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Stevez Wingyip
Krullefor Organization Minmatar Republic
3
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Posted - 2014.11.28 06:43:00 -
[1] - Quote
Getting so annoyed with this things. Considering taking a break from dust until they are ******* sorted because they are the most frustrating thing I have ever dealt with in a video game. -.- As a heavy, I cannot scan them and even with flux grenades, I have seen times where my team has scanned and there are about 15 surrounding an objective. Ugh. So annoying. Rant over. |
Kaze Eyrou
Molon Labe. General Tso's Alliance
1021
|
Posted - 2014.11.28 06:45:00 -
[2] - Quote
I love when they are 20 miles glitched beneath the null cannon in which the hacking console is attached too and my locus grenades do nothing to it.
CB Vet // Logi Bro // @KazeEyrou
CIO ("Proto Forum Warrior")
Learning Coalition & RTG
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Ghosts Chance
Inf4m0us
2324
|
Posted - 2014.11.28 06:51:00 -
[3] - Quote
if only 90% of your deaths are from remotes then not enough things can kill you. remotes now suffer from the same delay as the cloak field except unlike the cloak it actually works and is very debilitating meaning the user is a sitting duck for damn near 4 seconds.
get good
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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Stevez Wingyip
Krullefor Organization Minmatar Republic
3
|
Posted - 2014.11.28 06:57:00 -
[4] - Quote
Ghosts Chance wrote:if only 90% of your deaths are from remotes then not enough things can kill you. remotes now suffer from the same delay as the cloak field except unlike the cloak it actually works and is very debilitating meaning the user is a sitting duck for damn near 4 seconds.
get good
Poor feedback. One is not the problem. It's when there are 15 around and I spend more time looking for the damn things than capping objectives. And there is always one that I miss. I am aware of how to handle them but there are just far too many. |
Ghosts Chance
Inf4m0us
2324
|
Posted - 2014.11.28 07:04:00 -
[5] - Quote
Stevez Wingyip wrote:Ghosts Chance wrote:if only 90% of your deaths are from remotes then not enough things can kill you. remotes now suffer from the same delay as the cloak field except unlike the cloak it actually works and is very debilitating meaning the user is a sitting duck for damn near 4 seconds.
get good Poor feedback. One is not the problem. It's when there are 15 around and I spend more time looking for the damn things than capping objectives. And there is always one that I miss. I am aware of how to handle them but there are just far too many.
thats just good defence, do you know how long it takes to setup something like that? and THEN to detonate each set and manage a kill?
basterd spend MINUITES untouched to set up that minefield and it all went poof in seconds just to kill you.
speaking as a user of minefields, its a one trick pony and a one hit wonder, you blow your load and its done. and its prohibitive to use in any situation under fire with means they had that base for a LONG time. dont expect it to be easy to unroot the enemy if you give them that much prep time.
basically your death is more efficiant at getting rid of remotes then hunting them at that point... you should of just tryed to hack the objective int he first place with a mate ready to come in for the hack after the remotes detonate.
Valid tactic and because of setup time and ESPECIALLY concidering the nerf its perrfectly balanced, suck it up.
i get it, nto many people play defence in this game prefering instead to circle zerrg. welcome to the world of entrenched defencive stratagy.
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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Stevez Wingyip
Krullefor Organization Minmatar Republic
3
|
Posted - 2014.11.28 07:09:00 -
[6] - Quote
Ghosts Chance wrote:Stevez Wingyip wrote:Ghosts Chance wrote:if only 90% of your deaths are from remotes then not enough things can kill you. remotes now suffer from the same delay as the cloak field except unlike the cloak it actually works and is very debilitating meaning the user is a sitting duck for damn near 4 seconds.
