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Victor Moody Stahl
Amarr Templars Amarr Empire
172
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Posted - 2014.11.28 19:45:00 -
[1] - Quote
KING CHECKMATE wrote:The problem is we have 1000 Gallentes and a 1000 Minmatars waiting for FW to start.
IF you go ahead and Click Caldari and Amarr FW ; you will get in pretty darn fast.... and get your butt kikd.
The game mode is broken.
It's not often that I agree with this "KING CHECKMATE" guy, but quite frankly this is the crux of the issue in FW.
Since I've already explained it elsewhere, I'll just link that instead of typing it out here.
I will also say that spambush is shite, and should never be a part of FW. Dom is almost as bad, IMO, while Skirmish really is the best mode for FW.
Except for the part where it encourages scout spam. /ragey moment over cloaky shotgun scouts double-tapping me while still invisible
Buff Logis | Nerf Scouts
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Victor Moody Stahl
Amarr Templars Amarr Empire
172
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Posted - 2014.11.28 21:15:00 -
[2] - Quote
SagaB wrote:I mostly run hacking scout suits. Since Skirmish deals with obtaining and defending objectives, a sabotage/assassin/hack suit is more viable than a straight up assault. There are moments I do bring out a Quafe suit :D and when there are good matches against respectable gunners, I bring out proto (has only happened twice).
So believe me when I say I would rather shoot Amarrians than knife them in the back. The only times I'll bring out a Sentinel or Shotty or Assault is if the objective changes from holding null cannons to a game of attrition.
TBH scout spam in Skirmish-matches (which is basically what FW/PC is) is more symptomatic of scout suits being good at too many things simultaneously.
I'm not kidding when I say that I've been seeing an increasing number of "Logi-Lites", where people run a scout suit as if it was a triage logi.
It's actually kind of offensive to me in fact, that the scout suit is so amazeballs (or logis are just that ass) that people are increasingly choosing to use a scout suit to provide reps/revives instead of running a logi rig.
Buff Logis | Nerf Scouts
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Victor Moody Stahl
Amarr Templars Amarr Empire
181
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Posted - 2014.11.29 18:47:00 -
[3] - Quote
Bright Cloud wrote:Middas Betancore wrote:Caldari queue times over the last 2 days are under a minute
Im gonna discuss this no further, you're just the worst kind of player, it's all about u
Like some sweet 16 debutant, hope u never enjoy dust again Might be for caldari cause no 1 actually wants to play for them while on the opposite site for gallente you need to wait ages to get int. Basically looks like the following: -16 caldari players are qued and ready to "fight" (lol more like getting stomped) -200 gallente players are qued and are waiting aswellSo we end up with 184 (gallente) players waiting insane amounts of times to actually get into a FW match cause there is nobody on the opposition to fight. And i had scotty time out two times in a row (2X30 mins=1 hour) cause it coldnt create a match. And no signing up for the factions that have players whos primary skill is to shot themself in the foot is not a option.
Emphasis mine.
Really, what the problem is that there are simply far more people who queue for the Gallente/Minmatar factions, because these are the factions who are typecast/stereotyped as the "good guys".
Most people look at the Caldari and think "boring"; for the Amarr, they look and go "slavery?! OH NOES!" or "eww, religion". But for the other two, there's this perception that they're the "good guys", and so people want to queue for them instead.
Except for the newbros, who don't understand how to queue for specific factions, and leave it set as "queue for everybody", and so you end up with lots of newbros being thrown to the wolves, because fewer people queue for Amarr/Caldari, so the newbros get thrown into those matches so that the large number of people queuing Gal/Min can get a match.
The core of this issue is not a gamemode related one- it's actually more of an NPE/stereotyping issue.
Buff Logis | Nerf Scouts
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