these being so common but so far that hasn't happened to me.
Sixth, I am sexy.
Seventh, that new SALVAGE section in the assets window is neat to have. Unfortunately it's not much useful since it only displays the strong boxes I earned. None of the other salvage I get like suits, weapons, and modules appear within this section. I still have to browse through every other section and subsection to find the salvage and then sell them from there. It would be most convenient if we were at least able to see all of the day's salvage posted in that section for easy selling.
That is all.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Maken Tosch
DUST University Ivy League
10444
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Posted - 2014.12.10 20:21:00 -
[2] - Quote
One Eyed King wrote:@ Maken
You specifically mentioned the cloak delay, but what you described sounds like a different delay than what was in 1.9.
1.9 had a gradual decloak, which was annoying, and the whole process felt clunky.
It could be especially noticeable when switching from an inactive yet equipped cloak.
Is the delay mechanically different in 1.10, or am I just reading into your review too much?
It looks mechanically different in 1.10 than it did in 1.9. Let me elaborate in simple steps.
1.9
1. Equip cloaking retina (that display you see on your left wrist). 2. Cloak by hitting the trigger. 3. Decloak by either hitting the trigger again or swap to a weapon. 4. Still cloaked but hands are slowly receding. 5. Weapon appears and you are finally visible and ready to fire.
1.10
1. Same as above. 2. Same as above. 3. Same as above. 4. You are instantly decloaked and fully visible. 5. Hand slowly receding. 6. Weapon appears and you are ready to fire.
The difference is major. In 1.9 all you had to do to compensate for the decloak delay is hit the decloak trigger ahead of time so by the time you get your target you are ready to kill by the time you are visible. This is no longer the case in 1.10 since now you have to decloak somewhere further away otherwise you are vulnerable for about a second which is enough time to get yourself killed if you're in a scout suit. This forces cloakers to actually think strategically this time. The days when shotgun cloaky scouts would kill you by the time they are done decloaking are finally gone. Good riddance. Those people gave cloaking a bad name.
But as I said before in my previous post, I'm finding myself having to rely on the cloak more often as a Minmatar scout as a result of the recent overhaul of the EWAR mechanics.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Maken Tosch
DUST University Ivy League
10454
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Posted - 2014.12.12 19:54:00 -
[3] - Quote
SYLAR ROGUE wrote:I am done playing this game until they fix it that's a joke CCP can not fix it and I won't play legion either you just lost a customer ccp
Until they fix what exactly?
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Maken Tosch
DUST University Ivy League
10456
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Posted - 2014.12.12 20:11:00 -
[4] - Quote
Some new feedback from me regarding Daily Missions and Strongboxes.
Daily Missions
I don't think it's a good idea to have Daily Missions include tasks involving AUR spending. For example I saw a Daily Mission that would reward me with a new Passive or Active Booster if I used the EOM Instant Boost feature 3 or 4 times. That's not exactly the kind of thing I wanted to see in Dust. CCP, it kind of feels like your pressuring us to spend AUR since the only way to get the reward is to actually spend money. I know there is a way to get a booster for free as part of completing all 10 Daily Missions, but that is not very common to see from what I can tell. Of course, it's only been 3 days since Daily Missions were introduced so I'll wait another week or two to see how common the free ones are compared to the AUR equivalent missions. Overall, the Daily Missions could do without the constant AUR reminders.
Strongboxes and Keys
During these past 3 days of running Skirmish, Ambush, and Domination, I have acquired over 30 units of these Strongboxes. But so far I have not managed to salvage a single Hacked Encryption Key. I know you can get it as part of a Daily Mission and as salvage from a match, but those seem so rare that I think I will find Jesus on a piece of toast by the time I get a Hacked Encryption Key. In the meantime, I'm seeing the market constantly telling me that I can buy 10 of these keys with AUR in a bundle and I find that annoying. This is making me feel as if I am being pressured into spending AUR even more. CCP, those advertisements need to be toned down at the very least. I'm also not in the mood to spend anymore AUR re-rolling leftover Daily Missions just to get a mission that might reward me with a key.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Maken Tosch
DUST University Ivy League
10460
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Posted - 2014.12.13 04:22:00 -
[5] - Quote
el OPERATOR wrote:Post 1.10 so far I can say,
Yes, there is less equipment out. Yes, BW limits suck. Yes, the lag/FPS is still bad once it starts kicking in. I theorize maybe it has to do with w/e VoIP setup is used for chats, could that be the issue? Yes, the daily missions are nice on that they add rewards, silly in that they really don't add a whole lot in additional gameplay content and outright disingenuous in trying to stimulate AUR sales. Yes, the same disingeniuity seems to have driven strongbox design. Yes, the Cocentric Circles thing seems to be working pretty well. I don't know that it warrants the Range Amp nerf but, tbh, I'd prefer to playtest more before finalizing a verdict. Yes, I Thank You, Rattati and Team, for continuing to at least try. o7
Don't forget fixing that cloak so you can't shoot by the time you're finished decloaking.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Maken Tosch
DUST University Ivy League
10460
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Posted - 2014.12.13 23:28:00 -
[6] - Quote
Aniron308 wrote:Alright everyone time for the Salvage Box Sound Off! i have 55 boxes and haven't got one key. CCP is holding my salvage hostage for aurum. Thats pretty dirty. Revive needles are still broke as hell.
I have about 56 Strongboxes. Today's Daily Missions will reward me with only 1 Hacked Encryption Key if I complete 8 of the 10 missions. This is after 3 days of constant playing in pub matches.
I just keep getting more and more Strongboxes as salvage but I never get a single key as salvage. I'm sure you can get a key as salvage but that's like trying to look the Leprechaun's pot of gold.
I think I have enough to fill an Orca.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Maken Tosch
DUST University Ivy League
10616
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Posted - 2014.12.31 08:42:00 -
[7] - Quote
jace silencerww wrote:BL4CKST4R wrote:Ok I am going to be honest I seriously do not see what it is the problem you ARE complaining about... It seems like every fitting you suggest to be "better" than a scout is sacrificing a lot just to be able to see you at short range, and basically half their slots for above short range. This looks balanced to me... what I am saying is simple. the ewar nerf has made even more brick tank scouts over the real ewar scouts. unless you run scouts 80% of the time you will not understand how bad the ewar/range nerf is. look at it this way any logi has better range ewar scans than 3 of the scouts from the start. just 3 less meters than a proto caldari scout. plus with the cloak delay weapons and lost of precision of 85% while cloaked, it has killed most real scouts. the Minnie scouts are crazy for running a very limited ewar scout just for nk kills (I am as well). count the number of scouts vs assault heavies and logis.
And that's the beauty of the Minmatar Scouts. They don't rely heavily on EWAR. A skilled Minscout can velocipator your ass before you can react and then you're dead.
Though I wonder how many of such players are out there.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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