get good Poor feedback. One is not the problem. It's when there are 15 around and I spend more time looking for the damn things than capping objectives. And there is always one that I miss. I am aware of how to handle them but there are just far too many. thats just good defence, do you know how long it takes to setup something like that? and THEN to detonate each set and manage a kill? basterd spend MINUITES untouched to set up that minefield and it all went poof in seconds just to kill you. speaking as a user of minefields, its a one trick pony and a one hit wonder, you blow your load and its done. and its prohibitive to use in any situation under fire with means they had that base for a LONG time. dont expect it to be easy to unroot the enemy if you give them that much prep time. basically your death is more efficiant at getting rid of remotes then hunting them at that point... you should of just tryed to hack the objective int he first place with a mate ready to come in for the hack after the remotes detonate. Valid tactic and because of setup time and ESPECIALLY concidering the nerf its perrfectly balanced, suck it up. i get it, nto many people play defence in this game prefering instead to circle zerrg. welcome to the world of entrenched defencive stratagy.
I would take your "criticism" a lot better if you were not so rude. And all my friends have quit this game long ago, I have to play solo. I have tried getting on mic with people but I have encountered the strangest things there. I'd rather not go into details. |
D4GG3R
Fatal Absolution
590
|
Posted - 2014.11.28 07:11:00 -
[7] - Quote
Kaze Eyrou wrote:I love when they are 20 miles glitched beneath the null cannon in which the hacking console is attached too and my locus grenades do nothing to it.
Gross you should be using a flux
I'm pretty plain.
I watch anime for the boobs
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D4GG3R
Fatal Absolution
590
|
Posted - 2014.11.28 07:14:00 -
[8] - Quote
Stevez Wingyip wrote:Ghosts Chance wrote:Stevez Wingyip wrote:Ghosts Chance wrote:if only 90% of your deaths are from remotes then not enough things can kill you. remotes now suffer from the same delay as the cloak field except unlike the cloak it actually works and is very debilitating meaning the user is a sitting duck for damn near 4 seconds.
get good Poor feedback. One is not the problem. It's when there are 15 around and I spend more time looking for the damn things than capping objectives. And there is always one that I miss. I am aware of how to handle them but there are just far too many. thats just good defence, do you know how long it takes to setup something like that? and THEN to detonate each set and manage a kill? basterd spend MINUITES untouched to set up that minefield and it all went poof in seconds just to kill you. speaking as a user of minefields, its a one trick pony and a one hit wonder, you blow your load and its done. and its prohibitive to use in any situation under fire with means they had that base for a LONG time. dont expect it to be easy to unroot the enemy if you give them that much prep time. basically your death is more efficiant at getting rid of remotes then hunting them at that point... you should of just tryed to hack the objective int he first place with a mate ready to come in for the hack after the remotes detonate. Valid tactic and because of setup time and ESPECIALLY concidering the nerf its perrfectly balanced, suck it up. i get it, nto many people play defence in this game prefering instead to circle zerrg. welcome to the world of entrenched defencive stratagy. I would take your "criticism" a lot better if you were not so rude. And all my friends have quit this game long ago, I have to play solo. I have tried getting on mic with people but I have encountered the strangest things there. I'd rather not go into details.
Join the Exemplars! They are friendly:)
I'm pretty plain.
I watch anime for the boobs
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Ghosts Chance
Inf4m0us
2324
|
Posted - 2014.11.28 07:16:00 -
[9] - Quote
Stevez Wingyip wrote:Ghosts Chance wrote:Stevez Wingyip wrote:Ghosts Chance wrote:if only 90% of your deaths are from remotes then not enough things can kill you. remotes now suffer from the same delay as the cloak field except unlike the cloak it actually works and is very debilitating meaning the user is a sitting duck for damn near 4 seconds.
