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Sir Dukey
Murphys-Law General Tso's Alliance
1069
|
Posted - 2014.11.22 05:39:00 -
[1] - Quote
Cloak is utter crap. It has two negatives that make it worse than it should be. First of all, you have no ewar because it makes sense- scout suits should not have ewar. You might as well hire a heavy for passive scans than a scout. With the terrible passive scans right now I it quite annoying running right into a heavy around the corner and then the delay to defend my self.
So you run into heavy +1 sec delay (most likely will kill my min scout) +Nova Knife charge up time. =dead scout.
paperthin min scout+cloak+no ewar at effing all=run into heavy around corner=cloak 1 sec delay... oh wait he killed me before I got a chance to defend my self. Thanks CCP.
Shout gun was OP, cloak nerfed. Therefore Min scout made useless IMO.
Scout skill gives ewar bonus, which is then contradicted by cloak. Total sense was made.
CCP 1: Lets make scouts-scouts and give than ewar bonuses CCP 2: Oh Ok!! CCP 1: wait a minute- People complaining shotgun cloak is OP. Shotgun kills before they can react. CCP 2: Ok, let's nerf the cloak so it makes ewar bonuses obsolete and then make it so they can't fight back until the person has killed them. Me: ---__----
come at me trolls- scout QQ |
Sir Dukey
Murphys-Law General Tso's Alliance
1069
|
Posted - 2014.11.22 05:40:00 -
[2] - Quote
BTW- I agree shotgun is still OP. |
castba
Holdfast Syndicate Amarr Empire
653
|
Posted - 2014.11.22 05:44:00 -
[3] - Quote
De-cloak. Leap. Attack.
Dead heavy/medium.
"When everything is OP, nothing is" - CCP Ratatti
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Powerh8er
The Rainbow Effect
543
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Posted - 2014.11.22 05:47:00 -
[4] - Quote
I dont know much about scout warfare, because im mostly a heavy/assault, but if i was, i would probably only use the cloak for crossing open areas and running away from people. |
LUGMOS
YELLOW JESUS EXP FORCE
882
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Posted - 2014.11.22 05:49:00 -
[5] - Quote
Powerh8er wrote:I dont know much about scout warfare, because im mostly a heavy/assault, but if i was, i would probably only use the cloak for crossing open areas and running away from people. Umm... Intended purpose. I'm pretty sure you knew that already though
Quafe
A question doesn't always have an answer, but a problem does.
Forum Scavenger Prof. V
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Vitantur Nothus
Nos Nothi
568
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Posted - 2014.11.22 05:53:00 -
[6] - Quote
The new delay isn't so bad once you get used to it. |
Atiim
Heaven's Lost Property Negative-Feedback
13877
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Posted - 2014.11.22 05:58:00 -
[7] - Quote
The changes are fine.
Now you have to plan out where and when you need to decloak, along with having to rely on your awareness (you know that thing Scouts say everyone should have?) while cloaked.
It's a perfect tradeoff. You can be invisible, or you can see through walls; but not both. Perhaps your issues come from the fact that you're using the cloak as a Short Ranged WDS as opposed to stealth?
The 1st Matari Commando
-HAND
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o'o
Damaged Beyond Repair
30
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Posted - 2014.11.22 06:11:00 -
[8] - Quote
I've been doing fine with the new cloak changes, all it does is make me wait a little extra before I can shoot or knife. It's not that big of a deal. Instead of relying entirely on your wallhack try using your eyes and stick to cover?
Taking out tanks and heavys, with a set of knives. <3
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Raptor Princess
ALLOTEC INC
93
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Posted - 2014.11.22 06:15:00 -
[9] - Quote
I'm still being killed by invisible scouts.
And when I'm using my sniper rifle and one sneaks up beind me, I never get away - they don't show up in my passive scans at all and even if I hear them miss one shot, I'm dead before I can react.
Admittedly, I've seen mostly bolt pistol and shotgunners using cloaks than nova knives. |
Sir Dukey
Murphys-Law General Tso's Alliance
1069
|
Posted - 2014.11.22 06:17:00 -
[10] - Quote
Atiim wrote:The changes are fine.
Now you have to plan out where and when you need to decloak, along with having to rely on your awareness (you know that thing Scouts say everyone should have?) while cloaked.
