|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Zatara Rought
Fatal Absolution General Tso's Alliance
4888
|
Posted - 2014.11.25 19:40:00 -
[1] - Quote
No CPM abuse.
Just more :tinfoiling: from people.
Glad it's been put to bed.
=)
And if someone else on the CPM wants to write a post explaining the details of the proposal I say go for it.
I've volunteered to do it on comms. And the offer stands.
But I don't have the attention span to write a few Arkena worthy posts.
Founder & CEO Fatal Absolution
Skype: Zatara.Rought Twitter: @ZataraRought
Strive. No mattter what
|
Zatara Rought
Fatal Absolution General Tso's Alliance
4889
|
Posted - 2014.11.25 20:25:00 -
[2] - Quote
Jynx'D wrote: Read last post - you're still abusing, its just not on a level that even I care about anymore.
Uh huh. alright there bud.
Founder & CEO Fatal Absolution
Skype: Zatara.Rought Twitter: @ZataraRought
Strive. No mattter what
|
Zatara Rought
Fatal Absolution General Tso's Alliance
4890
|
Posted - 2014.11.25 21:53:00 -
[3] - Quote
Jynx'D wrote:Zatara Rought wrote:Jynx'D wrote: Read last post - you're still abusing, its just not on a level that even I care about anymore.
Uh huh. alright there bud. ^--- still refuses to discuss the PC changes in war room fyi Yup, he's just looking to get community 'input' lol
It's true. I am Kane 2.0 people. bend the knee to my awesome powuhhhhhhh.
Founder & CEO Fatal Absolution
Skype: Zatara.Rought Twitter: @ZataraRought
Strive. No mattter what
|
Zatara Rought
Fatal Absolution General Tso's Alliance
4890
|
Posted - 2014.11.25 21:55:00 -
[4] - Quote
Also...no matter what changes are implemented in PC...my alliance will have an edge regardless. Not because one of Tso's resident CPM re's leaked NDA material...but because we so baws sauce.
Founder & CEO Fatal Absolution
Skype: Zatara.Rought Twitter: @ZataraRought
Strive. No mattter what
|
Zatara Rought
Fatal Absolution General Tso's Alliance
4890
|
Posted - 2014.11.25 21:59:00 -
[5] - Quote
Jynx'D wrote: ...
Kain never abused CPM. Will your lying cover every topic possible?
I never said he did. That's the whole joke..it just went over your head again.
Founder & CEO Fatal Absolution
Skype: Zatara.Rought Twitter: @ZataraRought
Strive. No mattter what
|
Zatara Rought
Fatal Absolution General Tso's Alliance
4890
|
Posted - 2014.11.25 22:11:00 -
[6] - Quote
Jynx'D wrote:Zatara Rought wrote:Jynx'D wrote: ...
Kain never abused CPM. Will your lying cover every topic possible?
I never said he did. That's the whole joke..it just went over your head again. You just called yourself Kain 2.0 over my comments. Do you even know what context means? Stop posting, this thread is over with, I don't need more example of why you're a ret ard.
Precisely...Kane 2.0.
The dude everyone tried to say was abusing the CPM...when he never was.
SMDH
Founder & CEO Fatal Absolution
Skype: Zatara.Rought Twitter: @ZataraRought
Strive. No mattter what
|
Zatara Rought
Fatal Absolution General Tso's Alliance
4910
|
Posted - 2014.12.01 09:55:00 -
[7] - Quote
D3LTA Blitzkrieg II wrote:Hi, I can honestly say i never really enjoyed PC as much as the old school corp battles. Been playing DUST for a long time and stayed on top of the meta and in competitive play since PCs conception and until about 3 months ago.
I like the game and i really want it to succeed but as of late im getting tired of the bullsh!t....RE RE RE, fuking shotgun in my back, HMG HMG, RE, shotgun to my face, high ground uber mando RR in my back and Min mando MD rain + autolockfireandforget SWARMSSSSS.... yay PC.
Where are the old school chrome fire fights? Even in pubs more and more "PC meta" is trickling down. I cant call this kind of gameplay fun. :/ Its not satisfying at all. I am tired of watching the game I love be turned into utter sh!t.