get good Poor feedback. One is not the problem. It's when there are 15 around and I spend more time looking for the damn things than capping objectives. And there is always one that I miss. I am aware of how to handle them but there are just far too many. thats just good defence, do you know how long it takes to setup something like that? and THEN to detonate each set and manage a kill? basterd spend MINUITES untouched to set up that minefield and it all went poof in seconds just to kill you. speaking as a user of minefields, its a one trick pony and a one hit wonder, you blow your load and its done. and its prohibitive to use in any situation under fire with means they had that base for a LONG time. dont expect it to be easy to unroot the enemy if you give them that much prep time. basically your death is more efficiant at getting rid of remotes then hunting them at that point... you should of just tryed to hack the objective int he first place with a mate ready to come in for the hack after the remotes detonate. Valid tactic and because of setup time and ESPECIALLY concidering the nerf its perrfectly balanced, suck it up. i get it, nto many people play defence in this game prefering instead to circle zerrg. welcome to the world of entrenched defencive stratagy. I would take your "criticism" a lot better if you were not so rude. And all my friends have quit this game long ago, I have to play solo. I have tried getting on mic with people but I have encountered the strangest things there. I'd rather not go into details.
my apologies for my "rudeness" i just hate the "if it kills me and i cant think of a way to deal with it then its OP and needs nerfed" mentality that runs rampant, there are so many counters its not even funny, so much so that its not a valid stratagy in PC play (remotes cant really be used at all inn PC anymore)
remotes dont need to be "sorted" they need the bug that grants them the decloak cooldown removed to return to a valid standing
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
8303
|
Posted - 2014.11.28 07:18:00 -
[10] - Quote
Stevez Wingyip wrote:Getting so annoyed with this things. Considering taking a break from dust until they are ******* sorted because they are the most frustrating thing I have ever dealt with in a video game. -.- As a heavy, I cannot scan them and even with flux grenades, I have seen times where my team has scanned and there are about 15 surrounding an objective. Ugh. So annoying. Rant over.
Don't take a point without a squad.
Use blueberries as RE bait. Wait for them to hack the point first.
So what? You only get an assist. IDGAF, it's better than a possible death.
Bullet Hell and Duct-Tape? Count me in!
FA recruits get free officer BPO's. Enlist today. Must be a scrub to enter.
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D4GG3R
Fatal Absolution
591
|
Posted - 2014.11.28 07:20:00 -
[11] - Quote
Ghosts Chance wrote:(remotes cant really be used at all inn PC anymore)
Lol wrong. Remote explosives are practically a primary weapon in competitive PC.
I'm pretty plain.
I watch anime for the boobs
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Stevez Wingyip
Krullefor Organization Minmatar Republic
3
|
Posted - 2014.11.28 07:20:00 -
[12] - Quote
Ghosts Chance wrote:Stevez Wingyip wrote:Ghosts Chance wrote:Stevez Wingyip wrote:Ghosts Chance wrote:if only 90% of your deaths are from remotes then not enough things can kill you. remotes now suffer from the same delay as the cloak field except unlike the cloak it actually works and is very debilitating meaning the user is a sitting duck for damn near 4 seconds.
