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zzZaXxx
Vengeance Unbound
669
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Posted - 2014.11.24 14:49:00 -
[1] - Quote
There is honestly no situation where the ARR makes sense for me right now. The RR is much, much more accurate down sight, has more range, and feels like it has less ADS kick, or at least the ARR's ADS kick makes it pretty inaccurate down sight. The ARR has less charge and, it seems, a bit less hipfire kick and spread, but that's just enough to make it less horrible hipfiring, not enough to make me ever want to hipfire it over pulling out an SMG. So there's no reason to ever, ever, ever use it. |
zzZaXxx
Vengeance Unbound
669
|
Posted - 2014.11.24 14:55:00 -
[2] - Quote
Joseph Ridgeson wrote:It is the primary weapon I use on my Scout. The kick is pretty insane, even in ADS (seems worse than it was pre-Charge nerf - kick reduction; before I hardly noticed ADS kick) but the weapon is still pretty lethal. I generally only use Caldari weapons. In fact, aside from HMG at level 3 I can only use Caldari Weapons aside from Dren or Militia. I like how the Rail Rifle 'feels', it is one of the few guns in this game that 'feel good' to shoot in my opinion. The Rail's current Charge makes it pretty much unusable but the ARR was unaffected. Especially since the ammo increase, it has done me fairly well.
It has good range so I can sneak behind entire squads and set them up in a cross fire. At close range, it is still fairly lethal in hipfire though I try my best to get the drop on everyone either at a range that most benefits my weapon choice or right in their face when they are completely oblivious so they are dead before the kick goes off. I like it.
I also feel that the ARR's ADS kick has been increased. It feels like the old magsec now but not as bad. Really hard to stay on target and already dealing with the iron sight. If the ADS kick has been increased I think the first step is to undo that, then reduce the min/max hipfire recoil and dispersion, then tone down its range just enough to balance its hipfire buff. |
zzZaXxx
Vengeance Unbound
669
|
Posted - 2014.11.24 15:17:00 -
[3] - Quote
Middas Betancore wrote:AAR is my main weapon, tried it in pc last night, it just felt unreliable, like I couldn't defend myself at all,
After only a quarter of the clip it becomes "inaccurate"
I try to compensate by firing in bursts of approx 10, which makes it controllable but having to spool up each time...just puts me at a huge disadvantage
Not sure exactly what must be done Confirmed. ARR is unusable trash ATM. |
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