Vash Warren
Tankers United Covert Intervention
5
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Posted - 2014.11.29 01:06:00 -
[1] - Quote
Spademan wrote:Y'know, I can rewrite this to refer to Heavy Machine Guns. It's just as accurate, hopefully you'll see how ridiculous you look. (Probably not though) I've only had to omit 14 words from the original to make sense.
What purpose do they serve in this game other than being a one tenth of second kill spam weapon?
They require no skill, no tactics, no aiming, no gungame, no investment. What were all the TTK adjustments for if you're going to have something which destroys you in one tenth of a second?! We may as well all have 1hp.
There are so many things in this game which kill you in one tenth of a second it's ridiculous. People spam HMGs to be obnoxious.
Why can everyone use them?
They are an easy way for bad players to get cheap kills.
Stop letting bad players get easy kills.
Remove them! This game cannot be competitive with one tenth of a second kill spam weapons. Why adjust or improve TTK when you can die with one tenth of a second
I am beyond sick to death of them, the enemy don't have to use skill, they don't have to aim, they don't have to compete with you, how is this game tactical if things kill you in ONE tenth of a second..
There's nothing more I can say, just ******* remove them already. You have forge guns, which are fine.
Stop letting scrubby players kill me without having to actually compete against me. Introduce skill, introduce tactics and REMOVE ONE TENTH OF A SECOND SPAM WEAPONS. \
Okay I understand that you are using it to make fun of him. But in all seriousness I have invested lots of time, energy, and SP as using it as an effective weapon. Dang all these people thinking it takes no skill to run HMG.
Heavy's are the the moving walls of one man that force everything else into retreat. Show some love for Logi Bros.
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Vash Warren
Tankers United Covert Intervention
6
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Posted - 2014.11.29 02:11:00 -
[2] - Quote
Spademan wrote:Vash Warren wrote:Okay I understand that you are using it to make fun of him. But in all seriousness I have invested lots of time, energy, and SP as using it as an effective weapon. Dang all these people thinking it takes no skill to run HMG.
Just to clarify, I don't think this. I do think it's on par with an RE though IE: Not really Op but could possibly use a minor tweak. Yeah it needs some reworking but I am afraid that if they do we will get over compensation and then have a worthless Proto HMG.
Heavy's are the the moving walls of one man that force everything else into retreat. Show some love for Logi Bros.
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