get good Poor feedback. One is not the problem. It's when there are 15 around and I spend more time looking for the damn things than capping objectives. And there is always one that I miss. I am aware of how to handle them but there are just far too many. thats just good defence, do you know how long it takes to setup something like that? and THEN to detonate each set and manage a kill? basterd spend MINUITES untouched to set up that minefield and it all went poof in seconds just to kill you. speaking as a user of minefields, its a one trick pony and a one hit wonder, you blow your load and its done. and its prohibitive to use in any situation under fire with means they had that base for a LONG time. dont expect it to be easy to unroot the enemy if you give them that much prep time. basically your death is more efficiant at getting rid of remotes then hunting them at that point... you should of just tryed to hack the objective int he first place with a mate ready to come in for the hack after the remotes detonate. Valid tactic and because of setup time and ESPECIALLY concidering the nerf its perrfectly balanced, suck it up. i get it, nto many people play defence in this game prefering instead to circle zerrg. welcome to the world of entrenched defencive stratagy. I would take your "criticism" a lot better if you were not so rude. And all my friends have quit this game long ago, I have to play solo. I have tried getting on mic with people but I have encountered the strangest things there. I'd rather not go into details. my apologies for my "rudeness" i just hate the "if it kills me and i cant think of a way to deal with it then its OP and needs nerfed" mentality that runs rampant, there are so many counters its not even funny, so much so that its not a valid stratagy in PC play (remotes cant really be used at all inn PC anymore) remotes dont need to be "sorted" they need the bug that grants them the decloak cooldown removed to return to a valid standing
I should state that I don't literally think they are OP. It was a rant after all. I just needed to vent the frustration because I know the DUST community is generally very helpful and I take take every single thing you said on board :)
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Ghosts Chance
Inf4m0us
2324
|
Posted - 2014.11.28 07:22:00 -
[13] - Quote
Stevez Wingyip wrote:Ghosts Chance wrote: (remotes cant really be used at all inn PC anymore) Lol wrong. Remote explosives are practically a primary wea pond in competitive PC.
amature, i mean advanced RE tactics not your basic bread and butter toos and boom.
point of note, if you dont have more than 1 set of remotes on your suit, your not using advanced tactics.
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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Kaze Eyrou
Molon Labe. General Tso's Alliance
1025
|
Posted - 2014.11.28 07:33:00 -
[14] - Quote
D4GG3R wrote:Kaze Eyrou wrote:I love when they are 20 miles glitched beneath the null cannon in which the hacking console is attached too and my locus grenades do nothing to it. Gross you should be using a flux Why do you think I have the Militia Flux Grenade Blueprint?
I say Locus Grenade because I am stuck with the 'Haze' Locus Grenades on my Min 'Shaman' Logi suit.
If it were just ONE thing I would change, it would be to change 'Haze' to the 'Siren'.
CB Vet // Logi Bro // @KazeEyrou
CIO ("Proto Forum Warrior")
Learning Coalition & RTG
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Apothecary Za'ki
Biomass Positive
2174
|
Posted - 2014.11.28 10:46:00 -
[15] - Quote
Stevez Wingyip wrote:Getting so annoyed with this things. Considering taking a break from dust until they are ******* sorted because they are the most frustrating thing I have ever dealt with in a video game. -.- As a heavy, I cannot scan them and even with flux grenades, I have seen times where my team has scanned and there are about 15 surrounding an objective. Ugh. So annoying. Rant over. simple solution.. save yoru flux nades for when you go to cap a point.. 1. arrive at cap point. 2. flux cap point. 3. cap the point. 4.???? 5. profit!
#[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
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Vitantur Nothus
Nos Nothi
765
|
Posted - 2014.11.28 11:49:00 -
[16] - Quote
Stevez Wingyip wrote:Ghosts Chance wrote:if only 90% of your deaths are from remotes then not enough things can kill you. remotes now suffer from the same delay as the cloak field except unlike the cloak it actually works and is very debilitating meaning the user is a sitting duck for damn near 4 seconds.
get good Poor feedback. One is not the problem. It's when there are 15 around and I spend more time looking for the damn things than capping objectives. And there is always one that I miss. I am aware of how to handle them but there are just far too many.
1. EQ Bandwidth (coming soon) will likely resolve any occurrences of 15 REs / objective. 2. If 90% of your deaths are to REs, then whatever you're running is quite possibly broken.
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jade gamester
B.A.L.A.M.O.R.Y. G.L.O.R.Y.
39
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Posted - 2014.11.28 12:00:00 -
[17] - Quote
Re's are two easy to use! The cloak thing doesn't effect re's as most of them just run damps and speed on a cheap or free suit and go suicidal... I have been in one vs ones where a Caldari scout throws an re jumps out the way triggers it and ends up taking out a tonne of **** including me? Re's have lost there purpose, and it feels that ccp won't acknowledge them them
King of contradiction all hail kingthunderbolt o7
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John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
1037
|
Posted - 2014.11.28 13:17:00 -
[18] - Quote
Rattati, PLEASE hear us!! REs used as grenades! Please, STOP it!
