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shaman oga
T.H.I.R.D R.O.C.K
3357
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Posted - 2014.12.03 19:40:00 -
[1] - Quote
https://www.youtube.com/watch?v=kp2XvR7Kw-Y
Situational awareness also known as passive scan.
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Jacques Cayton II
Titans of Phoenix
1180
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Posted - 2014.12.03 19:46:00 -
[2] - Quote
That was when autoaim was nonexistent
We fight for the future of the State not our
personal goals
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Vitantur Nothus
Nos Nothi
931
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Posted - 2014.12.03 19:52:00 -
[3] - Quote
If I recall correctly, Eve-support did not exist in Chromosome. At least, I never saw it. Thought that this link was introduced with Planetary Conquest in Uprising 1.0 |
Jacques Cayton II
Titans of Phoenix
1182
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Posted - 2014.12.03 19:54:00 -
[4] - Quote
Vitantur Nothus wrote: If I recall correctly, Eve-support did not exist in Chromosome.
It did only in corp battles but it was late chromosome
We fight for the future of the State not our
personal goals
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Vitantur Nothus
Nos Nothi
931
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Posted - 2014.12.03 19:55:00 -
[5] - Quote
Jacques Cayton II wrote:Vitantur Nothus wrote: If I recall correctly, Eve-support did not exist in Chromosome.
It did only in corp battles but it was late chromosome Gotcha. Thanks for the clarification. o7 |
Ace Boone
Capital Acquisitions LLC
517
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Posted - 2014.12.03 19:58:00 -
[6] - Quote
I think the armor-based heavies need significantly less shields.
The only shield heavies should be the Min and Cal, who need a shield buff along with an armor nerf. Heavies need to have their eHP all focused onto their races niche, instead of being dual-tanking, damage-soaking DPS mass murder machines.
Only loyal to the republic.
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Hyuan BubblePOP
Uber Wanabes
19
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Posted - 2014.12.03 20:02:00 -
[7] - Quote
they had range too at that time, they buff ehp and nerf range |
Jacques Cayton II
Titans of Phoenix
1184
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Posted - 2014.12.03 20:08:00 -
[8] - Quote
Ace Boone wrote:I think the armor-based heavies need significantly less shields.
The only shield heavies should be the Min and Cal, who need a shield buff along with an armor nerf. Heavies need to have their eHP all focused onto their races niche, instead of being dual-tanking, damage-soaking DPS mass murder machines. Yes i agree i want over 1000 shields on my cal heavy. Since 1 grenade can get rid of all my shields
We fight for the future of the State not our
personal goals
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Ace Boone
Capital Acquisitions LLC
519
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Posted - 2014.12.03 20:11:00 -
[9] - Quote
Jacques Cayton II wrote:Ace Boone wrote:I think the armor-based heavies need significantly less shields.
The only shield heavies should be the Min and Cal, who need a shield buff along with an armor nerf. Heavies need to have their eHP all focused onto their races niche, instead of being dual-tanking, damage-soaking DPS mass murder machines. Yes i agree i want over 1000 shields on my cal heavy. Since 1 grenade can get rid of all my shields
I think the caldari heavies should have a 50% resistance to flux grenades and flux grenades need a nerf in general.
If you want to take down 1000 shields, then you need to be using at least advanced grenades, and it shouldn't be the death of a cal heavy.
Only loyal to the republic.
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LUGMOS
YELLOW JESUS EXP FORCE
1013
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Posted - 2014.12.03 20:24:00 -
[10] - Quote
Ace Boone wrote:Jacques Cayton II wrote:Ace Boone wrote:I think the armor-based heavies need significantly less shields.
The only shield heavies should be the Min and Cal, who need a shield buff along with an armor nerf. Heavies need to have their eHP all focused onto their races niche, instead of being dual-tanking, damage-soaking DPS mass murder machines. Yes i agree i want over 1000 shields on my cal heavy. Since 1 grenade can get rid of all my shields I think the caldari heavies should have a 50% resistance to flux grenades and flux grenades need a nerf in general. If you want to take down 1000 shields, then you need to be using at least advanced grenades, and it shouldn't be the death of a cal heavy. Don't the blast resistance skills apply to fluxes? Or does it not? If it doesn't then it should apply. And no, if there were to be a damage Nerf for them, it should not be too much, as they aren't used as much as locus grenades. They also don't have lethal power in most cases. There are some anomalies...
Quafe
Anti-FoTM Prof. V
Forum Scavenger Prof. V
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DEATH THE KlD
Harem. King
59
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Posted - 2014.12.03 20:36:00 -
[11] - Quote
That scout got rekt lmfao. |
Jacques Cayton II
Titans of Phoenix
1187
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Posted - 2014.12.03 20:40:00 -
[12] - Quote
LUGMOS wrote:Ace Boone wrote:Jacques Cayton II wrote:Ace Boone wrote:I think the armor-based heavies need significantly less shields.