It's a perfect tradeoff. You can be invisible, or you can see through walls; but not both. Perhaps your issues come from the fact that you're using the cloak as a Short Ranged WDS as opposed to stealth?
It's not fine, it has two negatives. 1 you have no clue where you are, 2 you have no clue where the heavies (the OP ones) are. 3, a scout has no ewar. 3 if you do get into the wrong place at the wrong time because stupid no ewar scout, you have to wait 1 second to engage enemy if you come face to face. with an average DPS of about 400+ for all guns, my 390 ehp minmitar scout won't even get to engage at all and don't forget that when you you run into a heavy you nee nova knives and they have a charge too. I personally think CCP should remove one. Either give us back our Ewar because Duhh we are scouts or go back to original delay. |
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Joseph Ridgeson
WarRavens Capital Punishment.
2693
|
Posted - 2014.11.22 06:32:00 -
[11] - Quote
The problem with the change is that it isn't a delay on Cloak but a delay on switching based on the "pull up" animation. A non-cloaked Scout has just as much trouble swapping to a weapon as a cloaked Scout. The delay could have been written into not allowing you to fire until totally decloaked + x time ala TF2 but CCP went about it in a way that screws some weapons more than others because of their long "pull up" animation (Plasma Cannon, Nova Knife, Uplinks...) but does next to nothing for weapons that are quickly brought to bare (Shotgun).
I don't find the E-War nerf to be too bad. If anything, it has made it more interesting to be a Cloaked Scout. With my fitting, I would sneak into the enemy's staging area, hide behind a wall, and decloak to use my radar. I get a glimpse of where everyone is, and I cloak back up to formulate a plan. It adds some interesting play where I can't see them and they can't see me and isn't just 100% scan. Hasn't been too much of a detriment to me with my Caldari Scout. Not sure if it is different for the other races.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Sir Dukey
Murphys-Law General Tso's Alliance
1069
|
Posted - 2014.11.22 06:33:00 -
[12] - Quote
o'o wrote:I've been doing fine with the new cloak changes, all it does is make me wait a little extra before I can shoot or knife. It's not that big of a deal. Instead of relying entirely on your wallhack try using your eyes and stick to cover?
The cloak nerf hasn't fixed the shot gun thing at all, they are firing no matter what but what it has done is nerf the scout that depended on it most. I used to run ewar but kbow there is no point in being paper thin for ewar. Back when we had passive scans on cloaks I would run ewar quite a lot because I know that I could be invisible and still hunt down scouts/keep my paperthin body alive. Now, you first have to be paperthin to ewar, then you cant use cloak to hide so what is there left to do? That's right, brick tank. |
o'o
Damaged Beyond Repair
30
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Posted - 2014.11.22 06:40:00 -
[13] - Quote
Sir Dukey wrote:o'o wrote:I've been doing fine with the new cloak changes, all it does is make me wait a little extra before I can shoot or knife. It's not that big of a deal. Instead of relying entirely on your wallhack try using your eyes and stick to cover? The cloak nerf hasn't fixed the shot gun thing at all, they are firing no matter what but what it has done is nerf the scout that depended on it most. I used to run ewar but kbow there is no point in being paper thin for ewar. Back when we had passive scans on cloaks I would run ewar quite a lot because I know that I could be invisible and still hunt down scouts/keep my paperthin body alive. Now, you first have to be paperthin to ewar, then you cant use cloak to hide so what is there left to do? That's right, brick tank.
The only thing I run is ewar on a minmatar, it's still easy mode.
Taking out tanks and heavys, with a set of knives. <3
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Vitantur Nothus
Nos Nothi
570
|
Posted - 2014.11.22 06:41:00 -
[14] - Quote
You should be decloaked well in advance of needing your gun or knives. |
Sir Dukey
Murphys-Law General Tso's Alliance
1069
|
Posted - 2014.11.22 06:41:00 -
[15] - Quote
Joseph Ridgeson wrote:The problem with the change is that it isn't a delay on Cloak but a delay on switching based on the "pull up" animation. A non-cloaked Scout has just as much trouble swapping to a weapon as a cloaked Scout. The delay could have been written into not allowing you to fire until totally decloaked + x time ala TF2 but CCP went about it in a way that screws some weapons more than others because of their long "pull up" animation (Plasma Cannon, Nova Knife, Uplinks...) but does next to nothing for weapons that are quickly brought to bare (Shotgun).
