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Ghost Kaisar
Fatal Absolution General Tso's Alliance
8110
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Posted - 2014.11.20 16:06:00 -
[1] - Quote
In all honesty, Remotes are hard to use if the enemy PAYS ATTENTION.
Walk slowly when in enemy territory. Keep a careful ear for the RE sound.
If it's from behind SPRINT FORWARD. Unless they are using proto, you will be fine. If they try to do this from in front, OPEN FIRE. He can't detonate when dead. Kill him, back up, remove the RE.
You hopefully are sticking with teammates if you are a heavy. NEVER be a heavy without good support. You WILL get shotgunned or RE'd in the back.
That's one of the great things about this game. If you are a lone wolf and NOT a scout, 9/10 times you will get torn to shreds.
Find a squad, play with them, and play smart. Most problems blueberries complain about will go away, I guarantee it.
Bullet Hell and Duct-Tape? Count me in!
FA recruits get free officer BPO's. Enlist today. Must be a scrub to enter.
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
8113
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Posted - 2014.11.20 16:23:00 -
[2] - Quote
robin williams' ghost wrote:I run with a squad. Every time. Remotes detonate too fast. Bottom line. When a scout chucks one in a doorway a heavy does not have enough time to even think about moving.
I can buy that at Proto. Those things are crazy.
Adv and basic are fine IMO. ADV takes a good second or two to detonate.
Bullet Hell and Duct-Tape? Count me in!
FA recruits get free officer BPO's. Enlist today. Must be a scrub to enter.
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
8117
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Posted - 2014.11.20 16:49:00 -
[3] - Quote
robin williams' ghost wrote:Another thing, you guys say run with a squad, when scouts are the biggest lone wolves of them all
Yeah, scouts can get away with it. They have dampening and speed.
If YOU run as a lone wolf, you WILL get shotgunned in the back.
Run damps, or run with a group. Lone heavies are asking to get shotgunned or Knifed.
Bullet Hell and Duct-Tape? Count me in!
FA recruits get free officer BPO's. Enlist today. Must be a scrub to enter.
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
8121
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Posted - 2014.11.20 17:00:00 -
[4] - Quote
Jack McReady wrote:Ghost Kaisar wrote:In all honesty, Remotes are hard to use if the enemy PAYS ATTENTION. tossing remotes 15meter away with sprint jump on a cloaked plus damped scout is hard to use, especially when sounds originating from behind someone are not played... oh wait... it is totally the opposite of hard
So much wrong. At least logic wise.
Lets suppose scout #1 runs around at 9.35m/s. Min scout with 1 kincat.
He wants to throw an RE at heavy. He starts sprinting in cloak.
Oh wait, can't deploy RE while cloaked. Starts decloak. Finishes 2 seconds later.
Jumps to throw RE. At 9.35 m/s he will take 1.6s to cover 15m.
RE is thown halfway throught jump. RE takes 1.5 seconds to arm. Lets say he manages to detonate after 1.8s (He's slow by 0.3s)
Time between start of manuever and detonation: 2+0.8+1.5 = 4.3 seconds spent decloaked and moving
AND YOU STILL CAN'T SEE IT COMING
Granted, numbers are rough estimates, and there could be some optimization in there. But the main point is that RE's are deadly to you if you NOTICE them too late. Stay on your feet twinkle toes, and most problems will disappear.
This is what I mean, in PC Re's only work against people who are staying too long in one spot and not paying attention. Trying to RE throw in other areas only gets a kill about 1/4 the time, since they can normally HMG you to death or stop you from getting close enough to land it in a good spot.
I've said it before. Almost every time I've been killed by an RE, I'VE DESERVED IT.
The ONLY Exception to this is tossing RE's from high ground. THAT is the thing that needs to get nerfed (And the Proto RE arm time), as they can be thrown from amazingly long distance and be ready to pop the moment they hit the ground.
Bullet Hell and Duct-Tape? Count me in!
FA recruits get free officer BPO's. Enlist today. Must be a scrub to enter.
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
8128
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Posted - 2014.11.20 21:23:00 -
[5] - Quote
Taskanoss wrote:Ghost Kaisar wrote:In all honesty, Remotes are hard to use if the enemy PAYS ATTENTION.
Walk slowly when in enemy territory. Keep a careful ear for the RE sound.
If it's from behind SPRINT FORWARD. Unless they are using proto, you will be fine. If they try to do this from in front, OPEN FIRE. He can't detonate when dead. Kill him, back up, remove the RE.
You hopefully are sticking with teammates if you are a heavy. NEVER be a heavy without good support. You WILL get shotgunned or RE'd in the back.
That's one of the great things about this game. If you are a lone wolf and NOT a scout, 9/10 times you will get torn to shreds.
Find a squad, play with them, and play smart. Most problems blueberries complain about will go away, I guarantee it. What you didn't mention is how many people quit this game, due to frustration, and RE's do play a part of that. Remember your first days of Dust, and rethink what you wrote here.
I came into this game as a Minmatar scout in the high hay days of Cal Logis and Tac AR's.
You think RE'S ARE BAD?
This game isn't for the weak willed. Literally ALL of my friends that came into this game with me quit, because they refused to adapt and play smart. They all went to go play GTAV instead.
As they say in EVE, HTFU man. Nobody is going to baby you here.
Bullet Hell and Duct-Tape? Count me in!
FA recruits get free officer BPO's. Enlist today. Must be a scrub to enter.
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