Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1275
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Posted - 2014.12.03 18:09:00 -
[1] - Quote
I'd like a survival/defend/elimination type PVE. A single squad of 6 players. No respawns and the enemy closes in on you very quickly, so equipment support and Ewar support is just as useful as a Sentinel. There are a few supply depots, but Nanohives will be a must.
Scenario: Sansha Incursion! Sansha gathering ships have been detected in orbit around [Planet Name], Defend the Colonial Civilians and makes sure as many get to the evacuation point as possible! Whatever Empire that hires you will pay you very well if you can defend enough civilians and keep the colony from being overridden.
Basically, you have to hold out against 3 waves of increasingly poweful Sansha True Slaves, while doing other objectives at the same time.
Wave 1) Low tiered Sansha scouts and a few mid-tiered troopers. Survival. GÇóCaldari Light Frames recolored to be a shiny greenish black. They use greenish black Scrambler Pistols and Laser Rifles that fire purple beams. About 40-50 of them. They have about 200-225 Shield HP and 100-125 Armor HP and move about as fast as an Amscout. GÇóCaldari Medium Frames recolored to be a shiny greenish black. They use greenish black Scrambler Rifles and Laser Rifles that fire purple beams. 5-10 of them. They have 500-600 Shield HP and 200-250 Armor HP and move about as fast as a Amassault. They will occasionally throw flux or locus grenades. The objective here is to simply survive the first wave as you get your bearings, while the real invasion begins.
Succeeding at this stage will insure you 10% of the total payout.
Wave 2) Mix of enemy types. Defend three hackable points for 10 minutes. You don't need to keep all of them, only 1, but you will get paid more if you manage to keep all of them under control. Once one is hacked, it is lost forever, and a ISK/LP bonus is forfeited.
GÇóLight frames again. Lots of them. They just continue to come until the 10 minute mark is reached, so killing them all isn't an option. They have less health than the ones in the last wave (only about 150 in total), and only use Scrambler PistolsPistols and Nova Knives, but they move significantly faster. Like speed tanked min scout fast. They make up about 85% of the enemy force. GÇóMedium frames again as well. They are statistically the same as last time. These are just randomly thrown in and make up about 10% of the enemy force. GÇóCaldari Heavy frames. Once again repainted to be a greenish black. They use green-black Forgeguns that fire reddish-purple slugs, or green-black Plasma Cannons that fire huge purple lasers. 900-950 Shields, 300-350 Armor. They regenerate surprisingly fast, but don't move very fast at all. You need to take these guys down in one go, or they will be right back on you in a few seconds. They make up about 5% of the enemy forces, so you might get 1-2 of these guys every few minutes at every objective.
Succeeding at this stage will insure you 5-15% more of the total payout, depending on how well you performed.
Wave 3) Elimination. This is time based. The faster you are, the less Civilian will be captured, and the more you get paid. You have to kill 50 Very powerful enemy troopers asap. They are an even 50/50 mix of the Medium and Heavy troopers. You only have about 5 minutes though before all if the colonists are captured. If all the colonists are captured, you fail this stage and the incursion is over.
Depending on your performance at this stage, you will insure yourself 1-75% of the rest of the payout. This is the real goal here, so the bulk of your payout is here.
The total payout will be 2.5M ISK. You will never get all of it though.
If you make it past the first wave, defend all three points during the second wave, and kill all targets in 145 seconds in the third wave, you will get 1.83M ISK
Please, make my Opus pretty...
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