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LUGMOS
YELLOW JESUS EXP FORCE
977
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Posted - 2014.12.02 01:04:00 -
[1] - Quote
Looks fun.
Oh the tears
Quafe
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LUGMOS
YELLOW JESUS EXP FORCE
978
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Posted - 2014.12.02 01:22:00 -
[2] - Quote
True Adamance wrote:LUGMOS wrote:Looks fun. Oh the tears You gotta admit for a 2.75 Million ISK construct that was some pretty good module activation game play. That's roughly 10-12 standard contracts to redeploy. I dont even have to admit. It was still not invincible, and I think that thing was relatively balanced. In today's maps, it would be an inconvenience at most, as it would only bother people if they tried to leave an area. I say this because most maps are city oriented nowadays, with points left unexposed to the oustside. The reason it used to be a killer was because there really was nowhere to hide back then, with the Manus Peak map.
And yes, I liked the old module activation system. It would be cool if they added a non-passive variant for armor repairers that has a higher repair rate than the passive ones, sort of like the old ones.
Quafe
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LUGMOS
YELLOW JESUS EXP FORCE
978
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Posted - 2014.12.02 01:24:00 -
[3] - Quote
True Adamance wrote:Campaigning to get Rattati to bring back Marauders right now.....and have armour hardeners buffed to 30%, also campaigning to have Shield HAV fitting values decreased slightly and armour's buffed slightly. Heck, increase module customization and make both armor and shield tanks to have the same fitting value, with both of them equal to the current shield HAV output.
Quafe
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LUGMOS
YELLOW JESUS EXP FORCE
978
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Posted - 2014.12.02 01:47:00 -
[4] - Quote
True Adamance wrote:Best bit about Marauders was ******* them up and kicking over some kids sandcastle, knowing you set them back 10+ games. This^
If tanks were stronger, but more expensive, then wouldn't people stop complaining about tank spam
(insert philosiraptor meme)
Quafe
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LUGMOS
YELLOW JESUS EXP FORCE
983
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Posted - 2014.12.02 02:10:00 -
[5] - Quote
Eruditus 920 wrote:I threw up in my mouth a little bit.
Who is this fun for?
I seriously question the mental state of people who enjoy this type of experience in video games. Do you also kick puppies?
You pay ISK to feel all powerful and it is mentally ill. Ahahaha... ahahah!
That is one seriously closed mind you got there buddy. Imagine how much skill that took, in game time, ISK...
Not to mention that it still wasn't invincible. I bet that in today's game, it would die easily to two competent swarmers...
I find it funny that it is still collecting tears, even after being removed.
Quafe
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LUGMOS
YELLOW JESUS EXP FORCE
984
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Posted - 2014.12.02 02:19:00 -
[6] - Quote
Lloyd Orfay wrote:Those hardener and blaster graphics, the other graphics, the tanks HP and the av......
*sobs*
It's beautiful. I wish they gave the swarm missiles the same graphics they gave the Mass Driver and Flaylock recently.
I really loved the hardener graphics. It looked like it actually did something...
Quafe
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LUGMOS
YELLOW JESUS EXP FORCE
984
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Posted - 2014.12.02 02:27:00 -
[7] - Quote
Eruditus 920 wrote:LUGMOS wrote:Eruditus 920 wrote:I threw up in my mouth a little bit.
Who is this fun for?
I seriously question the mental state of people who enjoy this type of experience in video games. Do you also kick puppies?
You pay ISK to feel all powerful and it is mentally ill. Ahahaha... ahahah! That is one seriously closed mind you got there buddy. Imagine how much skill that took, in game time, ISK... Not to mention that it still wasn't invincible. I bet that in today's game, it would die easily to two competent swarmers... I find it funny that it is still collecting tears, even after being removed. Skill? "Collecting tears"? Any independent thoughts rattling around in that brain pan of yours chachi? 11,500 hp tank die to 2 swarmers? I have made a mental note that "LUGMOS" is not to be taken seriously going forward. No hard feelings.
Seriously though, that thing was definitely not invincible, mind you. They have also increased effectivity of AV and decreased effectivity of hardeners and other modules. Really, do you even know your tank bro? Have you not a clue what has actually changed number wise on vehicles? Even blasters have been reduced in effectivity...
And that's only gameplay wise... There are many other factors that justify that tank's capability; risk v reward, ISK cost of tank v ISK cost of AV, the introduction of Commando suits... Come on man. I already told you, but i'll say again. That is one seriously closed mind.
I also don't like to tolerate ignorant insults...
Quafe
Anti-FoTM Prof. V
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LUGMOS
YELLOW JESUS EXP FORCE
986
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Posted - 2014.12.02 02:56:00 -
[8] - Quote
Eruditus 920 wrote:LUGMOS wrote:I also don't like to tolerate ignorant insults... I don't like a lot of things. That's life. I deal. I'm a man. Why was this tank removed from the game if CCP was trying to provide an experience that appealed to most players and provided the best opportunity to make money? Read italicized portions
Also, is that all the logic you're giving... I made such an elaborate post, please come up with better. And refer to what Adamance said, it was in defense of the pilots, as things they realized really just didn't work as they should have.
Quafe
Anti-FoTM Prof. V
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LUGMOS
YELLOW JESUS EXP FORCE
987
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Posted - 2014.12.02 03:06:00 -
[9] - Quote
Eruditus 920 wrote:LUGMOS wrote:Eruditus 920 wrote:LUGMOS wrote:I also don't like to tolerate ignorant insults... I don't like a lot of things. That's life. I deal. I'm a man. Why was this tank removed from the game if CCP was trying to provide an experience that appealed to most players and provided the best opportunity to make money? Read italicized portions Also, is that all the logic you're giving... I made such an elaborate post, please come up with better. And refer to what Adamance said, it was in defense of the pilots, as things they realized really just didn't work as they should have. When you are done patting yourself on the back please indicate the parts that were "elaborate". Was it the part where you typed "ahahhahhaa"? Seriously give me a break. *facepalm
Whatever. I tried... Think what you will. There's nothing to change here.
Quafe
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LUGMOS
YELLOW JESUS EXP FORCE
989
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Posted - 2014.12.02 03:41:00 -
[10] - Quote
To Eruditis:
You know, if you would have said what you just said in the first place, there would be no discussion. I think everyone agrees with the mentality you just posted above. Nobody likes that Thale sniper waaay in the redline or that tanker camping a CRU/Objective for easy kills.
'Tis why I don't like insulting people directly, as it makes for easier forgivings and better, cleaner argument.
Quafe
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LUGMOS
YELLOW JESUS EXP FORCE
991
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Posted - 2014.12.02 04:02:00 -
[11] - Quote
Tanking? In Battlefront? My god... I thought that was the worst. The AI couldn't do **** last time I played that game. It was fun as hell though.
Do you play World of Tanks: Blitz? Or just the regular even?
Quafe
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