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Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1268
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Posted - 2014.12.03 05:55:00 -
[1] - Quote
Meeko Fent wrote: *More Quick Maths*
Regular ADV AR has 2220 base* damage per clip.
Breach ADV AR has 2520 base* damage per clip.
That doesn't seem to big an issue, at least to me anyway.
You'd be surprised how much 300 extra damage per mag can do. Just ask any Amassault or Minassault users. Their bonuses don't even do that much.
Please, make my Opus pretty...
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Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1270
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Posted - 2014.12.03 08:13:00 -
[2] - Quote
Lynn Beck wrote:Why are people pushing this BS that the Breach AR is supposed to be CQC?
It takes after the Rail RIfle, thus it is (supposed to be) a lower DPS, higher damage per shot/range variant of the AR.
Thusly: Simple fact it does MORE DPS than a Assault Assault Rifle is grounds for IT'S ******* OP.
What if we made a Breach Combat Rifle, that had +10m range and +4 DPS, but traded -15% RoF for +18% damage?
what if the Breach Shotgun had a SHORTER range than the normal(if this is what you guys seriously think should happen)?
What if we made the Breach SG's damage so high that it did better DPS than a normal SG, but was "balanced" by it's low clipsize and rate of fire?
WHAT IF. We made the Breach MD do 700 damage?
Breach =\= CQC, it's Long Range/Lower DPS. Live with it, or push to swap Assault and Breach hipfire. Give me proof that breach weapons have a longer range than their normal counterparts and I'll not write this argument off as horseshit. Because so far, EVERY Breach variant has exactly the same, or really damn close to,(within a few meters, and some have shorter range)the same range as the normal weapon that they are a variant of. Every single one. No exception.
Breach AR longer Breach MD same Breach ScP shorter Breach Shotgun same Breach Forgegun same Breach SMG shorter Breach Flaylock same All of these weapons, which are all of the breach weapons in the game, have ranges that are exactly the same as, or slightly shorter than their normal counter parts. The Rail Rifle has a long range because it is a Caldari weapon, not because it it a Breach weapon.
Breach isnt long range. Breach is slow and hard hitting. That's it.
Please, make my Opus pretty...
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Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1270
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Posted - 2014.12.03 08:35:00 -
[3] - Quote
Mexxx Dust-Slayer wrote:Fizzer XCIV wrote:Lynn Beck wrote:Why are people pushing this BS that the Breach AR is supposed to be CQC?
It takes after the Rail RIfle, thus it is (supposed to be) a lower DPS, higher damage per shot/range variant of the AR.
Thusly: Simple fact it does MORE DPS than a Assault Assault Rifle is grounds for IT'S ******* OP.
What if we made a Breach Combat Rifle, that had +10m range and +4 DPS, but traded -15% RoF for +18% damage?
what if the Breach Shotgun had a SHORTER range than the normal(if this is what you guys seriously think should happen)?
What if we made the Breach SG's damage so high that it did better DPS than a normal SG, but was "balanced" by it's low clipsize and rate of fire?
WHAT IF. We made the Breach MD do 700 damage?
Breach =\= CQC, it's Long Range/Lower DPS. Live with it, or push to swap Assault and Breach hipfire. Give me proof that breach weapons have a longer range than their normal counterparts and I'll not write this argument off as horseshit. Because so far, EVERY Breach variant has exactly the same, or really damn close to,(within a few meters, and some have shorter range)the same range as the normal weapon that they are a variant of. Every single one. No exception. Breach AR longer Breach MD same Breach ScP shorter Breach Shotgun same Breach Forgegun same Breach SMG shorter Breach Flaylock same All of these weapons, which are all of the breach weapons in the game, have ranges that are exactly the same as, or slightly shorter than their normal counter parts. The Rail Rifle has a long range because it is a Caldari weapon, not because it it a Breach weapon. Breach isnt long range. Breach is slow and hard hitting. That's it. There is only racial parity in rifles. How would your argument work for assault variants for all weapons? There is also racial parity for pistols. The Breach ScP has a range more comparable to the regular ScP than a Bolt Pistol. Same with the Breach SMG and the Magsec.
Assault variants are all over the place right now. Some are full auto, some aren't. Some have shorter range, some have the same. I really don't know what to do with them, but Assault variant weapons need a review. Especially the AScP. It should probably become a machine pistol tbh.
Please, make my Opus pretty...
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Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1270
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Posted - 2014.12.03 10:18:00 -
[4] - Quote
Apothecary Za'ki wrote:DeadlyAztec11 wrote:Just because a weapon is used often does not mean it is necessarily overpowered. Neither are underused weapons underpowered.
A great example is the Laser Rifle. It is a very underused weapon and yet it is extremely powerful when it us used. Which makes it just barely balanced.
The BAR is another great example. It is said to be overpowered because it is used more than any of the other AR types. Yet, people using the Breach AR tend to get very similar K/D's to people using the Tactical Assault Rifle and Burst Assault Rifle. Yet both of those weapons are considered underpowered.
Do you see the logical fallacy in the argumentation of many of these nerf and buff posts that assume that overused is synonymous to overpowered? It is a fallacy that is terribly incorrect and cancerous for the community. its actually proven that the burst AR was overlooked in the AR buffs a few weeks back and is in need of proper buffing. but yes i agree.. BAR seem powerful but when against an armor brick it sucks harder then a dyson DC50 vacuum, same can not be said as such for the SCR due to its larger dmg per shot and stupidly high RPM. now the CR is a bit like the bar..it blows vs shields but melts armor.. and with how many armor tankers there are of course its gonna look OP and more so due to low fitting which made it very scout friendly. now the "false positive" of the BAR is because there is soo many scouts still running around and they die very easly to BAR and other anti shield weapons because their primary tank is more shield then armor (except amarr which is nearly full armor, gal is like 30-40% shield tanking..). so with large amount of scouts getting fragged by the BAR they ofc coem to whine en masse on the forums.. so ccp and cpm think its the concensus of every flavour of suit/player Dear God I wish I could reblock you, but the forum gods are punishing me for some unknown sin. I've been reading a whole two sentences into your **** posts before I realize how **** they are. I need to start looking at names before I read, and not afterwords.
Please, make my Opus pretty...
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