Would be nice to see more talk for changes that radically shake up the meta. Solutions proposed:
1. The new EWAR changes need to allow for medium frames to compete on the E front. Shatter scout absolute superiority by increasing base scan range of medium frames from 10 to 20. (30m with range skill at 5). Make it so assault precision can pick up any scout within its short scan range no matter how damped the scout is (30*.25=7.5m). I can foresee massive Q.Q but allow me to explain. 7.5m is not a lot of range. To a scout traveling at 8m/s or faster that distance is a cakewalk. Coupled with the existing HUD passive delay it shouldn't be OP. Range amps would allow the assault to extend its short range, therefore giving it more time to react. Profile dampeners would allow scouts to close the distance in medium range until reaching close range of the assault. Precision enhancers in turn allow assaults to pick up undampened scouts in their medium range & long range therefore increasing situational awareness. Also, shared passive scans are removed. Doing so would give assaults a chance to react to "assasinations" but would leave heavies vulnerable. EWAR assaults in turn become less combat effective via loss of possible HP, regen, firepower, etc.
TL;TR - shared passive scans removed - medium frames detect everything in passive short range - scouts use damps to avoid detection in long and medium ranges - assaults use range amps to allow for better reaction time in short range passives - assaults use precision enhancers to pick up undampened scouts in medium and long ranges - assault base range increased from 10m to 20m. (30m with skill 5) (all exact numbers can be worked on and tweaked, I am simply presenting a few principles)
2. RE's need to be placed down. The whole Frisbee explosive waffle is the only real counter to heavy but its not really fun gameplay. From now on make RE's be set down, or greatly reduce the range they can be thrown.
3. The HMG needs a nerf. Dial back its damage by 10% - 15% and re introduce the turning speed penalty. Not to the point where it was back in 1.2, but make it so quick moving infantry in really close range can outpace the heavy while firing. Adding plates should further decrease turn speed encouraging heavies to not stack +1400hp (+ small arms resistances).
4. Remove commandos equipment slot. Two Comandos can control high-ground until a OB becomes available. One carries ammo, one carries links. They both carry swarms and sh!t on DS/ADS. Removing eq slot makes them effective for a limited time unless a logi comes along :D ... yay teamwork. (cant wait for the new OBs! If new OBs prove viable, forget the commando change)
Final vision: heavy>assault>scout>heavy. Logi support, & mando rooftop AV & firepower.
Cheers o7
I now know what it would take to remove passive scanning...and as a massive proponent of it being removed...it's just 2 damn high of an investment. AKA, Not worth it.
I agree PC meta is **** right now.
it's been **** since 1.8 hit.
Meta was way better 1.7 and I don't know many credible vets that prefer it the way it is now.
I agree RE's should be placed, not thrown, dunno if that's possible..for sure I think it's more feasible to just reduce throwing range and hopefully one of these days we'll get the delay to arm time working so it's longer (not a delay to detonation kind you)..but this is a symptom of heavies being ******* OP in CQC and maps providing large sockets like the hub with crazy amounts of CQC.
Yes swarms are a little OP. One idea I had was making it so you had to keep the swarms on the ADS and the swarms just explode if you break line of sight for more than a certain period of time (like a second or 2). Sounds fun in my mind at least. It'd be part of another balance pass if the CPM were even all for it and CCP hopped on the train and rode the idea to fruition.
I agree with heavy turn speed being reduced like..back to 1.whatever it was where heavies were awesome and fun to use but weren't iwin buttons. 1.7 heavies were in a pretty good spot.
Then rifles and **** got nerfed by 15% DPS, proficiency got nerfed (so **** like AR's don't get the buff to armor like the HMG does...effectively buffing all weapons that do have a better profile for armor..because armor tanking results in more net tank 'per capita') to say nothing of the compounded effect of damage mods being nerfed (because heavies couldn't use as many like assaults so it closed the gap further of DPS in the competitive scene).
Commando's...erm, maybe. I'll stew on it...hadn't heard that before..be easier if you could just get to those places with ladders again...**** man. why is there high ground that stairs or ladders can't reach? -_-;;
But yeah.
Good to hear from you Blitz. I'm here, and I'm trying homie.
Founder & CEO Fatal Absolution
Skype: Zatara.Rought Twitter: @ZataraRought
Strive. No mattter what
|
Zatara Rought
Fatal Absolution General Tso's Alliance
4910
|
Posted - 2014.12.01 09:57:00 -
[8] - Quote
Jynx'D wrote: You used your PC position as your platform - so try not forget that as you use your CPM status to discuss things with only your alliance and not the rest of us.
Still heresay..I've shared **** tons of daydreaming and ideas to numerous people outside of alliance.
Don't drink the kool-aid. Toss the tin-foil. It's been on the outs since FF.
Founder & CEO Fatal Absolution
Skype: Zatara.Rought Twitter: @ZataraRought
Strive. No mattter what
|
|
|
|