One Eyed King
Land of the BIind
6281
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Posted - 2014.12.02 02:54:00 -
[1] - Quote
CRYPT3C W0LF wrote:Honestly I feel scouts are balanced. People need to learn how to play and adapt and create reliable counters. Only issue I have right now is remote explosive delay.
My 2 cents on the topic CCP data suggests there are some scouts in some circumstances that are definitely not balanced.
That being said, the OP is right in that the nerfs to date have only worsened the problem scouts while reducing the efficacy of non problem scouts.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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One Eyed King
Land of the BIind
6283
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Posted - 2014.12.02 03:25:00 -
[2] - Quote
Lloyd Orfay wrote:Scouts are in need of no cloak changes nor are they balanced. The entire details of the scout suit, and their skills are flawed at the core. Scouts do not follow the role of actual scouts (minimalistic combat stealth units that wait or infltrate to find information their group can use against opposition, or combat information such as location, armature, etc) Most of the suits except logistics are also like this, except scots are the most baseless on a role and just have strewn about tiered stats. Look, CCP has already officially stated in scout descriptions they are meant to be assassins.
You can take your subjective definition elsewhere as it holds no water here.
You can talk semantics around definitions that suit your purpose, or you can accept that scouts are here, not going anywhere, are intended by CCP to kill (but not kill to well) and fix the real problems.
Or just continue to cite useless definitions.
Up to you.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
|
One Eyed King
Land of the BIind
6286
|
Posted - 2014.12.02 03:30:00 -
[3] - Quote
LUGMOS wrote:DAAAA BEAST wrote:LUGMOS wrote:Sorry BEAST, but going to have to disagree...
The Cloak isn't meant to be a combat oriented piece of equipment, so if you are caught with your pants down, you should die. You can always manually decloak if you are entering a combat situation before you get into one. It's not hard to anticipate where an enemy may be, say, close to the action. As the cloak was, scouts could easily find targets and slay them from behind, all while unseen from the enemy's teammates.
I also don't see how it led to more shotgun scouts... It wouldn't make sense to make that argument given the current delay and EWAR while cloaked nerf. It leads to more shotgun scouts because people still want to feel light and strong. Unfortunately that is not the way of the scout and not a lot of people now it. So they run it as much as they can. What I am saying is that scouts should have their EWAR so they can do things like ninja hack objectives and run total EWAR suits. Well... it technically is the way of the scout. To be deadly. However, the nuances are apparent when you start brick tanking it. That is the real problem. Hit detection is also a general problem applied to any suit, but it is more apparent in the faster scout suits. Though I may say another large problem is the inherent bonuses that the scouts get on their suits. Scouts basically get free modules just from skills, while most other suits require that one fit a particular item to benefit from their skills, the scouts get it built in. This opens up space for more suit utility, making it so good as a suit. This is why many scouts have advocated for shifts to module efficacy rather than passive bonuses.
Between that and the speed penalties for HP mods, I think that it would go a long way to bringing them back into balance.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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