|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
DeadlyAztec11
Ostrakon Agency
6030
|
Posted - 2014.11.23 17:47:00 -
[1] - Quote
The Breach AR is fine. The regular AR kind of sucks though.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
DeadlyAztec11
Ostrakon Agency
6031
|
Posted - 2014.11.23 18:51:00 -
[2] - Quote
Gavr1lo Pr1nc1p wrote:DeadlyAztec11 wrote:The Breach AR is fine. The regular AR kind of sucks though. If by fine you mean OP, and by sucks you mean balanced, then yes I agree. Just because you can't insta gib every suit in the game at under 60 meters doesn't mean that the rifles suck. The Breach AR is at par with every other racial rifle while the regular AR doesn't hold a candle to any of the other rifles. That's what I mean.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
DeadlyAztec11
Ostrakon Agency
6032
|
Posted - 2014.11.23 22:01:00 -
[3] - Quote
hfderrtgvcd wrote:Cody Sietz wrote:The Regular AR is not in a good place. Lowest optimal range but is not king of it. It is the best cqc rifle except for the breach. It is fine. Any buffs will make it op. The CR, ACR, ARR and ASCR all outperform it to a noticeable degree.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
DeadlyAztec11
Ostrakon Agency
6032
|
Posted - 2014.11.24 00:19:00 -
[4] - Quote
Fizzer XCIV wrote:Cody Sietz wrote:Fizzer XCIV wrote: It seems to me that you are so intent on thinking that ARs are ****** weapons, that you are unwilling to see that they actually aren't that bad. Sure, it isn't the best rifle right now... but it's far from the the worst that you think it is.
I'm sorry but when did the AScR become bad? When it got a slight nerf that was quickly reversed? Apparently its worse than the AR. And a metric shitton of people think that's a bad gun... Fizzer, the amount sold does not determine how good a weapon is in game. It's like saying that the Honda Civic is better than the Lamborghini Aventador because it sells more.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
DeadlyAztec11
Ostrakon Agency
6034
|
Posted - 2014.11.24 02:23:00 -
[5] - Quote
Himiko Kuronaga wrote:The weapon is fine, other weapons just suck. Ask for buffs. Exactly. The entire which hunt for the FOTM is a dangerous movement in the Dust community. It has a bad philosophy.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
DeadlyAztec11
Ostrakon Agency
6035
|
Posted - 2014.11.24 03:02:00 -
[6] - Quote
gustavo acosta wrote:DeadlyAztec11 wrote:Himiko Kuronaga wrote:The weapon is fine, other weapons just suck. Ask for buffs. Exactly. The entire which hunt for the FOTM is a dangerous movement in the Dust community. It has a bad philosophy. >implying TTK won't be affected by buffing all weapons. >Acting as if though COD pvp isn't on the horizon if we buff all weapons. You can't go fully one way in this issue. You have to be moderate and select what to do for each weapon accordingly. Is this weapon OP because it is simply better than other good weapons or are other weapons simply under performing in the grand.scheme of things?
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
DeadlyAztec11
Ostrakon Agency
6035
|
Posted - 2014.11.24 03:05:00 -
[7] - Quote
Apothecary Za'ki wrote:Bethhy wrote:Everything Dies wrote:Excuse my ignorance, but what is the appeal of the breach AR right now? I've definitely noticed it popping up more and more in the killfeed, but looking at the raw numbers (in-game menu screens) the advantage of using it isn't obvious. What am I missing? The hit detection on it is one of the best in the game right now... I Hvae flaylock rounds that direct impact and register hits less then the Breach AR that is aimed an inch away from target. The Balance around guns in DUST is hindered and made useless by the terrible mechanics of the game. Like every balance attempt with weapons has experienced since the implementation of Aim assist. Until Hit detection mechanics and the way they work with Aim assist are addressed as a whole there will always be one gun that performs better to its counter parts. Just by the way the mechanics work in the game. aim assist was introduced to aid in softening the differance between skill and DS3 vs KB/m I'd argue that it was actually put in place to make lag less noticeable by letting the game change your aim slightly to aim at the actual hitbox and not just the character model.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
|
|
|