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DeathwindRising
ROGUE RELICS VP Gaming Alliance
704
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Posted - 2014.11.28 10:34:00 -
[1] - Quote
Sir Dukey wrote:CCP Rattati, one of the biggest problems with Minmatar assault is that it is suppose to be a hit and run but it behaves more like a fast armor tanked suit. The regen is low, delay is long.
To give you an example of how bad the regen is, my Amarr Assault suit has over 735 armor and 24 armor repairs per second. My Minmatar Assault can get a maximum of 552 shields (approximately 185 less shield HP) but with 25 shield regen per second. You would expect a suit like the Minmatar assault (lowest HP on Assault suit) to have much higher regen capebilities than an Armor suit.
Now don't forget, the 25 shield regen per second also has a 5 second delay. It takes an armor tanking suit that is supposedly suppose to have the lowest regen capabilities in the game 5 seconds to get 120 hp whereas it takes supposedly the best hit an run suit 9-10 seconds to get 125 HP.
Now I get I can use rechargers and regulators. But still after one complex regulator, I give up 72 shields for only 12 more shield repair for second. Now instead of taking 10 seconds to get 120 EHP, It takes 8.5.
This is unacceptable, the armor regen suits being able to out regen shields.
Proposal: Buff hit an run capabilities of Minmatar assault. It's regen should be far superior than the regen of an Amarr Assault. Not to mention, a suit with low HP and especially a shield suit should wipe the floor when it comes to regen and not be beat by an Amarr assault.
Amarr assault used as an example in this thread for comparison reasons.
I take it that you're deliberately choosing NOT to take advantage of the minmatar assault suits high movement speed, high sprint speed, high stamina regen, the ability to have more armor than caldari and more shields than amarr or gallente? There are a lot of benefits to minmatar assault suit. If you choose not to take advantage of them, that's your choice, but please don't say the suit is underpowered. It's intended to not be as good a shield tanker as caldari or amarr and gallente, but more balanced. It is the most versatile suit available. If you're new, then I can understand how you may not know this. Ask around for some help with fits and tactics. I can't help because I'm caldari |
DeathwindRising
ROGUE RELICS VP Gaming Alliance
705
|
Posted - 2014.11.28 13:34:00 -
[2] - Quote
Sir Dukey wrote:DeathwindRising wrote:Sir Dukey wrote:CCP Rattati, one of the biggest problems with Minmatar assault is that it is suppose to be a hit and run but it behaves more like a fast armor tanked suit. The regen is low, delay is long.
To give you an example of how bad the regen is, my Amarr Assault suit has over 735 armor and 24 armor repairs per second. My Minmatar Assault can get a maximum of 552 shields (approximately 185 less shield HP) but with 25 shield regen per second. You would expect a suit like the Minmatar assault (lowest HP on Assault suit) to have much higher regen capebilities than an Armor suit.
Now don't forget, the 25 shield regen per second also has a 5 second delay. It takes an armor tanking suit that is supposedly suppose to have the lowest regen capabilities in the game 5 seconds to get 120 hp whereas it takes supposedly the best hit an run suit 9-10 seconds to get 125 HP.
Now I get I can use rechargers and regulators. But still after one complex regulator, I give up 72 shields for only 12 more shield repair for second. Now instead of taking 10 seconds to get 120 EHP, It takes 8.5.
This is unacceptable, the armor regen suits being able to out regen shields.
Proposal: Buff hit an run capabilities of Minmatar assault. It's regen should be far superior than the regen of an Amarr Assault. Not to mention, a suit with low HP and especially a shield suit should wipe the floor when it comes to regen and not be beat by an Amarr assault.
Amarr assault used as an example in this thread for comparison reasons. I take it that you're deliberately choosing NOT to take advantage of the minmatar assault suits high movement speed, high sprint speed, high stamina regen, the ability to have more armor than caldari and more shields than amarr or gallente? There are a lot of benefits to minmatar assault suit. If you choose not to take advantage of them, that's your choice, but please don't say the suit is underpowered. It's intended to not be as good a shield tanker as caldari or amarr and gallente, but more balanced. It is the most versatile suit available. If you're new, then I can understand how you may not know this. Ask around for some help with fits and tactics. I can't help because I'm caldari This thread is not about how good the Minmatar Assault is, It is about the flaws that it shouldn't have according to the type of Minmatar play style. If a suit is going to be a hit and sun suit, it needs to have fast fast regen (which is doesn't) and low HP ( which is does compared to the other assaults).
If you can run away then regen isn't a big issue. Short shield delays are necessary for caldari because they can't outrun the minmatar and don't have the stamina for it
Check your stats again. Minmatar have better regen than amarr and gallente. And more TOTAL hp than caldari.
So you want to hit n run against armor tankers, but never against caldari.
I'm surprised you couldn't see that from simply looking at the suit stats. Regen is fine because the suit is a hybrid tanker |
DeathwindRising
ROGUE RELICS VP Gaming Alliance
709
|
Posted - 2014.11.28 19:14:00 -
[3] - Quote
Sir Dukey wrote:Kallas Hallytyr wrote:Sir Dukey wrote:6 second delay for 25 shield regen per second and max of 552 shields compared to 24 armor reps per sec no delay+740+ armor. Shields don't look too hot. Again, the Minmatar Assault is not a pure shield, nor pure regen suit. It has the capacity to fit fast better regenerative armour than the Caldari while fitting an overall comparable buffer in both shields and armour, simultaneously having superior biotics. Yes, its regen is slower than Caldari, but it is not what you think it is. The regen is perfectly reasonable, even when employed as a hit and run suit. Fact of the matter is that the MinAslt is an incredibly flexible platform: you can fit an incredibly effective regen tanker with energisers, regulators and repper; or you can make a brick tanker comparable to the other races with less of the downsides associated with any particular tanking style. The Minmatar Assault's regenerative capabilities are perfectly reasonable considering its place within the realm of all racial Assault suits. You fail to convince me every time. Let's change the subject, from MinAss to shields. 6 second delay for 25 shield regen per second and max of 552 shields compared to 24 armor reps per sec no delay+740+ armor. Shields don't look too hot. Since when was it ok for armor to out rep shields?
first off, you compare the BASE stats of min assault to amarr assault FITTED with armor reps
the base stats of amarr assault are not 24 hp/s lol
if you want better regen against amarr, then run dual shield regulators and energizers.
EDIT:
i think this guy is trolling... |
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