I don't find the E-War nerf to be too bad. If anything, it has made it more interesting to be a Cloaked Scout. With my fitting, I would sneak into the enemy's staging area, hide behind a wall, and decloak to use my radar. I get a glimpse of where everyone is, and I cloak back up to formulate a plan. It adds some interesting play where I can't see them and they can't see me and isn't just 100% scan. Hasn't been too much of a detriment to me with my Caldari Scout. Not sure if it is different for the other races.
Man do you have it good, Minmatar is going through rough times. Being papertin we really rely on radar and cloak. With the delay nova knives are almost impossible to use because I often find my self running into a herd of heavies because it makes sense that scouts can't scan heavies right? Cloak delay+ nova knives charge= too long. Ever millisecond for a minmatar scout is important. Caldari scouts can warp through bullets and tank a whole lot more than the Minmatar. Minmatar scout is bad.. The only left for it do do is hack but we can't even do that in saftey. Even though I uncloak and look around the game is so fast paced (to a minscout) that your plan never works.
I remember being a true ninja and stalking people but now as soon as someone turn a conner and I lose sight and I have no clue what is on the other side. It's not like caldari scout where I can be far away from objective and see people coming, with a range of like 20, I have to be close so there are often people standing 30m away I never account for. Decloaking is almost certain death because you have no situational awareness. It's tough. |
Vitantur Nothus
Nos Nothi
570
|
Posted - 2014.11.22 06:42:00 -
[16] - Quote
o'o wrote: The only thing I run is ewar on a minmatar, it's still easy mode.
How's your KDR lookin' this week, easy mode? |
Sir Dukey
Murphys-Law General Tso's Alliance
1069
|
Posted - 2014.11.22 06:43:00 -
[17] - Quote
o'o wrote:Sir Dukey wrote:o'o wrote:I've been doing fine with the new cloak changes, all it does is make me wait a little extra before I can shoot or knife. It's not that big of a deal. Instead of relying entirely on your wallhack try using your eyes and stick to cover? The cloak nerf hasn't fixed the shot gun thing at all, they are firing no matter what but what it has done is nerf the scout that depended on it most. I used to run ewar but kbow there is no point in being paper thin for ewar. Back when we had passive scans on cloaks I would run ewar quite a lot because I know that I could be invisible and still hunt down scouts/keep my paperthin body alive. Now, you first have to be paperthin to ewar, then you cant use cloak to hide so what is there left to do? That's right, brick tank. The only thing I run is ewar on a minmatar, it's still easy mode.
You run ewar, how successful are you? that ewar doesn't do jack for you when you put on a cloak and when your cloak is off you are paper thin and have no clue who is about to make scrambled minmatar out of you. |
Sir Dukey
Murphys-Law General Tso's Alliance
1069
|
Posted - 2014.11.22 06:45:00 -
[18] - Quote
Vitantur Nothus wrote:You should be decloaked well in advance of needing your gun or knives.
When you have literally .5 seconds worth of HP buffer before death, you can't. CCP has killed the scout especially the ones that actually played like scouts. I used to run ewar on paperthin scouts because I could rely on my cloak to do somewhat of a good job protecting me. Now when I turn cloak on, all my ewar mods execpt dampeners are wasted. Scanning range is like 2m, precision is still low but there is no point in precision if you have to be ontop of your enemy just to passively scan them. |
Vitantur Nothus
Nos Nothi
570
|
Posted - 2014.11.22 06:58:00 -
[19] - Quote
Sir Dukey wrote:Vitantur Nothus wrote:You should be decloaked well in advance of needing your gun or knives. When you have literally .5 seconds worth of HP buffer before death, you can't. CCP has killed the scout especially the ones that actually played like scouts. I used to run ewar on paperthin scouts because I could rely on my cloak to do somewhat of a good job protecting me. Now when I turn cloak on, all my ewar mods execpt dampeners are wasted. Scanning range is like 2m, precision is still low but there is no point in precision if you have to be ontop of your enemy just to passively scan them.
Give it some time, then check back with us.
If you ran Scout pre-cloak, use your old methods. Cloak up when crossing open terrain or moving from cover to cover. Don't use cloak to push an attack; if you do, you'll be caught with your pants down if/when someone spots you. Yes, our shimmer is obnoxious and painfully obvious. Assume you're spotted even when you aren't. For the love of all things fermented, use your damps.
