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Thread Statistics | Show CCP posts - 2 post(s) |
Tesfa Alem
Death by Disassociation
451
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Posted - 2014.11.27 02:00:00 -
[1] - Quote
-½------As you can see i've been around the minmatar frontline suits for a long time. I'll comment on that since its my racial area of expertise.
1) The 3-0 layout is fine.Do Not Change
Base stats of the suit is 200 shields 175 armor
Frontline has two shield extenders and an recharger. Removing 1 extendner is crippling to a suit with such low hp. Replacing it with an armor rep isn't important considering the native regen of the suit, roughly 2.5 hp per second. Adding a reactive plate (3% penalty to movement speed) negates its speed which the minmatar rely on. Newberries don't have have biotics level three to negate it.
What about lore? Minmatar dual tank, yes, but the minmatar that relies on his armor is a dead minmatar. New players can get into dual tanking in their basic frames. Also reps are for the gallente.
2)On the the medic suits: NO PRECISION ENHANCER!
I agree the the myrofib is useless on the suit. However,in a nightmare world where you gave a medic only two slots, both of them need to be hp buffers. Might as well leave the myrofib on it. Whats a militia precision enhancer going to do on a sharacter with zero SP in precision enhancment?
I agree with changing the needle for a rep tool. Along with the recent needle changes
Adding a second equipment slot i am sorry to vote no. As much as i want a free BPO logi suit, These are the starter suits, and they get the same slot layout as a basic Caldari logi?
3) AV Side arm : the Magsec is not minmatar SMG would be just fine.
That being said i would also revert the flay to the smg as a side arm on the frontline ssuit as well. If your going minmatar assault then your bonus is with the SMG. Militia flaylock simply doesn't have the power (158 damage lol ) or the splash (1.5m)to be any good.
tl;dr Leave it at 3-0, change needle to rep tool, give back the smg on all suits, don't add a second equipment slot and for gods sake dont put a precision enhancer on the medic suit.
Redline for Thee, but no Redline for Me.
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Tesfa Alem
Death by Disassociation
452
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Posted - 2014.11.27 03:24:00 -
[2] - Quote
Ripley Riley wrote:
standard reactive plates do not have a speed penalty. Also, Dropsuit Biotic Upgrades only effects your sprint speeds; not walk/strafe.
Also, Shield Extender: 33 HP + shield depleted recharge penalty... Reactive plate: 25 HP + 1HP/sec armor repair (no penalty)
That's a difference of 8 HP...
To state it flatly, I think you are wrong about this. Adding a low slot gives the new merc a bit more fitting versatility if he ever feels like editing his dropsuit as well.
A single militia precision module can allow a medium frame to spot another undamped medium frame with the dampening skill V... that is useful for a new player. Currently, most assaults and logis do not fit dampeners. This would allow the logi to see hostiles coming more often.
Did you see Support B? The reactive plate would add more eHP as well as armor repair.
They might have a similar slot layout when compared to a logi, but they don't get the passive bonuses to equipment. This will make their equipment perform less effectively as well as make their fittings tighter.
Bottom line: the logi dropsuits will always be superior to the free fittings.
The flaylock has a splash of 1.75m +5% per level of flaylock operation. It's much, much better now. Giving an automatic light weapon with an automatic sidearm doesn't allow them to experience both aspects of Minmatar weaponry: DAKKA DAKKA and BOOM!
You did catch me on the reactive plate. I pretty much never bother with them unless its at pro. I still wouldn't trade one reactive for a 3-0 layout though.
On the Logi precision: a logi is not supposed to go around looking for enemy players. Damped or not, you're already going to be in close range when you do find them. r It still utterly useles for a logi to equip, especially considering a lack of other hp options, as well as you have NO Damps or Range Amps. You will both find each other at the same time, except he will have more hp than you. Bye bye medic.
On logi passive bonuses Logi suits have a passive bonus to just one equipment. All of the other equipment any suit can use just as well. Thus, the scout logi was born. Any suit in the game can rep as much as a Proto Amarr, Caldari, and Gallente Logi. Switch any equipment and any logi associated with it in the above sentence.
Logi suits are superior because slots and more equipment. The only logi bonus that makes it superior to the other suits is the minmatar one. Like i said, i wouldn't mind a free BPO logi. It would rep and revive just as well as the Apex suits. Hmm, i think i just talked myself into agreeing with you on this. Yes to free Apex style BPO logi please.
Flaylock does have 5% per level, newberries havent got the flaylock skill to adv or pro yet to take advantage of that. The militia flaylock is still hot garbage. Try running around with an unspecced flaylock. A militia SMG is by far superior.
Redline for Thee, but no Redline for Me.
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Tesfa Alem
Death by Disassociation
452
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Posted - 2014.11.27 03:54:00 -
[3] - Quote
Ripley Riley wrote:[ Tesfa Alem wrote:Flaylock does have 5% per level, newberries haven't got the flaylock skill to adv or pro yet to take advantage of that. The militia flaylock is still hot garbage. Try running around with an unspecced flaylock. A militia SMG is by far superior. Bare in mind, we are not trying to min-max a fitting sometimes. We are also trying to expose a new player to a race's weaponry. The ACR hints at the Minmatar's high RoF weaponry while the flaylock denotes their tendency to favor things that go boom (mass driver, for example).
Why not give the medic or one of the variants a militia mass driver?
The suits need not be identical.
Redline for Thee, but no Redline for Me.
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