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Fox Gaden
Immortal Guides Learning Alliance
5149
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Posted - 2014.11.27 15:38:00 -
[1] - Quote
VikingKong iBUN wrote:What makes you think there will be less magically bullet dodging scouts if they do this to extenders? Cal and Min scouts would be effected, but Gal and Amr would not. I'm happy to wait til another major update if that means they don't nerf something that has no reason to be nerf'd.
Ydubbs81 RND wrote:Good analogy lol......why not nerf strafing? It doesn't make sense to apply those penalties to shield extenders. Are armor plates getting the same penalty?
The Strafing penalty is to be applied to both Shield Extenders and Armor Plate and will be proportional to the hit points added by the module, so the effect on Plate will be much greater than the effect on Extenders.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides Learning Alliance
5165
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Posted - 2014.11.27 20:11:00 -
[2] - Quote
VikingKong iBUN wrote:Fox Gaden wrote:VikingKong iBUN wrote:What makes you think there will be less magically bullet dodging scouts if they do this to extenders? Cal and Min scouts would be effected, but Gal and Amr would not. I'm happy to wait til another major update if that means they don't nerf something that has no reason to be nerf'd. Ydubbs81 RND wrote:Good analogy lol......why not nerf strafing? It doesn't make sense to apply those penalties to shield extenders. Are armor plates getting the same penalty? The Strafing penalty is to be applied to both Shield Extenders and Armor Plate and will be proportional to the hit points added by the module, so the effect on Plate will be much greater than the effect on Extenders. OK that's fair. But it doesn't change the fact that there will still be magically bullet dodging scouts, they'll just use less hp and continue strafing, and everyone who uses hp mods will be at even more of a disadvantage against strafing scouts than they are now. Yes, but if they have only their base HP, then if they make a single mistake they are dead! I am fine with that.
It is the "magically bullet dodging scouts" that can screw up their magic dance, take a bullet spray to the face, and still live to gun you down that are the problem.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides Learning Alliance
5165
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Posted - 2014.11.27 20:18:00 -
[3] - Quote
Funkmaster Whale wrote:You are all dumb as dirt if you think strafing is what makes Scouts good.
Scouts are OP because EWAR. They can see enemies through walls and will always get the jump on any suit that's not another Scout. First shot advantage gets the kill 75% of the time before strafing can even be accounted for. Stop attributing "bad hit detection" or whatever paltry excuse you can come up with because you got outplayed.
I have never had issues with hit detection in this game aside from when the servers are lagging. Whenever network conditions are ok the hit detection is absolutely fine.
I'm so sick of people whining about literally every little thing, half the time not knowing wtf they're even talking about. Stop blaming hit detection on your lack of ability to track a moving target. Scouts were considered Underpowered for over a year, despite having all the EWAR stuff you claim is so OP.
The Strafe Speed nerf is only meant to address one aspect of Scout supremacy. Concentric ring scanning offers some possibilities for EWAR tweaks, such as extending Assault suit's inner circle out to 10m and really amping up Assault suit precession within the inner circle of their scan range.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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