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Hakyou Brutor
Capital Acquisitions LLC
1630
|
Posted - 2014.11.22 07:07:00 -
[20] - Quote
CCP dummies buffed Shotgun and nerfed Nova Knifes
Knight Soiaire = my bae
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Vitantur Nothus
Nos Nothi
570
|
Posted - 2014.11.22 07:08:00 -
[21] - Quote
Hakyou Brutor wrote:CCP dummies buffed Shotgun and nerfed Nova Knifes Source? |
Hakyou Brutor
Capital Acquisitions LLC
1630
|
Posted - 2014.11.22 07:13:00 -
[22] - Quote
Vitantur Nothus wrote:Hakyou Brutor wrote:CCP dummies buffed Shotgun and nerfed Nova Knifes Source? They "increased" cloak delay, but what really happened was a very slight cloak delay increase, but now the scout is cloaked for another second or two WITH the shotgun out. The Nova Knifes can not be used while in the "invisible" state.
Knight Soiaire = my bae
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sir RAVEN WING
Horizons' Edge Proficiency V.
400
|
Posted - 2014.11.22 07:16:00 -
[23] - Quote
Sir Dukey wrote:Vitantur Nothus wrote:You should be decloaked well in advance of needing your gun or knives. When you have literally .5 seconds worth of HP buffer before death, you can't. CCP has killed the scout especially the ones that actually played like scouts. I used to run ewar on paperthin scouts because I could rely on my cloak to do somewhat of a good job protecting me. Now when I turn cloak on, all my ewar mods execpt dampeners are wasted. Scanning range is like 2m, precision is still low but there is no point in precision if you have to be ontop of your enemy just to passively scan them. No, I still can easily play as a true scout. Also, why run a damn cloak on a minja? My Calscout just circles the enemy meleeing him till I die or get +50. Also I use them on my Logi!
"AND I BACKED THE F*CK DOWN" - First Prophet
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Apothecary Za'ki
Biomass Positive
2067
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Posted - 2014.11.22 08:48:00 -
[24] - Quote
Sir Dukey wrote:Cloak is utter crap. It has two negatives that make it worse than it should be. First of all, you have no ewar because it makes sense- scout suits should not have ewar. You might as well hire a heavy for passive scans than a scout. With the terrible passive scans right now I it quite annoying running right into a heavy around the corner and then the delay to defend my self.
So you run into heavy +1 sec delay (most likely will kill my min scout) +Nova Knife charge up time. =dead scout.
paperthin min scout+cloak+no ewar at effing all=run into heavy around corner=cloak 1 sec delay... oh wait he killed me before I got a chance to defend my self. Thanks CCP.
Shout gun was OP, cloak nerfed. Therefore Min scout made useless IMO.
Scout skill gives ewar bonus, which is then contradicted by cloak. Total sense was made.
CCP 1: Lets make scouts-scouts and give than ewar bonuses CCP 2: Oh Ok!! CCP 1: wait a minute- People complaining shotgun cloak is OP. Shotgun kills before they can react. CCP 2: Ok, let's nerf the cloak so it makes ewar bonuses obsolete and then make it so they can't fight back until the person has killed them. Me: ---__----
come at me trolls- scout QQ cloak is still OP.. i was just blapped in the face and JUST a fraction of a second as i saw the shotgun projectiles comming at me the scout decloaked.
and the problem is SG can STILL blap while yoru still invisable.. if anything it needs nerfing harder
#[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
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Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1205
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Posted - 2014.11.22 10:18:00 -
[25] - Quote
Vitantur Nothus wrote:o'o wrote: The only thing I run is ewar on a minmatar, it's still easy mode.
How's your KDR lookin' this week, easy mode? This is the problem right here. Scouts shouldn't really care too much bout their KDR. They are supposed to be more of a support class than the ******* alpha dog slayers they are right now. The only classes that should be rated on their KDR are Assaults, Commandos, and Sentinels. And even then, the Commandos could be rated more on their WP...
The fact is, when all the Slayers are flocking to a support class rather than the class built from the ground up for Slaying, there is a problem. Same ******* problem we had with logis.
Please, make my Opus pretty...
