|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Iron Wolf Saber
Den of Swords
17966
|
Posted - 2014.12.04 14:26:00 -
[1] - Quote
Those of you keeping up with me will know I been working on something massive.
Well here it is the first section is mostly done for the public which deals with the command tree.
If you have additional links and resources I can use please feel free to hit me up to get them included.
You can also freely comment to the side;
https://docs.google.com/document/d/1Ixn2nw1gpSsqolfLcTus0jLTIsgZbED30Fx8-8-v80g/edit?usp=sharing
My goal is to get this hammered out as soon as possible now so all other projects are on hold.
Also Massive Read you have been warned.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
|
Iron Wolf Saber
Den of Swords
17966
|
Posted - 2014.12.04 14:43:00 -
[2] - Quote
Spectral Clone wrote:I think you could incorporate the Titanfall model, where vehicles and AV are both readily available on the battlefield. Doing that will increase the immersion of this game by a factor of 42.
Edit: To do this merge dropsuit and vehicle trees. Why should there be different trees?
That discussion is later.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
|
Iron Wolf Saber
Den of Swords
17966
|
Posted - 2014.12.04 15:03:00 -
[3] - Quote
Lazer Fo Cused wrote:Spectral Clone wrote:I think you could incorporate the Titanfall model, where vehicles and AV are both readily available on the battlefield. Doing that will increase the immersion of this game by a factor of 42.
Edit: To do this merge dropsuit and vehicle trees. Why should there be different trees? 1. Boring 2. Go and play BF instead
When they stop allowing a smoke grenade launcher from killing an abrams.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
|
Iron Wolf Saber
Den of Swords
17969
|
Posted - 2014.12.04 16:23:00 -
[4] - Quote
Tesfa Alem wrote:For those with a the lack of will to go through the entire thing, its a 39 page document that reads more like a game design thesis or an interns job proposal.
Just to get this out of the way a Soma is a Militia tank and is not unlocked with HAV operation, Madrugar is the one your looking for. The same with the dropships, Vipers are militia and Myron are standard. Balochs are milita LAVs (and were called baloch impact when evry player had unlimited free LAVs) and the Methana is the Standard gallente LAV.
It doesn't matter when a random forum poster or blueberry doesn't know whats what, but when a CPM, especially when one self appoints himself as the 'voice of vehicle operators' doesn't the Viper is a miltia dropship, ugh, it doesn't bode well.
But seeing as you put the time to types i put in the time to read it. Or more less glanced through, too much pork between the charts. 39 pages on one person's opinions on moslty just modifying the various vehicle skill trees, jesus. And the skill tree part isnt finished yet, its to be continued. It just cuts out at page 36, the remaining three pages are headlines for other chatpers and topics.
Pretty much the bottom of the pile of pilot / tanker priorities at the moment. Oddly It all devolves into the old skill tree before 1.7 dropped. Mostly because reasons. ''I like this way'' or ''i prefer it that way''
How long will this document be in its final form? I have no idea.
So far, its much ado about nothing.
Sorry about that militia vs military mix up; still have lots on my mind and lots of planning to do out.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
|
Iron Wolf Saber
Den of Swords
17969
|
Posted - 2014.12.04 17:10:00 -
[5] - Quote
Sev Alcatraz wrote:Unless You plan on buffing HAVSs your just looking to kill the vehicle game, as t is now I have 10 mill sp in vehicles, my best gunlogi can be taken down by a chump in a jeep or by 2 guys with adv swarms.
You barly play dust jackass you have just over 7000 kills and I doubt you have ever used a vehicle extensively don't try and fix what you don't understand.
And?
You're here encouraging another nerf via inaction.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
|
Iron Wolf Saber
Den of Swords
17970
|
Posted - 2014.12.04 18:02:00 -
[6] - Quote
Derrith Erador wrote:Well, I like the spreadsheet, but I'd like to point out a few things that vehicles should have.
I'll start off with tanks, be forewarned, this will be long.