Please support fair play!
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Ghosts Chance
Inf4m0us
2326
|
Posted - 2014.11.28 13:31:00 -
[19] - Quote
John Psi wrote:Rattati, PLEASE hear us!! REs used as grenades! Please, STOP it!
he did, they now suffer from the same delay as the cloak
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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Middas Betancore
Fatal Absolution
198
|
Posted - 2014.11.28 13:39:00 -
[20] - Quote
RE's...always such a frakker
It makes me think of WW2 games that have "satchel charges", small bags of demolitions that are thrown at hardened defensive positions and enemy armour
It appears to be a valid element of dusts gameplay, being able to run into an area and throw charges seems perfectly plausible
Using them as defensive traps seems to be working fine, it's the "banzai" attacks that cause the most frustration, a 5k scout runs in. "BAAANNNZZAAAAAIII!!!" Boom, 4 protos dead....
One can argue,"get good", cover ur arcs, stay vigilant etc, if he/she can run in and remote u, they could easily knife you or shotgun you
But without a doubt, "suicide bombing" with remotes IS easy and cheap
Should it remain that way?
Re's should be more expensive? Hardly a remedy
The charge should have an arming switch that has to be triggered AND sets an audio cue upon arming? Gives more time and warning, without completely removing its usefulness
RE'S can only be placed, not thrown? Possibly, but time consuming to implement
Some thoughts on RE's
I can almost never bring myself to stoop that low... Only to put on an LAV to bust a redline tank
"Deploy the gas, we'll burn what's left"- Redacted
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John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
1038
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Posted - 2014.11.28 13:50:00 -
[21] - Quote
Ghosts Chance wrote:
he did, they now suffer from the same delay as the cloak
M8,this is not enough.
Any weapons in the first second after decloak - 700 dps max (excluding PC) RE - 1,5k splash.
Please support fair play!
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Ryme Intrinseca
Dead Man's Game RUST415
2093
|
Posted - 2014.11.28 14:13:00 -
[22] - Quote
Stevez Wingyip wrote:Ghosts Chance wrote:Stevez Wingyip wrote:Ghosts Chance wrote:if only 90% of your deaths are from remotes then not enough things can kill you. remotes now suffer from the same delay as the cloak field except unlike the cloak it actually works and is very debilitating meaning the user is a sitting duck for damn near 4 seconds.
get good Poor feedback. One is not the problem. It's when there are 15 around and I spend more time looking for the damn things than capping objectives. And there is always one that I miss. I am aware of how to handle them but there are just far too many. thats just good defence, do you know how long it takes to setup something like that? and THEN to detonate each set and manage a kill? basterd spend MINUITES untouched to set up that minefield and it all went poof in seconds just to kill you. speaking as a user of minefields, its a one trick pony and a one hit wonder, you blow your load and its done. and its prohibitive to use in any situation under fire with means they had that base for a LONG time. dont expect it to be easy to unroot the enemy if you give them that much prep time. basically your death is more efficiant at getting rid of remotes then hunting them at that point... you should of just tryed to hack the objective int he first place with a mate ready to come in for the hack after the remotes detonate. Valid tactic and because of setup time and ESPECIALLY concidering the nerf its perrfectly balanced, suck it up. i get it, nto many people play defence in this game prefering instead to circle zerrg. welcome to the world of entrenched defencive stratagy. I would take your "criticism" a lot better if you were not so rude. And all my friends have quit this game long ago, I have to play solo. I have tried getting on mic with people but I have encountered the strangest things there. I'd rather not go into details. This has LHughes' fingerprints all over it... |
KING CHECKMATE
Opus Arcana Covert Intervention
5962
|
Posted - 2014.11.28 14:26:00 -
[23] - Quote
Stevez Wingyip wrote:Getting so annoyed with this things. Considering taking a break from dust until they are ******* sorted because they are the most frustrating thing I have ever dealt with in a video game. -.- As a heavy
I read all the way up to AS A HEAVY.