The only shield heavies should be the Min and Cal, who need a shield buff along with an armor nerf. Heavies need to have their eHP all focused onto their races niche, instead of being dual-tanking, damage-soaking DPS mass murder machines. Yes i agree i want over 1000 shields on my cal heavy. Since 1 grenade can get rid of all my shields I think the caldari heavies should have a 50% resistance to flux grenades and flux grenades need a nerf in general. If you want to take down 1000 shields, then you need to be using at least advanced grenades, and it shouldn't be the death of a cal heavy. Don't the blast resistance skills apply to fluxes? Or does it not? If it doesn't then it should apply. And no, if there were to be a damage Nerf for them, it should not be too much, as they aren't used as much as locus grenades. They also don't have lethal power in most cases. There are some anomalies... You obviously dont shield tank and the amount of raw hp the flux takes away means the blast resistance doesnt matter. It needs to be similar to locus damage but maybe 100 more hp
We fight for the future of the State not our
personal goals
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Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1275
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Posted - 2014.12.03 20:46:00 -
[13] - Quote
Jacques Cayton II wrote:LUGMOS wrote:Ace Boone wrote:Jacques Cayton II wrote:Ace Boone wrote:I think the armor-based heavies need significantly less shields.
The only shield heavies should be the Min and Cal, who need a shield buff along with an armor nerf. Heavies need to have their eHP all focused onto their races niche, instead of being dual-tanking, damage-soaking DPS mass murder machines. Yes i agree i want over 1000 shields on my cal heavy. Since 1 grenade can get rid of all my shields I think the caldari heavies should have a 50% resistance to flux grenades and flux grenades need a nerf in general. If you want to take down 1000 shields, then you need to be using at least advanced grenades, and it shouldn't be the death of a cal heavy. Don't the blast resistance skills apply to fluxes? Or does it not? If it doesn't then it should apply. And no, if there were to be a damage Nerf for them, it should not be too much, as they aren't used as much as locus grenades. They also don't have lethal power in most cases. There are some anomalies... You obviously dont shield tank and the amount of raw hp the flux takes away means the blast resistance doesnt matter. It needs to be similar to locus damage but maybe 100 more hp Haha lol. Get real.
Please, make my Opus pretty...
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Mex-0
185
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Posted - 2014.12.03 20:53:00 -
[14] - Quote
Ace Boone wrote:I think the armor-based heavies need significantly less shields.
The only shield heavies should be the Min and Cal, who need a shield buff along with an armor nerf. Heavies need to have their eHP all focused onto their races niche, instead of being dual-tanking, damage-soaking DPS mass murder machines.
Yep, saw a gal heavy with over 1200 armor before.
The only thing worse than that is an Assault ak.0 with 1000 + armor, especially one with a ScR.
Many times I've hopped out to knife one, and been insta-killed by the golden beams of death.
Meh, I give up on FW.
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Thumb Green
Raymond James Corp
1878
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Posted - 2014.12.03 20:56:00 -
[15] - Quote
Hyuan BubblePOP wrote:they had range too at that time, they buff ehp and nerf range The HMG was still a PoS then though.
[RYJC]
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Jacques Cayton II
Titans of Phoenix
1189
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Posted - 2014.12.03 21:00:00 -
[16] - Quote
Thumb Green wrote:Hyuan BubblePOP wrote:they had range too at that time, they buff ehp and nerf range The HMG was still a PoS then though. Actually with the range it was a good weapon just meh up close. I personally loved chrom hmg
We fight for the future of the State not our
personal goals
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Jacques Cayton II
Titans of Phoenix
1189
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Posted - 2014.12.03 21:03:00 -
[17] - Quote
Haha lol. Get real.[/quote] Ok so tell me how does that soumd unrealistic? Allotek flux doing 700-800 hp instead of 1800. That would still kill all shield suits main hp. And dont give me its an anti vehicle grenade the lai dai does the fluxs job better
We fight for the future of the State not our
personal goals
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Thumb Green
Raymond James Corp
1878
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Posted - 2014.12.03 21:09:00 -
[18] - Quote
Jacques Cayton II wrote:Thumb Green wrote:Hyuan BubblePOP wrote:they had range too at that time, they buff ehp and nerf range The HMG was still a PoS then though. Actually with the range it was a good weapon just meh up close. I personally loved chrom hmg Lol, if you say so cupcake. It was all around bad, I died more from forgetting to activate the inertia dampener than I ever did to a HMG heavy back then.
[RYJC]
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God Hates Lags
Fatal Absolution General Tso's Alliance
1438
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Posted - 2014.12.03 21:13:00 -
[19] - Quote
Jacques Cayton II wrote:That was when autoaim was nonexistent Aka BETTER
Also ****** chrom hit detection made it so fifty percent of your shots didn't register, so you might as well double the HP they had then for a relevant metric.
Rail Rifle and Bolt Pistol Champion
Fatal Absolution Director
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CrotchGrab 360
Yon Hyaku Nijuu Moyase
1608
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Posted - 2014.12.03 21:52:00 -
[20] - Quote
Ace Boone wrote:I think the armor-based heavies need significantly less shields.
The only shield heavies should be the Min and Cal, who need a shield buff along with an armor nerf. Heavies need to have their eHP all focused onto their races niche, instead of being dual-tanking, damage-soaking DPS mass murder machines.
yes. so much this. doesn't let me +1 posts but it's there in spirit.
DUST VIDEOS
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