Tanks: As it stands, tanks are a pure AV role. Which in all honesty, should not be the case. In PC, tanks are of little use and an ADS could easily do what they do in the way of AI. That being said, I believe that reintroducing enforcer and Marauder tanks would be a good way to balance this out.
Enforcers
My thought is this, enforcer tanks are the AI variants of tanks. They would have less EHP, a little more speed, and benefits to large turrets to help them assault infantry.
Example: blasters would get lowered dispersion on the Vayu, allowing them to fight infantry more effectively, and make them viable on open maps. Missiles would get more splash so they can catch infantry on them.
As it stands currently, tanks don't have much else to do but fight themselves, shoot ADS and become giant roadblocks. Introduction of an AI tank will add more of a robust vehicle world.
Marauders
My next thought is that marauders should be the AV tanks. They'd have more HP, maybe a little less speed, and benefits that would make them AV titans.
Blasters would get something like increased ROF and lowered heat build up, helping them to tear into a shields hull for faster and longer.
Missiles would get a damage buff and increased total magazine size.
Rails would get reduced heat build up and better cooldown.
That's just my two cents on the issue. Tanks need to have an AI version, along with an AV version.
Now on to my favoritest thing evar!! Dropships.
We all want our Logi Derp back. But there has been some debate as to what their benefit should be.
I read somewhere that it should be a lowered spawn time on a mobile CRU. I personally like this idea for both Derps, but the problem with that is there is no real benefit to run one or the other. There should be another benefit along with the CRU spawn time.
Question for fellow pilots, we all know that adding resistances per level is a bad idea. Would the racial regen being buffed be better?
Example: Shield boosters on LDS would recharge 25% more than on an ADS or normal DS.
Another thing that should be looked into is CPU and PG outfits.
Armor has always had trouble fitting things CPU wise, I think a buff on armor vehicle CPU has been a long time coming.
I'd also like to recommend reducing the Python CPU by 7-9%. The reason I say this is because as far as ADS goes, I don't have to skill too heavy into shield fitting OP. This CPU nerf would make it to where getting the extra levels well worth it.
I'd also recommend giving a python PG buff. WARNING: do not buff any more than 59, there will be a definite OP ADS fit. and also none less than 34, any less will be useless.
Anyway, that's my ideas. Hope it helps.
TY along with my previous polling thread Ill take everything into consideration and get it out.
I am about a 10th of the way done I have to populate the subjects still and still give outlines to everything and do my first 'content' pass.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
|
Iron Wolf Saber
Den of Swords
17971
|
Posted - 2014.12.04 19:10:00 -
[7] - Quote
Xocoyol Zaraoul wrote:Level II of LAV is technically useful, as it unlocks the SAGA II
SAGA II is still a Saaga I prefitted; I rather see the saga II be an altnerative to the Saga one in shield slot layout. Oerall I think vehicles can use a slot buff.
Going to take a nap now the allergies are overpowering my ability to tank them; my sensors been jammed and cant get far whil eblind.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
|
Iron Wolf Saber
Den of Swords
17975
|
Posted - 2014.12.05 12:42:00 -
[8] - Quote
Greiv Rabbah wrote:Its late and I'm tired but I want to throw in a "don't forget about MTACs" before I crash. Will try to post something more coherent and useful tomorrow
mTACs are being thrown in as examples of stuff in the future content and is purely subject as placeholders for now.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
|
Iron Wolf Saber
Den of Swords
17984
|
Posted - 2014.12.06 02:07:00 -
[9] - Quote
Okay feeling much better after a full nights rest and did something productive ( http://i.imgur.com/NCkdNRh.jpg and yes it was delicous though next time 1lb servings not 2)
Few things to note;
Page Breaks are frequent - Blame google docs on this one because table insertion destroys cursor placing and page format.
As for the roughness of the whole document
I do work in number of passes so you can say what you are reading is very much the part where it should be called the outline and pre-draft before even a rough draft is even done.