GT*O out of here bro XD
Heavies just hate the (few) things that can kill them.
The best Damage mod is a HEADSHOT....
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Mejt0
Fat'Kids are Hard to Kidnap
534
|
Posted - 2014.11.28 15:10:00 -
[24] - Quote
Firstly, anwser to these questions :
- what should i do (without RE) when 5 tanked a***oles are camping in a building? - what should i do when heavy/assault/group of players chase after me (won't run away enough fast)? - what should i do when i'm behind group of players and they didn't scan/spot me?
Just learn : don't chase someone, without thinking about posible RE on the ground. And don't use your fluxes to fight with players (if you don't have nanohive). Fluxes are better for clearing eqiupments.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1175
|
Posted - 2014.11.28 15:20:00 -
[25] - Quote
Actually this is the one good thing that is coming from the stupid bandwidth addition to equipment. No more spamming REs and no more dropping their self a hive for unlimited REs.
INB4 RE spamming logis. |
DDx77
The Exemplars RISE of LEGION
34
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Posted - 2014.11.28 16:00:00 -
[26] - Quote
Hahahahaha a HEAVY complaining that 90% of his deaths ( read almost never dies ) are from RE's
Listen piggie, roughly 90% of people who don't play easy mode die from the HMG
When people talk about why this game sucks, they are talking about YOU
Here's wishing many more RE deaths upon you suck bag |
Fox Gaden
Immortal Guides Learning Alliance
5183
|
Posted - 2014.11.28 16:08:00 -
[27] - Quote
Stevez Wingyip wrote:Getting so annoyed with this things. Considering taking a break from dust until they are ******* sorted because they are the most frustrating thing I have ever dealt with in a video game. -.- As a heavy, I cannot scan them and even with flux grenades, I have seen times where my team has scanned and there are about 15 surrounding an objective. Ugh. So annoying. Rant over. As a Sentinel I equip Flux Grenades for clearing Objectives, and keep my eye peeled to spot remotes the rest of the time. I stand more than 5m away and use my sidearm to take out remotes. If I suspect the person I am chasing has remotes I try to avoid being where he thinks I will be, including going wide around corners, and sometime switching to intercept at another location rather than following right behind.
I still die to remotes occasionally, but I die to other weapons a lot more often than Remotes.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Joel II X
Bacon with a bottle of Quafe
4821
|
Posted - 2014.11.28 16:10:00 -
[28] - Quote
Lol heavies. |
Fox Gaden
Immortal Guides Learning Alliance
5185
|
Posted - 2014.11.28 16:12:00 -
[29] - Quote
DDx77 wrote:Hahahahaha a HEAVY complaining that 90% of his deaths ( read almost never dies ) are from RE's
Listen piggie, roughly 90% of people who don't play easy mode die from the HMG
When people talk about why this game sucks, they are talking about YOU
Here's wishing many more RE deaths upon you suck bag The dedicated Sentinels, the ones that played Sentinel in the old days before the 1.8 HMG buff which made it easy mode, are working on coming up with a better way to balance the class.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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al nize mk2
No Skillz inc.
210
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Posted - 2014.11.28 16:19:00 -
[30] - Quote
Stevez Wingyip wrote:Getting so annoyed with this things. Considering taking a break from dust until they are ******* sorted because they are the most frustrating thing I have ever dealt with in a video game. -.- As a heavy, I cannot scan them and even with flux grenades, I have seen times where my team has scanned and there are about 15 surrounding an objective. Ugh. So annoying. Rant over.
remotes are valid in my view - I'd love to know what your kdr is. you realise the average assault or scout is something around the 1 mark. heavies its probably 5 times 10 times that.
re's are something that works against heavies - something has to.