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Ryme Intrinseca
Dead Man's Game RUST415
2059
|
Posted - 2014.11.22 10:59:00 -
[26] - Quote
You get two shotgun blasts off while cloaked. The delay needs to increase by two seconds. |
Sir Dukey
Murphys-Law General Tso's Alliance
1080
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Posted - 2014.11.22 14:02:00 -
[27] - Quote
sir RAVEN WING wrote:Sir Dukey wrote:Vitantur Nothus wrote:You should be decloaked well in advance of needing your gun or knives. When you have literally .5 seconds worth of HP buffer before death, you can't. CCP has killed the scout especially the ones that actually played like scouts. I used to run ewar on paperthin scouts because I could rely on my cloak to do somewhat of a good job protecting me. Now when I turn cloak on, all my ewar mods execpt dampeners are wasted. Scanning range is like 2m, precision is still low but there is no point in precision if you have to be ontop of your enemy just to passively scan them. No, I still can easily play as a true scout. Also, why run a damn cloak on a minja? My Calscout just circles the enemy meleeing him till I die or get +50. Also I use them on my Logi!
You run a cloak on a minja 1. you have bonuses for it 2. paperthin scouts aren't viable without cloak. 3. Because Minmatar scout is completely useless without it. If I say a 300 ehp scout running around they would be dead before the could react. |
Sir Dukey
Murphys-Law General Tso's Alliance
1080
|
Posted - 2014.11.22 14:03:00 -
[28] - Quote
Ryme Intrinseca wrote:You get two shotgun blasts off while cloaked. The delay needs to increase by two seconds.
shotgun is OP... therefore you nerf the cloak. You sir, are smart. Here is a cookie. |
Sir Dukey
Murphys-Law General Tso's Alliance
1080
|
Posted - 2014.11.22 14:04:00 -
[29] - Quote
Fizzer XCIV wrote:Vitantur Nothus wrote:o'o wrote: The only thing I run is ewar on a minmatar, it's still easy mode.
How's your KDR lookin' this week, easy mode? This is the problem right here. Scouts shouldn't really care too much bout their KDR. They are supposed to be more of a support class than the ******* alpha dog slayers they are right now. The only classes that should be rated on their KDR are Assaults, Commandos, and Sentinels. And even then, the Commandos could be rated more on their WP... The fact is, when all the Slayers are flocking to a support class rather than the class built from the ground up for Slaying, there is a problem. Same ******* problem we had with logis.
Scouts literally have no role. You know that right? We don't get any reward from giving our team ewar. If scouts did you said they were suppose to, they would be on the bottom of the board every match.
Edit: Nobody is running to scouts anymore, every try hard and their mother have switched to heavies, Amarr and Minmatar Assaults and slayer logis. Yes the gallante logi. |
Sir Dukey
Murphys-Law General Tso's Alliance
1080
|
Posted - 2014.11.22 14:07:00 -
[30] - Quote
Apothecary Za'ki wrote:Sir Dukey wrote:Cloak is utter crap. It has two negatives that make it worse than it should be. First of all, you have no ewar because it makes sense- scout suits should not have ewar. You might as well hire a heavy for passive scans than a scout. With the terrible passive scans right now I it quite annoying running right into a heavy around the corner and then the delay to defend my self.
So you run into heavy +1 sec delay (most likely will kill my min scout) +Nova Knife charge up time. =dead scout.
paperthin min scout+cloak+no ewar at effing all=run into heavy around corner=cloak 1 sec delay... oh wait he killed me before I got a chance to defend my self. Thanks CCP.
Shout gun was OP, cloak nerfed. Therefore Min scout made useless IMO.
Scout skill gives ewar bonus, which is then contradicted by cloak. Total sense was made.
CCP 1: Lets make scouts-scouts and give than ewar bonuses CCP 2: Oh Ok!! CCP 1: wait a minute- People complaining shotgun cloak is OP. Shotgun kills before they can react. CCP 2: Ok, let's nerf the cloak so it makes ewar bonuses obsolete and then make it so they can't fight back until the person has killed them. Me: ---__----
come at me trolls- scout QQ cloak is still OP.. i was just blapped in the face and JUST a fraction of a second as i saw the shotgun projectiles comming at me the scout decloaked. and the problem is SG can STILL blap while yoru still invisable.. if anything it needs nerfing harder
Again, why nerf the cloak when the real OP thing is the shotgun. Nerf shotgun not the cloak. Shotgun needs a lower Rof and 25% less damage. |
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