So getting in more folks feedback will happen in the next pass unless it is conveniently there for me to shove into it as I do the passes. I'll read feedback when I need a break or doing some more research.
Right now just focusing on getting as much done as possible at the moment.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
|
Iron Wolf Saber
Den of Swords
17984
|
Posted - 2014.12.06 03:15:00 -
[10] - Quote
Guys guys guys I am not going to remove any ideas; feel free to add your own but everyone's ideas should be brought in and given merits.
I will add pros or cons as they're pointed out in each idea though. TY for your continued participation its a big document and its alot of information for me to generate and process.
Also if you have any links you want to contribute to the overall discussion let me at it.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
|
|
Iron Wolf Saber
Den of Swords
17984
|
Posted - 2014.12.06 04:25:00 -
[11] - Quote
Spkr4theDead wrote:Iron Wolf Saber wrote:Guys guys guys I am not going to remove any ideas; feel free to add your own but everyone's ideas should be brought in and given merits.
I will add pros or cons as they're pointed out in each idea though. TY for your continued participation its a big document and its alot of information for me to generate and process.
Also if you have any links you want to contribute to the overall discussion let me at it. Dude, CCP has redone vehicles a number of times because the people on here complain about them. It's about time that people realize that the problem doesn't lie with the vehicles. It lies with the people throwing non-AV grenades at them, firing mass drivers, rifles, MLT swarms, sniping them that complain. Those that do have AV, go at it solo. Half the time they're not that far away, out in the open. I killed some guy 4 or 5 times earlier that was trying to swarm my tank; how and why? Because he was out in the open, obviously terrible positioning. That's one of many examples. Seriously, you and CCP need to stop considering infantry's position first, second and third with us pilots being a distant last. With Rattati at the helm with this, he needs to listen to us first. We're not going to be asking for MLT tanks with 10,000 base HP, upgradable to 20,000. We want more mods, one more slot in our HP tank, and our CPU/PG/armor and shield skills back. The bugged rail needed to be fixed a long time ago. Missiles are in a really good place, but I'm sick of firing 2, 4 or 5 missiles instead of all 12 when I hold my R1 down. I'm not being a jerk, I'm just saying what's on my mind, as well as saying what ought to be done. Pilots first, then compromise with infantry. Again, infantry has been the sole decision maker on vehicles for too long. It's time for you guys and CCP to engage us, the pilots, and ask us what we want, and then we compromise.
I know you're not being a jerk because you gave me a time and place and your share of your information you want to be heard. I must not be a jerk and accept your feedback as well as anyone who was serious enough to put the effort into it. I need to put effort into getting on the document as well. CPM is committed and we just need to convince CCP a time and place and plan of attack to take up on when or how we all get there.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
|
Iron Wolf Saber
Den of Swords
17992
|
Posted - 2014.12.07 23:35:00 -
[12] - Quote
Okay the second portion is done here comes the hardest one redoing vehicles from the ground up. Give me a moment as this will take time to draft up some icons and gifs even if needed.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
|
Iron Wolf Saber
Den of Swords
17994
|
Posted - 2014.12.08 20:52:00 -
[13] - Quote
http://i.imgur.com/7AZItRX.gif
Brings back memories doesnt it? I have to generate a few more to get a point across.
before you ask about why gallente?
Gallente vehicles have convenient animation targets on them.
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
|
Iron Wolf Saber
Den of Swords
17997
|
Posted - 2014.12.09 10:00:00 -
[14] - Quote
Spkr4theDead wrote:Did you intentionally leave "Spkr4theDead's extended feedback" blank? Once you collate everything, I could write quite a lot about it. It would probably take up 5 whole replies. As it is, the first part took two whole replies, I imagine you're going to write a lot more.
When I do my next pass ill point out specifics;
and yes I have lots more to write.
As for now there is a very interestin discussion about to start with CCP Rattati on the LLAV and MHAVs https://forums.dust514.com/default.aspx?g=posts&t=183623&find=unread
Give it a go
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
|
|
|
|