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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sir RAVEN WING
Horizons' Edge Proficiency V.
762
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Posted - 2014.11.28 16:50:00 -
[31] - Quote
Heavy? Haha a heavy asking for one of his few weaknesses to be weakened? Who would've thought that the easy mode guys want it to be easier? Should we add a 20000000000 Damage bonus for when a heavy looks at someone? It'll balance it surely, heavies will look at you and you die to the 'death stare' perfectly balanced. Just shut up about it and get on with your gaming, too much REs? play something other than the easy mode called heavy.
Forum Necromancer lvl 5 prof 5.
Sorry, I just brung this long dead thread back from page 101.
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Eruditus 920
Nemo Malus Felix
906
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Posted - 2014.11.28 18:05:00 -
[32] - Quote
Fox Gaden wrote:DDx77 wrote:Hahahahaha a HEAVY complaining that 90% of his deaths ( read almost never dies ) are from RE's
Listen piggie, roughly 90% of people who don't play easy mode die from the HMG
When people talk about why this game sucks, they are talking about YOU
Here's wishing many more RE deaths upon you suck bag The dedicated Sentinels, the ones that played Sentinel in the old days before the 1.8 HMG buff which made it easy mode, are working on coming up with a better way to balance the class.
Really?
I would love to see the link to that discussion, please.
"Stay gold, Ponyboy..."
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Nirwanda Vaughns
1006
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Posted - 2014.11.28 18:32:00 -
[33] - Quote
Came up with an idea that remotes have a small charge up time to deploy them and to drastically reduce the throw distance. the delay to deploy was for 'arming' it ready to be detonated by remote. it should help limit suicide scouts but realy the main issue is the stupid throwing distance of them
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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Stevez Wingyip
Krullefor Organization Minmatar Republic
11
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Posted - 2014.11.28 19:03:00 -
[34] - Quote
I am going to state the thing I said WAY earlier in this thread because some people seem to have missed it.
"I should state that I don't literally think they are OP. It was a rant after all. I just needed to vent the frustration because I know the DUST community is generally very helpful and I take take every single thing you said on board :) " |
loumanchew
Ametat Security Amarr Empire
186
|
Posted - 2014.11.28 19:03:00 -
[35] - Quote
I cannot get enough of those heavies complaining of things that kill them in 4 seconds while they look at you funny and you die as a scout or even as assault for that matter. Please carry on. |
Michael Epic
Bragian Order Amarr Empire
336
|
Posted - 2014.11.28 19:15:00 -
[36] - Quote
You make me laugh. Seriously.
Remote explosives vs Heavy. You want to take a break until they are sorted out?
Lets look at a series of points;
#1. Do you ever feel bad when you mow down scouts or logi's with your proto heavy suit and proto hmg? No? Didn't think so.
#2. If anyone says "QQ heavy wah wah wah *whambulance siren*" do you go "You know what, you're right. I'm going to quit this game for awhile because I get too many kills."? No, you don't.
#3. In the words of fellow remote explosives enthusiast Ghosts Chance wrote:if only 90% of your deaths are from remotes then not enough things can kill you..... and he makes a valid point because if that's all you're getting killed by, then you're crazy overpowered. See points #1 and #2 again....I'll wait. . . . . . #4. You should be smarter. You're getting killed be RE's because you're too stupid to watch out for them. Yes, they can be hard to spot sometimes but you're playing this game right? You're aware there are remote explosives lurking about right? So you should be more acutely aware of them yes? Yes.
#5. (Final point) This game is not "Run and Gun" Call of Duty. Remote explosives are about strategy and not only is your precious heavy suit and wallet getting owned by them but you're being outsmarted. If you can't handle being outsmarted then you better enroll in some classes son and learn some things....in fact, go join the army. You'll learn all sorts of tactics and then you can return to Dust 514 in a few months after basic and during your stint in the armed forces and then you'll know all sorts of things about tactics and strategy.
