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[Veteran_Community]
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Posted - 2012.05.04 12:01:00 -
[1] - Quote
DUST 514 is a constantly evolving game. Future versions will include more features, improved functionality and bug fixes.
NEW FEATURES
Items: GÇó Heavy Machine Gun GÇó Shotgun GÇó Nanite injector (non-final asset) GÇó Remote explosive GÇó Boosters
Environment: GÇó New dynamic sky and fog system.
Mechanics: GÇó Basic scan system implemented. Passive scanning possible on entities. UI in-progress. GÇó Squad orders: Players can now place squad orders - Attack, Defend, Capture, and Rally - on entities. GÇó Fitting: Items in a fit can be restocked to the desired amount directly from the fitting page. GÇó Multi-channel voice and text chat. Players will now auto-join Corp Chat when entering the game, Team Chat when entering a match and Squad Chat when joining a squad. GÇó Contacts: Add, block and watch other players. GÇó Quick weapon switch: Tap to cycle between weapons and equipment. GÇó Content streaming: Progress loading bars include more detailed status of download. GÇó In-game Aurum purchasing: Ability to purchase AUR packs from the PlayStation Store directly from the game client.
IMPROVEMENTS
Art and UI: GÇó New Caldari Large Railgun and Gallente Blaster models. GÇó Option UI redesigned. GÇó Character portraits added allowing players to choose from a pre-rendered list of portraits during character creation.
Animations and VFX: GÇó Jamming and overheating VFX on weapons. GÇó Improved death animations - directional and explosive. GÇó Ladder climbing animations. GÇó Blood impact effects on kill shot. GÇó Deferred lighting on muzzle flash.
Environment: GÇó Updated Biomass outpost (New roof tops, vehicles replaced cargo containers, two new towers). GÇó Improved mini-map fidelity.
Mechanics GÇó Improved LAV and HAV handling. GÇó New skills and tweaks to existing skills. GÇó Nerfed AV grenade damage against infantry. GÇó Reduced sniper rifle scope sway and increased scoped tracking speed. GÇó Increased Armor Plate module bonus to offset speed reduction. GÇó Reduced movement speed in scoped mode to help address strafe-dancing. GÇó Three starting militia fits given to newly created characters. GÇó Increased starting skill point allotment.
Technical: GÇó Game settings are now saved locally on your PS3 instead of on the DUST servers.
Bug fixes: GÇó Client sometimes fails to join a battle. GÇó Crash when entering a battle from the MQ. GÇó Player's shield/armor bar is empty and no weapon can be selected after learning full skill. GÇó Killing the player piloting the dropship will not be recoreded on the Killboard. GÇó No ISK, AURUM, item or config of fitting after selecting a character. GÇó Able to target driver & passengers with vehicle modules while in 3rd person view. GÇó The default remote shield booster doesn't work on the Limbus. GÇó Reticule is permanently fully expanded for weapons that don't have dispersion enabled. GÇó Kill/Death stats are not correctly incremented when the victim is in a turret. GÇó Missing message body for player join/leave game events. GÇó The damage multiplier of the two logistics LAV is incorrect. |
[Veteran_Ghural]
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Posted - 2012.05.21 04:37:00 -
[2] - Quote
I tried purchasing Aurum from in the game, but nothing happens when I pick the pack I want. |
[Veteran_Fingal Senga]
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Posted - 2012.05.29 22:04:00 -
[3] - Quote
Ghural wrote:I tried purchasing Aurum from in the game, but nothing happens when I pick the pack I want.
Yup, I had the same deal and could only get some from the PSN store, by quiting Dust. |
[Veteran_Jean Luc Mackini]
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Posted - 2012.06.03 16:38:00 -
[4] - Quote
I could only buy Aurum in game when I had sufficient credits in my PSN account before trying to purchase Aurum in game. |
[Veteran_Blitz 3000]
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Posted - 2012.06.04 03:45:00 -
[5] - Quote
What will be the approx download size of the update?
Initial install files were approx 1.5gb and after installing It required a 1.6Gig updated. Sooooo I'm just wondering if the updates will consistently be 1+ Gb or are we over the large downloads for the beta? am getting close to data limit for the month |
[Veteran_Israel Riley]
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Posted - 2012.06.04 21:37:00 -
[6] - Quote
Jean Luc Mackini wrote:I could only buy Aurum in game when I had sufficient credits in my PSN account before trying to purchase Aurum in game.
I can't find that in the store I must be blind can you tell me where it is? |
[Veteran_CaDaVeR 85]
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Posted - 2012.06.04 23:02:00 -
[7] - Quote
Fingal Senga wrote:Ghural wrote:I tried purchasing Aurum from in the game, but nothing happens when I pick the pack I want. Yup, I had the same deal and could only get some from the PSN store, by quiting Dust.
Worked fine for me. (Just to confirm it's not everyone) |
[Veteran_Sirulean Recluse]
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Posted - 2012.06.10 17:57:00 -
[8] - Quote
Seem to work fine from the kiosk in the event horizon lounge. Which you have to jump through some e3 hoops to get access to. In playstation home. |
[Veteran_Nick Phantom]
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Posted - 2012.06.16 09:25:00 -
[9] - Quote
Just curious but when is the next update? I'm seeing that there have been some in house fixes that haven't been implemented to the beta testers yet. Most notably perma-freeze patch and the wonderful forever dead and unable to re-spawn or commit suicide bug which I'm going to formally dub as the zombie virus of Dust514. Us new Beta Testers that joined by going through Home think we are finding new bugs but come here and find out they've been noted and already fixed just not included in the current Dust514 build lol.
So a new build would help us focus on new bugs or unsolved mystery bugs, plus with every new build we are one step closer to the release of Dust514 and I'm very much looking forward to turning worlds into flaming piles of ash and making someone have a very very bad day. |
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