Hynox Xitio
Molon Labe. General Tso's Alliance
1759
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Posted - 2014.12.03 00:49:00 -
[1] - Quote
- What do you love about DUST 514? Why do you stick around?
I play the game purely for the community and the fact that I am ridiculously overpowered in public matches thanks to a successful Planetary Conquest career.
- Is it safe to say that you don't actually play DUST for the game itself? If you do in fact stick around for the game, why?
I wouldn't stick around for a second if it wasn't for the community (and even that is meh now)
- Would you still play DUST without the community?
No.
- What physical aspects of DUST do you find attractive? What about the game mechanics, visual effects, gameplay, set-up do you like?
The extensive meta gaming and the hope that the game would evolve into a truly unique MMOFPS.
- Vice Versa. What do you HATE about DUST 514 and why? What physical aspects of the game would you change and why?
I hated having that same hope beaten to death by CCP with a fireaxe during Fanfest, leaving me and thousands of other console gamers behind, our efforts and progression being ultimately meaningless.
- Not including the community, what could be done to DUST where you'd actually enjoy playing the game?
They could make Legion for the PS4 as well, so that console gamers don't feel like we wasted our time on a company that bailed on us in favor of a PC exclusivity security blanket.
- Dust aside, what's you're perfect game? What is a video game that you have found yourself so enthralled with that you couldn't put the controller down to save your life?
I typically play single player story-based games, although those don't seem to exist on the AAA level anymore. I'll play games regardless of genre if it's got a good story, but multiplayer games tend to throw that down the drain at the first opportunity.
- What would you consider to have been your best gaming experience? Why? What physical and/or mental aspects of that game drew you in that you connected so well?
Probably Fallout New Vegas or one of the Bioshock games. Fallout New Vegas being for the faction philosophy, interesting plotlines, and memorable characters. Bioshock games being for the intriguing settings and the stories being works of art.
Sadly these types of story-driven games are driven out of the AAA market, replaced with garbage like Gone Home and Dear Esther, indie games that are too lazy to actually include gameplay, opting instead to create walking simulators with exposition thrown in.
I won't scatter your sorrow to the heartless fogwogglers.
( -íº -£-û -íº) /)
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