:D |
Vell0cet
Vengeance Unbound RISE of LEGION
2627
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Posted - 2014.11.28 19:25:00 -
[37] - Quote
This is exactly why we need RE's.
Best PvE idea ever!
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Stevez Wingyip
Krullefor Organization Minmatar Republic
11
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Posted - 2014.11.28 19:45:00 -
[38] - Quote
Michael Epic wrote:You make me laugh. Seriously. Remote explosives vs Heavy. You want to take a break until they are sorted out? Lets look at a series of points; #1. Do you ever feel bad when you mow down scouts or logi's with your proto heavy suit and proto hmg? No? Didn't think so. #2. If anyone says "QQ heavy wah wah wah *whambulance siren*" do you go "You know what, you're right. I'm going to quit this game for awhile because I get too many kills."? No, you don't. #3. In the words of fellow remote explosives enthusiast Ghosts Chance wrote:if only 90% of your deaths are from remotes then not enough things can kill you..... and he makes a valid point because if that's all you're getting killed by, then you're crazy overpowered. See points #1 and #2 again....I'll wait. . . . . . #4. You should be smarter. You're getting killed be RE's because you're too stupid to watch out for them. Yes, they can be hard to spot sometimes but you're playing this game right? You're aware there are remote explosives lurking about right? So you should be more acutely aware of them yes? Yes. #5. (Final point) This game is not "Run and Gun" Call of Duty. Remote explosives are about strategy and not only is your precious heavy suit and wallet getting owned by them but you're being outsmarted. If you can't handle being outsmarted then you better enroll in some classes son and learn some things....in fact, go join the army. You'll learn all sorts of tactics and then you can return to Dust 514 in a few months after basic and during your stint in the armed forces and then you'll know all sorts of things about tactics and strategy. :D
Read my previous post. Thanks. |
Michael Epic
Bragian Order Amarr Empire
336
|
Posted - 2014.11.28 20:54:00 -
[39] - Quote
Stevez Wingyip wrote:I am going to state the thing I said WAY earlier in this thread because some people seem to have missed it.
"I should state that I don't literally think they are OP. It was a rant after all. I just needed to vent the frustration because I know the DUST community is generally very helpful and I take take every single thing you said on board :) "
I read it...but it seems to me you are backpeddling bro. I mean you came in here, lit up the RE topic again and then when you were pounded with people laughing at you, you all of a sudden were just ranting and you didn't really mean it.
Its like a fatty who says they hate doughnuts but their car is stocked full of krispy kreme wrappers. Its like saying oh I don't really like doughnuts my job was just stressing me....
If it wasn't in you to rant and complain and you didn't really hate RE's, you wouldn't have made the thread. Same as if you weren't a thief, you wouldn't try to steal from folks and if you weren't a cheater, it would never occur to you to cheat on your girl and etc
Its character and morality broski....plus logic, common sense and a bunch of other red shirt power words I can't think of :D |
Luk Manag
of Terror TRE GAFFEL
598
|
Posted - 2014.11.28 21:18:00 -
[40] - Quote
Vell0cet wrote:This is exactly why we need RE's. Always the voice of reason. It seems to me that anything that could possibly disrupt a flawless protostomp is deemed OP. They blow through match after match, and cry foul when somebody decides to derail the crazy heavy-logi train. They moan about a KDR loss, and never question how lame Dust might become if the Heavy-Logi train was the only winning tactic.
With everything there must be a counter. I would love more options, but most heavies can survive Nova Knives, Forge Guns, Plasma Cannons, Shotguns, and even tank/turret weapons. I would accept a counter that suspends the rep power, or temporarily decreased resistances, or snares the heavy, but I will live with REs for now.
There will be bullets. ACR+SMG [CEO of Terror]
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