True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
15051
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Posted - 2014.11.26 00:14:00 -
[1] - Quote
Having noted the disparities between the fitting capacity of say a Shield HAV and and Armour HAV, and given the current AV climate of Anti Armour weaponry, it has to be said that the fitting requirement of Armour Module is simply too great to allow for competitive armour HAV vs Shield HAV.
For example
A standard Heavily Shield Tanked Gunnlogi might fit, and have room for both small and large turrets and additional modules...
2x Complex Heavy Shield Extenders [+1325 Shielding] 1x Advanced/Complex Shield Hardener [40% shield resistance modifier]
Shield HP: 5300 Shield EHP: 7120 Total EHP (unmodified): 8620
A Heavily Armour Tanked Madrugar might be able to fit, however sacrifices it's capacity to fit useful high slot modules and higher calibre Large Turrets and forgoes the capacity to fit small turrets.
1x Complex 120mm Armour Plating [+1885 Armour Plating] 1x Complex Heavy Armour Repairer [137.5 Armoure Reps/sec] 1x Advanced Armour Hardener [25% armour resistance modifier]
Armour HP: 5885 Armour EHP: 7356.25 Total EHP (unmodified): 8556.25
As you might be able to see the capacity to fit full racial tank, higher tier turrets, high slot modules, and small turrets is significantly reduced on the Madrugar compared to the Gunnlogi. Coupled with the current Meta of having many Anti Armour AV options means that statistically the Madrugar is the inferior option, and in many other cases all armour tanked vehicles are statistically inferior.
This is partly due to the allocations of PG and CPU extender units solely in the Low Slots. Simply put an Armour vehicle cannot afford to forgo the fitting of its racial tank type in the low slots to accommodate for these options and thus puts itself at a great disadvantage when it compared to shield HAV.
Additionally in many respects it is almost wholly pointless to consider the passive repair units Armour vehicles have access to as Shield Vehicles also have prodigious passive repair capabilities as their Shields Pulse automatically back up to full without having to fit a single module.
The passive repair capabilities are essentially negligible on most armour HAV.
Vs Ion Cannon - You repair the equivalent of one round of 7 per second Vs Particle Cannon - You repair the equivalent of 0.12% of one round per second Vs XT-201 - .... well we all know how this one goes down....
Part of what makes Armour Vehicles more specifically HAV not worth driving at the moment is that they cannot be outfitted in the same manner as Shield HAV which should be the direct equivalent. Is it possible to consider looking at the numbers for rebalancing?
Does anyone have any tweaks and suggestions for how to rectify this relative imbalance?
I said, "Empress, I do this, I thought that you knew this.
Can't stand non-believers and honest, the truth is...
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
15051
|
Posted - 2014.11.26 00:17:00 -
[2] - Quote
**** WRONG SECTION. Can a Dev Lock this?
I said, "Empress, I do this, I thought that you knew this.
Can't stand non-believers and honest, the truth is...
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